OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Quantifying the Effects of Working in VR for One Week
Verena Biener, Snehanjali Kalamkar, Negar Nouri, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3810-3820
Open Access | Times Cited: 49

Showing 1-25 of 49 citing articles:

The illusion of the metaverse and meta-economy
David Vidal-Tomás
International Review of Financial Analysis (2023) Vol. 86, pp. 102560-102560
Open Access | Times Cited: 92

Musical Metaverse: vision, opportunities, and challenges
Luca Turchet
Personal and Ubiquitous Computing (2023) Vol. 27, Iss. 5, pp. 1811-1827
Open Access | Times Cited: 50

Working from the Metaverse: A Distraction Management Perspective
Julian Marx, Milad Mirbabaie, Jonas Rieskamp
Journal of Management Information Systems (2025) Vol. 42, Iss. 1, pp. 206-237
Open Access | Times Cited: 2

The Best Predictor of the Future—the Metaverse, Mental Health, and Lessons Learned From Current Technologies
David Benrimoh, Forum D Chheda, Howard C. Margolese
JMIR Mental Health (2022) Vol. 9, Iss. 10, pp. e40410-e40410
Open Access | Times Cited: 50

Towards a Metaverse Workspace: Opportunities, Challenges, and Design Implications
Hyanghee Park, Daehwan Ahn, Joonhwan Lee
(2023), pp. 1-20
Open Access | Times Cited: 36

Meet me in VR! Can VR space help remote teams connect: A seven-week study with Horizon Workrooms
Katarzyna Abramczuk, Zbigniew Bohdanowicz, Bartosz Muczyński, et al.
International Journal of Human-Computer Studies (2023) Vol. 179, pp. 103104-103104
Open Access | Times Cited: 23

The possibilities of changes in learning experiences with Metaverse
Joana Braguez, Marta Braguez, Sílvia Moreira, et al.
Procedia Computer Science (2023) Vol. 219, pp. 504-511
Open Access | Times Cited: 19

The Economic Implications of Services in the Metaverse
Carlos Cantú, Cecilia Franco, Jon Frost
(2024), pp. 83-118
Closed Access | Times Cited: 5

Seeing the world through digital prisms: Psychological implications of passthrough video usage in mixed reality.
Jeremy N. Bailenson, Brian Beams, James Brown, et al.
Technology Mind and Behavior (2024) Vol. 5, Iss. 2, pp. 1-16
Open Access | Times Cited: 5

Measuring the sense of presence and learning efficacy in immersive virtual assembly training
W. Lin, Liang Chen, Wei Xiong, et al.
International Journal of Mechanical Engineering Education (2025)
Open Access

Using metaverse in the workplace and marketplace: its impact on the psychological contract of employees and customers
Samuel Yaw Kusi, Fangfang Li, Leonidas C. Leonidou
Journal of Managerial Psychology (2025)
Closed Access

Herausforderungen
Fabian Lang
Springer eBooks (2025), pp. 151-172
Closed Access

Spatial Bar: Exploring Window Switching Techniques for Large Virtual Displays
Leonardo Pavanatto, Jens Grubert, Doug A. Bowman
(2025), pp. 186-194
Closed Access

Mulsemedia communication research challenges for metaverse in 6G wireless systems
Ian F. Akyildiz, Hongzhi Guo, Rui Dai, et al.
ITU Journal on Future and Evolving Technologies (2023) Vol. 4, Iss. 4, pp. 562-579
Open Access | Times Cited: 12

Design guidelines for limiting and eliminating virtual reality-induced symptoms and effects at work: a comprehensive, factor-oriented review
Alexis D. Souchet, Domitile Lourdeaux, Jean‐Marie Burkhardt, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 10

InteractionAdapt: Interaction-driven Workspace Adaptation for Situated Virtual Reality Environments
Yi Fei Cheng, Christoph Gebhardt, Christian Holz
(2023), pp. 1-14
Open Access | Times Cited: 10

Human-Workspace Interaction: prior research efforts and future challenges for supporting knowledge workers
Kazuyuki Fujita, Kazuki Takashima, Yuichi Itoh, et al.
Quality and User Experience (2023) Vol. 8, Iss. 1
Open Access | Times Cited: 8

Evaluating Typing Performance in Different Mixed Reality Manifestations using Physiological Features
Francesco Chiossi, Yassmine El Khaoudi, Changkun Ou, et al.
Proceedings of the ACM on Human-Computer Interaction (2024) Vol. 8, Iss. ISS, pp. 377-406
Open Access | Times Cited: 2

Remote Monitoring and Teleoperation of Autonomous Vehicles—Is Virtual Reality an Option?
Snehanjali Kalamkar, Verena Biener, Fabian Beck, et al.
(2023), pp. 463-472
Open Access | Times Cited: 5

Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis
Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2796-2806
Open Access | Times Cited: 1

Examining the Use of VR as a Study Aid for University Students with ADHD
Isabelle Cuber, Juliana G Goncalves De Souza, Irene Jacobs, et al.
(2024), pp. 1-16
Open Access | Times Cited: 1

Virtual Displays for Knowledge Work: Extending or Replacing Physical Monitors for More Flexibility and Screen Space
Leonardo Pavanatto, Doug A. Bowman
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 667-669
Closed Access | Times Cited: 1

The future of interactive information radiators for knowledge workers
Michael Koch, Florian Ott, Alexander Richter
i-com (2024) Vol. 23, Iss. 2, pp. 139-153
Open Access | Times Cited: 1

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