
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Phase-functioned neural networks for character control
Daniel Holden, Taku Komura, Jun Saito
ACM Transactions on Graphics (2017) Vol. 36, Iss. 4, pp. 1-13
Open Access | Times Cited: 489
Daniel Holden, Taku Komura, Jun Saito
ACM Transactions on Graphics (2017) Vol. 36, Iss. 4, pp. 1-13
Open Access | Times Cited: 489
Showing 1-25 of 489 citing articles:
DeepMimic
Xue Bin Peng, Pieter Abbeel, Sergey Levine, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 4, pp. 1-14
Open Access | Times Cited: 346
Xue Bin Peng, Pieter Abbeel, Sergey Levine, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 4, pp. 1-14
Open Access | Times Cited: 346
AI Choreographer: Music Conditioned 3D Dance Generation with AIST++
Ruilong Li, Shan Yang, David A. Ross, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 13381-13392
Open Access | Times Cited: 308
Ruilong Li, Shan Yang, David A. Ross, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 13381-13392
Open Access | Times Cited: 308
Action-Conditioned 3D Human Motion Synthesis with Transformer VAE
Mathis Petrovich, Michael J. Black, Gül Varol
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 10965-10975
Open Access | Times Cited: 307
Mathis Petrovich, Michael J. Black, Gül Varol
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 10965-10975
Open Access | Times Cited: 307
Neural state machine for character-scene interactions
Sebastian Starke, He Zhang, Taku Komura, et al.
ACM Transactions on Graphics (2019) Vol. 38, Iss. 6, pp. 1-14
Open Access | Times Cited: 247
Sebastian Starke, He Zhang, Taku Komura, et al.
ACM Transactions on Graphics (2019) Vol. 38, Iss. 6, pp. 1-14
Open Access | Times Cited: 247
Deep inertial poser
Yinghao Huang, Manuel Kaufmann, Emre Aksan, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 6, pp. 1-15
Open Access | Times Cited: 243
Yinghao Huang, Manuel Kaufmann, Emre Aksan, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 6, pp. 1-15
Open Access | Times Cited: 243
Mode-adaptive neural networks for quadruped motion control
He Zhang, Sebastian Starke, Taku Komura, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 4, pp. 1-11
Open Access | Times Cited: 241
He Zhang, Sebastian Starke, Taku Komura, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 4, pp. 1-11
Open Access | Times Cited: 241
Generating Diverse and Natural 3D Human Motions from Text
Chuan Guo, Shihao Zou, Xinxin Zuo, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 5142-5151
Closed Access | Times Cited: 223
Chuan Guo, Shihao Zou, Xinxin Zuo, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 5142-5151
Closed Access | Times Cited: 223
Character controllers using motion VAEs
Hung Yu Ling, Fabio Zinno, George G. Cheng, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 214
Hung Yu Ling, Fabio Zinno, George G. Cheng, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 214
HuMoR: 3D Human Motion Model for Robust Pose Estimation
Davis Rempe, Tolga Birdal, Aaron Hertzmann, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 11468-11479
Open Access | Times Cited: 205
Davis Rempe, Tolga Birdal, Aaron Hertzmann, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 11468-11479
Open Access | Times Cited: 205
Robust motion in-betweening
Félix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 203
Félix G. Harvey, Mike Yurick, Derek Nowrouzezahrai, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 203
Inverse Kinematics Techniques in Computer Graphics: A Survey
Andreas Aristidou, Joan Lasenby, Yiorgos Chrysanthou, et al.
Computer Graphics Forum (2017) Vol. 37, Iss. 6, pp. 35-58
Closed Access | Times Cited: 199
Andreas Aristidou, Joan Lasenby, Yiorgos Chrysanthou, et al.
Computer Graphics Forum (2017) Vol. 37, Iss. 6, pp. 35-58
Closed Access | Times Cited: 199
SFV
Xue Bin Peng, Angjoo Kanazawa, Jitendra Malik, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 6, pp. 1-14
Closed Access | Times Cited: 180
Xue Bin Peng, Angjoo Kanazawa, Jitendra Malik, et al.
ACM Transactions on Graphics (2018) Vol. 37, Iss. 6, pp. 1-14
Closed Access | Times Cited: 180
DReCon
Kevin Bergamin, Simon Clavet, Daniel Holden, et al.
ACM Transactions on Graphics (2019) Vol. 38, Iss. 6, pp. 1-11
Closed Access | Times Cited: 171
Kevin Bergamin, Simon Clavet, Daniel Holden, et al.
ACM Transactions on Graphics (2019) Vol. 38, Iss. 6, pp. 1-11
Closed Access | Times Cited: 171
Language2Pose: Natural Language Grounded Pose Forecasting
Chaitanya Ahuja, Louis‐Philippe Morency
2021 International Conference on 3D Vision (3DV) (2019), pp. 719-728
Open Access | Times Cited: 170
Chaitanya Ahuja, Louis‐Philippe Morency
2021 International Conference on 3D Vision (3DV) (2019), pp. 719-728
Open Access | Times Cited: 170
Modeling Human Motion with Quaternion-Based Neural Networks
Dario Pavllo, Christoph Feichtenhofer, Michael Auli, et al.
International Journal of Computer Vision (2019) Vol. 128, Iss. 4, pp. 855-872
Closed Access | Times Cited: 169
Dario Pavllo, Christoph Feichtenhofer, Michael Auli, et al.
International Journal of Computer Vision (2019) Vol. 128, Iss. 4, pp. 855-872
Closed Access | Times Cited: 169
Local motion phases for learning multi-contact character movements
Sebastian Starke, Yiwei Zhao, Taku Komura, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 154
Sebastian Starke, Yiwei Zhao, Taku Komura, et al.
ACM Transactions on Graphics (2020) Vol. 39, Iss. 4
Open Access | Times Cited: 154
MoGlow
Gustav Eje Henter, Simon Alexanderson, Jonas Beskow
ACM Transactions on Graphics (2020) Vol. 39, Iss. 6, pp. 1-14
Open Access | Times Cited: 154
Gustav Eje Henter, Simon Alexanderson, Jonas Beskow
ACM Transactions on Graphics (2020) Vol. 39, Iss. 6, pp. 1-14
Open Access | Times Cited: 154
Style‐Controllable Speech‐Driven Gesture Synthesis Using Normalising Flows
Simon Alexanderson, Gustav Eje Henter, Taras Kucherenko, et al.
Computer Graphics Forum (2020) Vol. 39, Iss. 2, pp. 487-496
Open Access | Times Cited: 146
Simon Alexanderson, Gustav Eje Henter, Taras Kucherenko, et al.
Computer Graphics Forum (2020) Vol. 39, Iss. 2, pp. 487-496
Open Access | Times Cited: 146
Generating Human Motion from Textual Descriptions with Discrete Representations
Jianrong Zhang, Yangsong Zhang, Xiaodong Cun, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
Closed Access | Times Cited: 90
Jianrong Zhang, Yangsong Zhang, Xiaodong Cun, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
Closed Access | Times Cited: 90
TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts
Chuan Guo, Xinxin Zuo, Sen Wang, et al.
Lecture notes in computer science (2022), pp. 580-597
Closed Access | Times Cited: 83
Chuan Guo, Xinxin Zuo, Sen Wang, et al.
Lecture notes in computer science (2022), pp. 580-597
Closed Access | Times Cited: 83
DeepPhase
Sebastian Starke, Ian Mason, Taku Komura
ACM Transactions on Graphics (2022) Vol. 41, Iss. 4, pp. 1-13
Closed Access | Times Cited: 82
Sebastian Starke, Ian Mason, Taku Komura
ACM Transactions on Graphics (2022) Vol. 41, Iss. 4, pp. 1-13
Closed Access | Times Cited: 82
GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents
Tenglong Ao, Zeyi Zhang, Libin Liu
ACM Transactions on Graphics (2023) Vol. 42, Iss. 4, pp. 1-18
Open Access | Times Cited: 71
Tenglong Ao, Zeyi Zhang, Libin Liu
ACM Transactions on Graphics (2023) Vol. 42, Iss. 4, pp. 1-18
Open Access | Times Cited: 71
GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping
Omid Taheri, Vasileios Choutas, Michael J. Black, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 13253-13263
Open Access | Times Cited: 69
Omid Taheri, Vasileios Choutas, Michael J. Black, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 13253-13263
Open Access | Times Cited: 69
A Comprehensive Review of Data‐Driven Co‐Speech Gesture Generation
Simbarashe Nyatsanga, Taras Kucherenko, C. Ahuja, et al.
Computer Graphics Forum (2023) Vol. 42, Iss. 2, pp. 569-596
Open Access | Times Cited: 42
Simbarashe Nyatsanga, Taras Kucherenko, C. Ahuja, et al.
Computer Graphics Forum (2023) Vol. 42, Iss. 2, pp. 569-596
Open Access | Times Cited: 42
QuaterNet: A Quaternion-based Recurrent Model for Human Motion
Dario Pavllo, David Grangier, Michael Auli
arXiv (Cornell University) (2018)
Open Access | Times Cited: 153
Dario Pavllo, David Grangier, Michael Auli
arXiv (Cornell University) (2018)
Open Access | Times Cited: 153