
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Exploring the effects of gamification pedagogy on children’s reading: A mixed‐method study on academic performance, reading‐related mentality and behaviors, and sustainability
Xiuhan Li, Samuel Kai Wah Chu
British Journal of Educational Technology (2020) Vol. 52, Iss. 1, pp. 160-178
Closed Access | Times Cited: 101
Xiuhan Li, Samuel Kai Wah Chu
British Journal of Educational Technology (2020) Vol. 52, Iss. 1, pp. 160-178
Closed Access | Times Cited: 101
Showing 1-25 of 101 citing articles:
Artificial Intelligence (AI) in early childhood education: Curriculum design and future directions
Jiahong Su, Yuchun Zhong
Computers and Education Artificial Intelligence (2022) Vol. 3, pp. 100072-100072
Open Access | Times Cited: 111
Jiahong Su, Yuchun Zhong
Computers and Education Artificial Intelligence (2022) Vol. 3, pp. 100072-100072
Open Access | Times Cited: 111
Using gamification to support learning in K‐12 education: A systematic literature review
Hojjat Dehghanzadeh, Mohammadreza Farrokhnia, Hossein Dehghanzadeh, et al.
British Journal of Educational Technology (2023) Vol. 55, Iss. 1, pp. 34-70
Closed Access | Times Cited: 49
Hojjat Dehghanzadeh, Mohammadreza Farrokhnia, Hossein Dehghanzadeh, et al.
British Journal of Educational Technology (2023) Vol. 55, Iss. 1, pp. 34-70
Closed Access | Times Cited: 49
Motivating Students to Learn AI Through Social Networking Sites: A Case Study in Hong Kong
Davy Tsz Kit Ng, Kai Wa Chu
Online Learning (2021) Vol. 25, Iss. 1
Open Access | Times Cited: 60
Davy Tsz Kit Ng, Kai Wa Chu
Online Learning (2021) Vol. 25, Iss. 1
Open Access | Times Cited: 60
Examining the effects of mixed and non‐digital gamification on students' learning performance, cognitive engagement and course satisfaction
Shen Qiao, Susanna Siu‐sze Yeung, Zamzami Zainuddin, et al.
British Journal of Educational Technology (2022) Vol. 54, Iss. 1, pp. 394-413
Closed Access | Times Cited: 48
Shen Qiao, Susanna Siu‐sze Yeung, Zamzami Zainuddin, et al.
British Journal of Educational Technology (2022) Vol. 54, Iss. 1, pp. 394-413
Closed Access | Times Cited: 48
Gamification in EFL/ESL instruction: A systematic review of empirical research
Songcun Zhang, Zuwati Hasim
Frontiers in Psychology (2023) Vol. 13
Open Access | Times Cited: 39
Songcun Zhang, Zuwati Hasim
Frontiers in Psychology (2023) Vol. 13
Open Access | Times Cited: 39
Effect of integrating gamified teaching activities on learning emotions of design students with different learning styles
Yi-Ting Huang, Tzu‐Hsuan Wang
Interactive Learning Environments (2025), pp. 1-21
Closed Access | Times Cited: 1
Yi-Ting Huang, Tzu‐Hsuan Wang
Interactive Learning Environments (2025), pp. 1-21
Closed Access | Times Cited: 1
The effectiveness of the GoKoan e-learning platform in improving university students’ academic performance
María José Nácher, Laura Badenes‐Ribera, Clara Torrijos, et al.
Studies In Educational Evaluation (2021) Vol. 70, pp. 101026-101026
Open Access | Times Cited: 46
María José Nácher, Laura Badenes‐Ribera, Clara Torrijos, et al.
Studies In Educational Evaluation (2021) Vol. 70, pp. 101026-101026
Open Access | Times Cited: 46
A Review of Gamification Impact on Student Behavioural and Learning Outcomes
Muhammad Nurtanto, Nur Kholifah, Erif Ahdhianto, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 21, pp. 22-22
Open Access | Times Cited: 44
Muhammad Nurtanto, Nur Kholifah, Erif Ahdhianto, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 21, pp. 22-22
Open Access | Times Cited: 44
The impact of an online gamified approach embedded with self‐regulated learning support on students' reading performance and intrinsic motivation: A randomized controlled trial
Shen Qiao, Samuel Kai Wah Chu, Xiaoai Shen, et al.
Journal of Computer Assisted Learning (2022) Vol. 38, Iss. 5, pp. 1379-1393
Closed Access | Times Cited: 28
Shen Qiao, Samuel Kai Wah Chu, Xiaoai Shen, et al.
Journal of Computer Assisted Learning (2022) Vol. 38, Iss. 5, pp. 1379-1393
Closed Access | Times Cited: 28
Comparing science success of primary school students in the gamified learning environment via Kahoot and Quizizz
Aleksandar Janković, Mirjana Maričić, Stanko Cvjetićanin
Journal of Computers in Education (2023) Vol. 11, Iss. 2, pp. 471-494
Closed Access | Times Cited: 20
Aleksandar Janković, Mirjana Maričić, Stanko Cvjetićanin
Journal of Computers in Education (2023) Vol. 11, Iss. 2, pp. 471-494
Closed Access | Times Cited: 20
Using technology to make learning fun: technology use is best made fun and challenging to optimize intrinsic motivation and engagement
Loukia David, Netta Weinstein
European Journal of Psychology of Education (2023) Vol. 39, Iss. 2, pp. 1441-1463
Open Access | Times Cited: 17
Loukia David, Netta Weinstein
European Journal of Psychology of Education (2023) Vol. 39, Iss. 2, pp. 1441-1463
Open Access | Times Cited: 17
Fostering students' AI literacy development through educational games: AI knowledge, affective and cognitive engagement
Davy Tsz Kit Ng, Chen Xinyu, Jac Ka Lok Leung, et al.
Journal of Computer Assisted Learning (2024) Vol. 40, Iss. 5, pp. 2049-2064
Closed Access | Times Cited: 6
Davy Tsz Kit Ng, Chen Xinyu, Jac Ka Lok Leung, et al.
Journal of Computer Assisted Learning (2024) Vol. 40, Iss. 5, pp. 2049-2064
Closed Access | Times Cited: 6
Motivating Students to Learn STEM via Engaging Flight Simulation Activities
Davy Tsz Kit Ng, Samuel Kai Wah Chu
Journal of Science Education and Technology (2021) Vol. 30, Iss. 5, pp. 608-629
Closed Access | Times Cited: 33
Davy Tsz Kit Ng, Samuel Kai Wah Chu
Journal of Science Education and Technology (2021) Vol. 30, Iss. 5, pp. 608-629
Closed Access | Times Cited: 33
The effects of a gamified morphological awareness intervention on students' cognitive, motivational and affective outcomes
Shen Qiao, Susanna Siu‐sze Yeung, Xiaoai Shen, et al.
British Journal of Educational Technology (2022) Vol. 53, Iss. 4, pp. 952-976
Closed Access | Times Cited: 24
Shen Qiao, Susanna Siu‐sze Yeung, Xiaoai Shen, et al.
British Journal of Educational Technology (2022) Vol. 53, Iss. 4, pp. 952-976
Closed Access | Times Cited: 24
Determinants of continuance intention to use gamification applications for task management: an extension of technology continuance theory
Behzad Foroughi, Mohammad Iranmanesh, Mahaletchimi Kuppusamy, et al.
The Electronic Library (2023) Vol. 41, Iss. 2/3, pp. 286-307
Closed Access | Times Cited: 16
Behzad Foroughi, Mohammad Iranmanesh, Mahaletchimi Kuppusamy, et al.
The Electronic Library (2023) Vol. 41, Iss. 2/3, pp. 286-307
Closed Access | Times Cited: 16
Gamified E-Reading Experiences and Their Impact on Reading Comprehension and Attitude in EFL Classes
Ayşegül Liman Kaban
International Journal of Mobile and Blended Learning (2021) Vol. 13, Iss. 3, pp. 1-20
Open Access | Times Cited: 28
Ayşegül Liman Kaban
International Journal of Mobile and Blended Learning (2021) Vol. 13, Iss. 3, pp. 1-20
Open Access | Times Cited: 28
Use of Gamification in Primary and Secondary Education: A Systematic Literature Review
Ana Vrcelj, Nataša Hoić-Božić, Martina Holenko Dlab
International Journal of Educational Methodology (2022) Vol. 9, Iss. 1, pp. 13-27
Open Access | Times Cited: 20
Ana Vrcelj, Nataša Hoić-Božić, Martina Holenko Dlab
International Journal of Educational Methodology (2022) Vol. 9, Iss. 1, pp. 13-27
Open Access | Times Cited: 20
The evaluation of gamification implementation for adult learners: A scale development study based on andragogical principles
Zamzami Zainuddin, Samuel Kai Wah Chu, Juliana Othman
Education and Information Technologies (2024) Vol. 29, Iss. 14, pp. 18591-18620
Open Access | Times Cited: 4
Zamzami Zainuddin, Samuel Kai Wah Chu, Juliana Othman
Education and Information Technologies (2024) Vol. 29, Iss. 14, pp. 18591-18620
Open Access | Times Cited: 4
Gamificación: Evaluación del módulo aprenda a leer de la app Preescolar Montessori
Fabricio Marcillo, Lorena Fernanda Cusme Vélez, Jimmy Patricio Torres-Bastidas, et al.
Revista InGenio (2025) Vol. 8, Iss. 1, pp. 88-96
Closed Access
Fabricio Marcillo, Lorena Fernanda Cusme Vélez, Jimmy Patricio Torres-Bastidas, et al.
Revista InGenio (2025) Vol. 8, Iss. 1, pp. 88-96
Closed Access
Exploring the categories of students’ interest and their relationships with deep learning in technology supported environments
Jiawei Guo, AN Fu-hai
Scientific Reports (2025) Vol. 15, Iss. 1
Open Access
Jiawei Guo, AN Fu-hai
Scientific Reports (2025) Vol. 15, Iss. 1
Open Access
Effective reading intervention strategies for primary grade students in Indonesia: a systematic review
Phyll Jhann E. Gildore, Sani Aryanto, Eskar Tri Denatara
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
Phyll Jhann E. Gildore, Sani Aryanto, Eskar Tri Denatara
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
Teaching, learning and assessing digital competences in (Bulgarian) primary education: A scoping review
Veronica Racheva, Lyubka Aleksieva
AIP conference proceedings (2025) Vol. 3303, pp. 040012-040012
Closed Access
Veronica Racheva, Lyubka Aleksieva
AIP conference proceedings (2025) Vol. 3303, pp. 040012-040012
Closed Access
A gamified collaborative reading annotation system to facilitate reading comprehension, annotation behaviours, immersion experience and reading motivation
Chih‐Ming Chen, Ming-Chaun Li, Yi-Ching Kao
Technology Pedagogy and Education (2025), pp. 1-20
Closed Access
Chih‐Ming Chen, Ming-Chaun Li, Yi-Ching Kao
Technology Pedagogy and Education (2025), pp. 1-20
Closed Access
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
Mehmed Nihad Özkaya, Gökçe Elif Baykal
(2025), pp. 1-16
Closed Access
Mehmed Nihad Özkaya, Gökçe Elif Baykal
(2025), pp. 1-16
Closed Access
Social Overview of Smartphone Use by Teenagers
María del Carmen Ricoy Lorenzo, Sara Martínez-Carrera, Isabel Martínez Carrera
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 22, pp. 15068-15068
Open Access | Times Cited: 18
María del Carmen Ricoy Lorenzo, Sara Martínez-Carrera, Isabel Martínez Carrera
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 22, pp. 15068-15068
Open Access | Times Cited: 18