
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Text Entry in Virtual Environments using Speech and a Midair Keyboard
Jiban Adhikary, Keith Vertanen
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 27, Iss. 5, pp. 2648-2658
Closed Access | Times Cited: 32
Jiban Adhikary, Keith Vertanen
IEEE Transactions on Visualization and Computer Graphics (2021) Vol. 27, Iss. 5, pp. 2648-2658
Closed Access | Times Cited: 32
Showing 1-25 of 32 citing articles:
Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 27
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 27
Foundation models meet visualizations: Challenges and opportunities
Weikai Yang, Mengchen Liu, Zheng Wang, et al.
Computational Visual Media (2024) Vol. 10, Iss. 3, pp. 399-424
Open Access | Times Cited: 14
Weikai Yang, Mengchen Liu, Zheng Wang, et al.
Computational Visual Media (2024) Vol. 10, Iss. 3, pp. 399-424
Open Access | Times Cited: 14
GlassMessaging
Nuwan Janaka, Jie Gao, Lin Zhu, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2023) Vol. 7, Iss. 3, pp. 1-32
Open Access | Times Cited: 13
Nuwan Janaka, Jie Gao, Lin Zhu, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2023) Vol. 7, Iss. 3, pp. 1-32
Open Access | Times Cited: 13
Fast and Robust Mid-Air Gesture Typing for AR Headsets using 3D Trajectory Decoding
Junxiao Shen, John J. Dudley, Per Ola Kristensson
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4622-4632
Closed Access | Times Cited: 12
Junxiao Shen, John J. Dudley, Per Ola Kristensson
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4622-4632
Closed Access | Times Cited: 12
Synthesizing Six Years of AR/VR Research: A Systematic Review of Machine and Deep Learning Applications
Sarker Monojit Asish, Bijaya B. Karki, Bimal Kumar KC, et al.
(2025), pp. 175-185
Closed Access
Sarker Monojit Asish, Bijaya B. Karki, Bimal Kumar KC, et al.
(2025), pp. 175-185
Closed Access
LipText: Lip Tracking Based Text Entry in VR
Jiaye Leng, Zijun Wang, Jian Wu, et al.
Lecture notes in computer science (2025), pp. 162-178
Closed Access
Jiaye Leng, Zijun Wang, Jian Wu, et al.
Lecture notes in computer science (2025), pp. 162-178
Closed Access
Design and Evaluation of a Choreography-Based Virtual Reality Authoring Tool for Experiential Learning in Industrial Training
Fernando Cassola, Daniel Mendes, Manuel Pinto, et al.
IEEE Transactions on Learning Technologies (2022) Vol. 15, Iss. 5, pp. 526-539
Open Access | Times Cited: 18
Fernando Cassola, Daniel Mendes, Manuel Pinto, et al.
IEEE Transactions on Learning Technologies (2022) Vol. 15, Iss. 5, pp. 526-539
Open Access | Times Cited: 18
Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard
John J. Dudley, Jingyao Zheng, Aakar Gupta, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4567-4577
Closed Access | Times Cited: 9
John J. Dudley, Jingyao Zheng, Aakar Gupta, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4567-4577
Closed Access | Times Cited: 9
Efficient Flower Text Entry in Virtual Reality
Jiaye Leng, Lili Wang, Xiaolong Liu, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3662-3672
Closed Access | Times Cited: 10
Jiaye Leng, Lili Wang, Xiaolong Liu, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3662-3672
Closed Access | Times Cited: 10
Handwriting Velcro
Fengyi Fang, Hongwei Zhang, Lishuang Zhan, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-31
Open Access | Times Cited: 10
Fengyi Fang, Hongwei Zhang, Lishuang Zhan, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-31
Open Access | Times Cited: 10
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor
Muhammad Abu Bakar, Yu-Ting Tsai, Hao-Han Hsueh, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2806-2815
Closed Access | Times Cited: 5
Muhammad Abu Bakar, Yu-Ting Tsai, Hao-Han Hsueh, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2806-2815
Closed Access | Times Cited: 5
Typing on Midair Virtual Keyboards: Exploring Visual Designs and Interaction Styles
Jiban Adhikary, Keith Vertanen
Lecture notes in computer science (2021), pp. 132-151
Closed Access | Times Cited: 12
Jiban Adhikary, Keith Vertanen
Lecture notes in computer science (2021), pp. 132-151
Closed Access | Times Cited: 12
Point and Select: Effects of Multimodal Feedback on Text Entry Performance in Virtual Reality
Caglar Yildirim
International Journal of Human-Computer Interaction (2022) Vol. 39, Iss. 19, pp. 3815-3829
Closed Access | Times Cited: 8
Caglar Yildirim
International Journal of Human-Computer Interaction (2022) Vol. 39, Iss. 19, pp. 3815-3829
Closed Access | Times Cited: 8
FanPad: A Fan Layout Touchpad Keyboard for Text Entry in VR
Jian Wu, Ziteng Wang, Lili Wang, et al.
(2024), pp. 222-232
Closed Access | Times Cited: 1
Jian Wu, Ziteng Wang, Lili Wang, et al.
(2024), pp. 222-232
Closed Access | Times Cited: 1
Exploring Data Input Problems in Mixed Reality Environments: Proposal and Evaluation of Natural Interaction Techniques
Jingzhe Zhang, Tiange Chen, Wenjie Gong, et al.
Future Internet (2024) Vol. 16, Iss. 5, pp. 150-150
Open Access | Times Cited: 1
Jingzhe Zhang, Tiange Chen, Wenjie Gong, et al.
Future Internet (2024) Vol. 16, Iss. 5, pp. 150-150
Open Access | Times Cited: 1
Design and evaluation of alphabetic and numeric input methods for virtual reality
David Kuťák, Danielle Langlois, Roman Rozič, et al.
Computers & Graphics (2024) Vol. 122, pp. 103955-103955
Closed Access | Times Cited: 1
David Kuťák, Danielle Langlois, Roman Rozič, et al.
Computers & Graphics (2024) Vol. 122, pp. 103955-103955
Closed Access | Times Cited: 1
Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching
Zhaomou Song, John J. Dudley, Per Ola Kristensson
(2022), pp. 864-871
Open Access | Times Cited: 7
Zhaomou Song, John J. Dudley, Per Ola Kristensson
(2022), pp. 864-871
Open Access | Times Cited: 7
Optimized NLP Models for Digital Twins in Metaverse
Valeria Lukaj, Alessio Catalfamo, Maria Fazio, et al.
2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC) (2023), pp. 1453-1458
Closed Access | Times Cited: 3
Valeria Lukaj, Alessio Catalfamo, Maria Fazio, et al.
2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC) (2023), pp. 1453-1458
Closed Access | Times Cited: 3
Kine-Appendage: Enhancing Freehand VR Interaction Through Transformations of Virtual Appendages
Yang Tian, Hualong Bai, Shengdong Zhao, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 30, Iss. 7, pp. 3298-3313
Open Access | Times Cited: 5
Yang Tian, Hualong Bai, Shengdong Zhao, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 30, Iss. 7, pp. 3298-3313
Open Access | Times Cited: 5
An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality
Jinghui Hu, John J. Dudley, Per Ola Kristensson
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2022) Vol. 30, pp. 640-645
Closed Access | Times Cited: 5
Jinghui Hu, John J. Dudley, Per Ola Kristensson
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2022) Vol. 30, pp. 640-645
Closed Access | Times Cited: 5
Light-Occlusion Text Entry in Mixed Reality
Aoxin Sun, Lili Wang, Jiaye Leng, et al.
International Journal of Human-Computer Interaction (2023), pp. 1-16
Closed Access | Times Cited: 2
Aoxin Sun, Lili Wang, Jiaye Leng, et al.
International Journal of Human-Computer Interaction (2023), pp. 1-16
Closed Access | Times Cited: 2
TouchEditor
Lishuang Zhan, Tianyang Xiong, Hongwei Zhang, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2023) Vol. 7, Iss. 4, pp. 1-29
Open Access | Times Cited: 2
Lishuang Zhan, Tianyang Xiong, Hongwei Zhang, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2023) Vol. 7, Iss. 4, pp. 1-29
Open Access | Times Cited: 2
Embodied Notes: A Cognitive Support Tool For Remote Scientific Collaboration in VR
Monsurat Olaosebikan, Claudia Aranda Barrios, Lenore Cowen, et al.
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-6
Closed Access | Times Cited: 3
Monsurat Olaosebikan, Claudia Aranda Barrios, Lenore Cowen, et al.
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-6
Closed Access | Times Cited: 3
Supporting Text Entry in Virtual Reality with Large Language Models
Liuqing Chen, Yu Cai, Ruyue Wang, et al.
(2024), pp. 524-534
Closed Access
Liuqing Chen, Yu Cai, Ruyue Wang, et al.
(2024), pp. 524-534
Closed Access
Design and evaluation of a versatile text input device for virtual and immersive workspaces
Damien Brun, Charles Gouin-Vallerand, Sébastien George
Human-Computer Interaction (2024), pp. 1-46
Open Access
Damien Brun, Charles Gouin-Vallerand, Sébastien George
Human-Computer Interaction (2024), pp. 1-46
Open Access