OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Exploring the usefulness of finger-based 3D gesture menu selection
Arun K. Kulshreshth, Joseph J. LaViola
(2014), pp. 1093-1102
Open Access | Times Cited: 43

Showing 1-25 of 43 citing articles:

Empirical Research in Mid-Air Interaction: A Systematic Review
Panayiotis Koutsabasis, Panagiotis Vogiatzidakis
International Journal of Human-Computer Interaction (2019) Vol. 35, Iss. 18, pp. 1747-1768
Closed Access | Times Cited: 87

Performer vs. observer
Fouad Shoie Alallah, Ali Neshati, Yumiko Sakamoto, et al.
(2018), pp. 1-9
Closed Access | Times Cited: 52

Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
Hemant Bhaskar Surale, Fabrice Matulic, Daniel Vogel
(2019)
Closed Access | Times Cited: 46

User-centered gesture development in TV viewing environment
Huiyue Wu, Jianmin Wang, Xiaolong Zhang
Multimedia Tools and Applications (2014) Vol. 75, Iss. 2, pp. 733-760
Closed Access | Times Cited: 44

User-defined gesture interaction for immersive VR shopping applications
Huiyue Wu, Yu Wang, Jiali Qiu, et al.
Behaviour and Information Technology (2018) Vol. 38, Iss. 7, pp. 726-741
Closed Access | Times Cited: 43

Understanding 3D Mid-Air Hand Gestures with Interactive Surfaces and Displays: A Systematic Literature Review
Celeste Groenewald, Craig Anslow, Junayed Islam, et al.
Electronic workshops in computing (2016)
Open Access | Times Cited: 35

VirtualGrasp
Yukang Yan, Chun Yu, Xiaojuan Ma, et al.
(2018), pp. 1-13
Open Access | Times Cited: 34

Pen-based Interaction with Spreadsheets in Mobile Virtual Reality
Travis Gesslein, Verena Biener, Philipp Gagel, et al.
(2020), pp. 361-373
Open Access | Times Cited: 29

User-defined gesture interaction for in-vehicle information systems
Huiyue Wu, Yu Wang, Jiayi Liu, et al.
Multimedia Tools and Applications (2019) Vol. 79, Iss. 1-2, pp. 263-288
Closed Access | Times Cited: 26

Double hand-gesture interaction for walk-through in VR environment
Fan Zhang, Shaowei Chu, Ruifang Pan, et al.
(2017), pp. 539-544
Closed Access | Times Cited: 26

Enhancing the Gaming Experience Using 3D Spatial User Interface Technologies
Arun K. Kulshreshth, Kevin Pfeil, Joseph J. LaViola
IEEE Computer Graphics and Applications (2017) Vol. 37, Iss. 3, pp. 16-23
Closed Access | Times Cited: 22

Influence of cultural factors on freehand gesture design
Huiyue Wu, Jinxuan Gai, Yu Wang, et al.
International Journal of Human-Computer Studies (2020) Vol. 143, pp. 102502-102502
Closed Access | Times Cited: 17

Exploring frame-based gesture design for immersive VR shopping environments
Huiyue Wu, Shengqian Fu, Liuqingqing Yang, et al.
Behaviour and Information Technology (2020) Vol. 41, Iss. 1, pp. 96-117
Closed Access | Times Cited: 16

Combining hidden Markov model and fuzzy neural network for continuous recognition of complex dynamic gestures
Huiyue Wu, Jianmin Wang, Xiaolong Zhang
The Visual Computer (2015) Vol. 33, Iss. 10, pp. 1265-1278
Closed Access | Times Cited: 16

Elbow-Anchored Interaction: Designing Restful Mid-Air Input
Rafael Veras, Gaganpreet Singh, Farzin Farhadi-Niaki, et al.
(2021)
Open Access | Times Cited: 14

ThumbTrak: Recognizing Micro-finger Poses Using a Ring with Proximity Sensing
Wei Sun, Franklin Mingzhe Li, Congshu Huang, et al.
(2021)
Open Access | Times Cited: 14

An Exploration of Freehand Crossing Selection in Head-Mounted Augmented Reality
Stephen Uzor, Per Ola Kristensson
ACM Transactions on Computer-Human Interaction (2021) Vol. 28, Iss. 5, pp. 1-27
Open Access | Times Cited: 12

E-textile Sleeve with Graphene Strain Sensors for Arm Gesture Classification of Mid-Air Interactions
Yangfangzheng Li, Zhou Yi, Cheng Shen, et al.
(2024), pp. 1-10
Open Access | Times Cited: 1

Commonsense Knowledge-Driven Joint Reasoning Approach for Object Retrieval in Virtual Reality
Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, et al.
ACM Transactions on Graphics (2023) Vol. 42, Iss. 6, pp. 1-18
Closed Access | Times Cited: 3

GestureDrawer
Teo Babic, Harald Reiterer, Michael Haller
(2017), pp. 128-137
Open Access | Times Cited: 9

Framing the Design Space of Multimodal Mid-Air Gesture and Speech-Based Interaction With Mobile Devices for Older People
Ornella Mich, Gianluca Schiavo, Michela Ferron, et al.
International Journal of Mobile Human Computer Interaction (2019) Vol. 12, Iss. 1, pp. 22-41
Closed Access | Times Cited: 8

Exploring 3D User Interface Technologies for Improving the Gaming Experience
Arun K. Kulshreshth, Joseph J. LaViola
(2015) Vol. 6, pp. 125-134
Open Access | Times Cited: 7

High precision gesture sensing via quantitative characterization of the Doppler effect
Haojun Ai, Yifang Men, Liangliang Han, et al.
(2016), pp. 973-978
Closed Access | Times Cited: 7

CountMarks: Multi-finger Marking Menus for Mobile Interaction with Head-Mounted Displays
Jordan Pollock, Robert J. Teather
Lecture notes in computer science (2020), pp. 241-260
Closed Access | Times Cited: 7

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