OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Room2Room
Tomislav Pejša, Julian Kantor, Hrvoje Benko, et al.
(2016)
Closed Access | Times Cited: 177

Showing 1-25 of 177 citing articles:

Holoportation
Sergio Orts‐Escolano, Christoph Rhemann, Sean Fanello, et al.
(2016), pp. 741-754
Closed Access | Times Cited: 556

Mini-Me
Thammathip Piumsomboon, Gun Lee, Jonathon Derek Hart, et al.
(2018), pp. 1-13
Closed Access | Times Cited: 284

Revisiting collaboration through mixed reality: The evolution of groupware
Barrett Ens, Joel Lanir, Anthony Tang, et al.
International Journal of Human-Computer Studies (2019) Vol. 131, pp. 81-98
Open Access | Times Cited: 217

Augmented and Virtual Reality Evolution and Future Tendency
Luis Muñoz-Saavedra, Lourdes Miró-Amarante, Manuel Domínguez-Morales
Applied Sciences (2020) Vol. 10, Iss. 1, pp. 322-322
Open Access | Times Cited: 158

Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction
Theophilus Teo, Louise Lawrence, Gun Lee, et al.
(2019), pp. 1-14
Closed Access | Times Cited: 154

Collaborative Work in Augmented Reality: A Survey
Mickaël Sereno, Xiyao Wang, Lonni Besançon, et al.
IEEE Transactions on Visualization and Computer Graphics (2020), pp. 1-1
Open Access | Times Cited: 145

AR/MR Remote Collaboration on Physical Tasks: A Review
Peng Wang, Xiaoliang Bai, Mark Billinghurst, et al.
Robotics and Computer-Integrated Manufacturing (2021) Vol. 72, pp. 102071-102071
Closed Access | Times Cited: 116

The Effect of Avatar Appearance on Social Presence in an Augmented Reality Remote Collaboration
Boram Yoon, Hyung-il Kim, Gun Lee, et al.
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (2019)
Closed Access | Times Cited: 136

A systematic review of the current state of collaborative mixed reality technologies: 2013–2018
Ryan Anthony J. de Belen, Huyen N. Nguyen, Daniel Filonik, et al.
AIMS Electronics and Electrical Engineering (2019) Vol. 3, Iss. 2, pp. 181-223
Open Access | Times Cited: 91

Project starline
Jason Lawrence, Danb Goldman, Supreeth Achar, et al.
ACM Transactions on Graphics (2021) Vol. 40, Iss. 6, pp. 1-16
Open Access | Times Cited: 76

SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections
Yifei Cheng, Yukang Yan, Xin Yi, et al.
(2021), pp. 282-297
Closed Access | Times Cited: 72

Quantifying the Effects of Working in VR for One Week
Verena Biener, Snehanjali Kalamkar, Negar Nouri, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3810-3820
Open Access | Times Cited: 50

Spacetime
Haijun Xia, Sebastian Herscher, Ken Perlin, et al.
(2018)
Closed Access | Times Cited: 66

Augmented Virtual Teleportation for High-Fidelity Telecollaboration
Taehyun Rhee, Stephen Thompson, Daniel Medeiros, et al.
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 26, Iss. 5, pp. 1923-1933
Open Access | Times Cited: 66

Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers
Verena Biener, Daniel Schneider, Travis Gesslein, et al.
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 26, Iss. 12, pp. 3490-3502
Open Access | Times Cited: 61

CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality
Zhenyi He, Ruofei Du, Ken Perlin
(2020), pp. 542-554
Closed Access | Times Cited: 61

Markerless cooperative augmented reality-based smart manufacturing double-check system: Case of safe PCBA inspection following automatic optical inspection
Joel Murithi Runji, Chyi‐Yeu Lin
Robotics and Computer-Integrated Manufacturing (2020) Vol. 64, pp. 101957-101957
Closed Access | Times Cited: 56

Avatars for Teleconsultation: Effects of Avatar Embodiment Techniques on User Perception in 3D Asymmetric Telepresence
Kevin Yu, Gleb Gorbachev, Ulrich Eck, et al.
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 27, Iss. 11, pp. 4129-4139
Closed Access | Times Cited: 55

An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks
Yuanzhi Cao, Xun Qian, Tianyi Wang, et al.
(2020), pp. 1-13
Closed Access | Times Cited: 53

Videoconference and Embodied VR: Communication Patterns Across Task and Medium
Ahsan Abdullah, Jan Kolkmeier, Vivian Lo, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CSCW2, pp. 1-29
Open Access | Times Cited: 44

Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration
Jens Emil Sloth Grønbæk, Juan Sánchez Esquivel, Germán Leiva, et al.
(2024), pp. 1-16
Open Access | Times Cited: 6

Examining augmented reality in journalism: Presence, knowledge gain, and perceived visual authenticity
Tanja Aitamurto, Laura Aymerich-Franch, Jorge Saldivar, et al.
New Media & Society (2020) Vol. 24, Iss. 6, pp. 1281-1302
Open Access | Times Cited: 48

Belonging There
Brennan Jones, Yaying Zhang, Priscilla N. Y. Wong, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CSCW1, pp. 1-31
Closed Access | Times Cited: 36

Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed Reality
Ruben Schlagowski, Dariia Nazarenko, Yekta Said Can, et al.
(2023), pp. 1-16
Open Access | Times Cited: 16

VRGit: A Version Control System for Collaborative Content Creation in Virtual Reality
Lei Zhang, Ashutosh Agrawal, Steve Oney, et al.
(2023), pp. 1-14
Closed Access | Times Cited: 13

Page 1 - Next Page

Scroll to top