OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Internet gaming disorder in children and adolescents: a systematic review
Frank W. Paulus, Susanne Ohmann, Alexander von Gontard, et al.
Developmental Medicine & Child Neurology (2018) Vol. 60, Iss. 7, pp. 645-659
Open Access | Times Cited: 498

Showing 1-25 of 498 citing articles:

Global prevalence of digital addiction in general population: A systematic review and meta-analysis
Shiqiu Meng, Jialu Cheng, Yangyang Li, et al.
Clinical Psychology Review (2022) Vol. 92, pp. 102128-102128
Closed Access | Times Cited: 277

Exploring the prevalence of gaming disorder and Internet gaming disorder: a rapid scoping review
Nazia Darvesh, Amruta Radhakrishnan, Chantelle C. Lachance, et al.
Systematic Reviews (2020) Vol. 9, Iss. 1
Open Access | Times Cited: 169

Prevalence of gaming disorder: A meta-analysis
Hee Sun Kim, Gaeun Son, Eun-Bin Roh, et al.
Addictive Behaviors (2021) Vol. 126, pp. 107183-107183
Closed Access | Times Cited: 166

Are There Differences in Video Gaming and Use of Social Media among Boys and Girls?—A Mixed Methods Approach
Marja Leonhardt, Stian Overå
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 11, pp. 6085-6085
Open Access | Times Cited: 130

Emotional Dysregulation in Children and Adolescents With Psychiatric Disorders. A Narrative Review
Frank W. Paulus, Susanne Ohmann, Eva Möhler, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 118

Could virtual reality applications pose real risks to children and adolescents? A systematic review of ethical issues and concerns
Polyxeni Kaimara, Ανδρέας Οικονόμου, Ioannis Deliyannis
Virtual Reality (2021) Vol. 26, Iss. 2, pp. 697-735
Open Access | Times Cited: 117

Ten years of research on the treatments of internet gaming disorder: A scoping review and directions for future research
Guangheng Dong, Junhong Dai, Marc N. Potenza
Journal of Behavioral Addictions (2024) Vol. 13, Iss. 1, pp. 51-65
Open Access | Times Cited: 16

Paying for loot boxes is linked to problem gambling, regardless of specific features like cash-out and pay-to-win
David Zendle, Paul Cairns, H. R. Barnett, et al.
Computers in Human Behavior (2019) Vol. 102, pp. 181-191
Open Access | Times Cited: 125

Demographics and Health Behavior of Video Game and eSports Players in Germany: The eSports Study 2019
Kevin Rudolf, Peter Bickmann, Ingo Froböse, et al.
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 6, pp. 1870-1870
Open Access | Times Cited: 125

Youth Internet Safety Education: Aligning Programs With the Evidence Base
David Finkelhor, Kerryann Walsh, Lisa M. Jones, et al.
Trauma Violence & Abuse (2020) Vol. 22, Iss. 5, pp. 1233-1247
Open Access | Times Cited: 101

Current Research and Viewpoints on Internet Addiction in Adolescents
David S. Bickham
Current Pediatrics Reports (2021) Vol. 9, Iss. 1, pp. 1-10
Open Access | Times Cited: 101

Meta-analyses of the functional neural alterations in subjects with Internet gaming disorder: Similarities and differences across different paradigms
Hui Zheng, Yanbo Hu, Ziliang Wang, et al.
Progress in Neuro-Psychopharmacology and Biological Psychiatry (2019) Vol. 94, pp. 109656-109656
Open Access | Times Cited: 98

Spanish Validation of the Internet Gaming Disorder Scale–Short Form (IGDS9-SF): Prevalence and Relationship with Online Gambling and Quality of Life
Marta Beranuy, Juan Manuel Machimbarrena, María Asunción Vega‐Osés, et al.
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 5, pp. 1562-1562
Open Access | Times Cited: 85

A systematic review on the intersection of attention-deficit hyperactivity disorder and gaming disorder
Pravin Dullur, Vijay Krishnan, Antonio Mendoza Diaz
Journal of Psychiatric Research (2020) Vol. 133, pp. 212-222
Closed Access | Times Cited: 71

Gaming Disorder Across the Lifespan: a Scoping Review of Longitudinal Studies
Jérémie Richard, Caroline E. Temcheff, Jeffrey L. Derevensky
Current Addiction Reports (2020) Vol. 7, Iss. 4, pp. 561-587
Closed Access | Times Cited: 70

Gaming among Children and Adolescents during the COVID-19 Lockdown: The Role of Parents in Time Spent on Video Games and Gaming Disorder Symptoms
Maria Anna Donati, Cristiana Alessia Guido, Giuliano De Meo, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 12, pp. 6642-6642
Open Access | Times Cited: 69

Internet Gaming Disorder in adolescence: investigating profiles and associated risk factors
Mirna Macur, Halley M. Pontes
BMC Public Health (2021) Vol. 21, Iss. 1
Open Access | Times Cited: 61

The Impact of E-Book Reading on Young Children’s Emergent Literacy Skills: An Analytical Review
Carmen López‐Escribano, Susana Valverde Montesino, Verónica García-Ortega
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 12, pp. 6510-6510
Open Access | Times Cited: 58

Risk and protective factors for (internet) gaming disorder: A meta-analysis of pre-COVID studies
Ivan Ropovik, Marcel Martončik, Peter Babinčák, et al.
Addictive Behaviors (2022) Vol. 139, pp. 107590-107590
Open Access | Times Cited: 44

Problematic Internet Use among Adolescents 18 Months after the Onset of the COVID-19 Pandemic
Frank W. Paulus, Jens Joas, Ida Gerstner, et al.
Children (2022) Vol. 9, Iss. 11, pp. 1724-1724
Open Access | Times Cited: 39

The Health Effects of Video Games in Children and Adolescents
Daniel Alanko
Pediatrics in Review (2023) Vol. 44, Iss. 1, pp. 23-32
Closed Access | Times Cited: 28

Symptoms of internet gaming disorder and depression in Chinese adolescents: A network analysis
Hao Fong Sit, Chi Ian Chang, Guangzhe Frank Yuan, et al.
Psychiatry Research (2023) Vol. 322, pp. 115097-115097
Closed Access | Times Cited: 22

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