
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements
Nami Ogawa, Takuji Narumi, Michitaka Hirose
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 27, Iss. 7, pp. 3182-3197
Closed Access | Times Cited: 53
Nami Ogawa, Takuji Narumi, Michitaka Hirose
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 27, Iss. 7, pp. 3182-3197
Closed Access | Times Cited: 53
Showing 1-25 of 53 citing articles:
A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted Displays
Florian Weidner, Gerd Boettcher, Stephanie Arévalo Arboleda, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2596-2606
Closed Access | Times Cited: 49
Florian Weidner, Gerd Boettcher, Stephanie Arévalo Arboleda, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2596-2606
Closed Access | Times Cited: 49
Towards “Avatar-Friendly” 3D Manipulation Techniques: Bridging the Gap Between Sense of Embodiment and Interaction in Virtual Reality
Diane Dewez, Ludovic Hoyet, Anatole Lécuyer, et al.
(2021), pp. 1-14
Open Access | Times Cited: 40
Diane Dewez, Ludovic Hoyet, Anatole Lécuyer, et al.
(2021), pp. 1-14
Open Access | Times Cited: 40
Borders of physical self in virtual reality: a systematic review of virtual hand position discrepancy detection
David Antoš, Tomáš Švec, Jana Hořínková, et al.
Frontiers in Psychiatry (2025) Vol. 15
Open Access
David Antoš, Tomáš Švec, Jana Hořínková, et al.
Frontiers in Psychiatry (2025) Vol. 15
Open Access
Redirected Drawing: Expanding the Perceived Canvas Size in VR
Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, et al.
(2025), pp. 494-504
Closed Access
Kumpei Ogawa, Kazuyuki Fujita, Kazuki Takashima, et al.
(2025), pp. 494-504
Closed Access
Determining Detection Thresholds for Fixed Positional Offsets for Virtual Hand Remapping in Virtual Reality
Brett Benda, Shaghayegh Esmaeili, Eric D. Ragan
(2020), pp. 269-278
Closed Access | Times Cited: 38
Brett Benda, Shaghayegh Esmaeili, Eric D. Ragan
(2020), pp. 269-278
Closed Access | Times Cited: 38
Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Martin Feick, Kora Persephone Regitz, Anthony Tang, et al.
CHI Conference on Human Factors in Computing Systems (2022)
Closed Access | Times Cited: 21
Martin Feick, Kora Persephone Regitz, Anthony Tang, et al.
CHI Conference on Human Factors in Computing Systems (2022)
Closed Access | Times Cited: 21
The Benefits of Passive Haptics and Perceptual Manipulation for Extended Reality Interactions in Constrained Passenger Spaces
Daniel Medeiros, Graham Wilson, Mark McGill, et al.
(2023), pp. 1-19
Closed Access | Times Cited: 12
Daniel Medeiros, Graham Wilson, Mark McGill, et al.
(2023), pp. 1-19
Closed Access | Times Cited: 12
Sensorimotor Simulation of Redirected Reaching using Stochastic Optimal Feedback Control
Eric J. Gonzalez, Sean Follmer
(2023), pp. 1-17
Closed Access | Times Cited: 12
Eric J. Gonzalez, Sean Follmer
(2023), pp. 1-17
Closed Access | Times Cited: 12
Blink-Suppressed Hand Redirection
André Zenner, Kora Persephone Regitz, Antonio Krüger
(2021)
Closed Access | Times Cited: 26
André Zenner, Kora Persephone Regitz, Antonio Krüger
(2021)
Closed Access | Times Cited: 26
Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics
Martin Feick, André Zenner, Oscar Ariza, et al.
(2023), pp. 1-10
Open Access | Times Cited: 9
Martin Feick, André Zenner, Oscar Ariza, et al.
(2023), pp. 1-10
Open Access | Times Cited: 9
The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality
Martin Feick, André Zenner, S.R. Seibert, et al.
(2024), pp. 1-9
Open Access | Times Cited: 3
Martin Feick, André Zenner, S.R. Seibert, et al.
(2024), pp. 1-9
Open Access | Times Cited: 3
Investigating Noticeable Hand Redirection in Virtual Reality using Physiological and Interaction Data
Martin Feick, Kora Persephone Regitz, Anthony Tang, et al.
(2023), pp. 194-204
Open Access | Times Cited: 8
Martin Feick, Kora Persephone Regitz, Anthony Tang, et al.
(2023), pp. 194-204
Open Access | Times Cited: 8
Examining Effects of Technique Awareness on the Detection of Remapped Hands in Virtual Reality
Brett Benda, Benjamin Rheault, Yanna Lin, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2651-2661
Closed Access | Times Cited: 2
Brett Benda, Benjamin Rheault, Yanna Lin, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2651-2661
Closed Access | Times Cited: 2
Pseudo-haptic button for improving user experience of mid-air interaction in VR
Woojoo Kim, Shuping Xiong
International Journal of Human-Computer Studies (2022) Vol. 168, pp. 102907-102907
Open Access | Times Cited: 12
Woojoo Kim, Shuping Xiong
International Journal of Human-Computer Studies (2022) Vol. 168, pp. 102907-102907
Open Access | Times Cited: 12
Effect of Hanger Reflex on Detection Thresholds for Hand Redirection during Forearm Rotation
K Tanaka, Takuto Nakamura, Keigo Matsumoto, et al.
ACM Symposium on Applied Perception (2023), pp. 1-8
Open Access | Times Cited: 6
K Tanaka, Takuto Nakamura, Keigo Matsumoto, et al.
ACM Symposium on Applied Perception (2023), pp. 1-8
Open Access | Times Cited: 6
Leveraging Tendon Vibration to Enhance Pseudo-Haptic Perceptions in VR
Yutaro Hirao, Tomohiro Amemiya, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5861-5874
Open Access | Times Cited: 6
Yutaro Hirao, Tomohiro Amemiya, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 8, pp. 5861-5874
Open Access | Times Cited: 6
Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of “Dissimilar” Avatars in Virtual Reality
Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4426-4437
Open Access | Times Cited: 6
Antonin Cheymol, Rebecca Fribourg, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4426-4437
Open Access | Times Cited: 6
SnapMove: Movement Projection Mapping in Virtual Reality
Brian A. Cohn, Antonella Maselli, Eyal Ofek, et al.
(2020)
Closed Access | Times Cited: 17
Brian A. Cohn, Antonella Maselli, Eyal Ofek, et al.
(2020)
Closed Access | Times Cited: 17
Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality
Judith Hartfill, Jenny Gabel, Lucie Kruse, et al.
(2021), pp. 1-10
Closed Access | Times Cited: 14
Judith Hartfill, Jenny Gabel, Lucie Kruse, et al.
(2021), pp. 1-10
Closed Access | Times Cited: 14
Sensitivity to Hand Offsets and Related Behavior in Virtual Environments over Time
Kristopher Kohm, John R. Porter, Andrew Robb
ACM Transactions on Applied Perception (2022) Vol. 19, Iss. 4, pp. 1-15
Closed Access | Times Cited: 10
Kristopher Kohm, John R. Porter, Andrew Robb
ACM Transactions on Applied Perception (2022) Vol. 19, Iss. 4, pp. 1-15
Closed Access | Times Cited: 10
The Impact of Avatar Appearance, Perspective and Context on Gait Variability and User Experience in Virtual Reality
Markus Wirth, Stefan Gradl, Georg Prosinger, et al.
(2021), pp. 326-335
Closed Access | Times Cited: 13
Markus Wirth, Stefan Gradl, Georg Prosinger, et al.
(2021), pp. 326-335
Closed Access | Times Cited: 13
Do You Need Another Hand? Investigating Dual Body Representations During Anisomorphic 3D Manipulation
Diane Dewez, Ludovic Hoyet, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 5, pp. 2047-2057
Open Access | Times Cited: 9
Diane Dewez, Ludovic Hoyet, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 5, pp. 2047-2057
Open Access | Times Cited: 9
Reaching articular limits can negatively impact embodiment in virtual reality
Thibault Porssut, Olaf Blanke, Bruno Herbelin, et al.
PLoS ONE (2022) Vol. 17, Iss. 3, pp. e0255554-e0255554
Open Access | Times Cited: 9
Thibault Porssut, Olaf Blanke, Bruno Herbelin, et al.
PLoS ONE (2022) Vol. 17, Iss. 3, pp. e0255554-e0255554
Open Access | Times Cited: 9
Investigating The Effect of Direction on The Limits of Haptic Retargeting
Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, et al.
(2022), pp. 612-621
Closed Access | Times Cited: 9
Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, et al.
(2022), pp. 612-621
Closed Access | Times Cited: 9
Full body video-based self-avatars for mixed reality: from E2E system to user study
Diego González Morín, Ester González-Sosa, Pablo Pérez, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 2129-2147
Open Access | Times Cited: 5
Diego González Morín, Ester González-Sosa, Pablo Pérez, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 2129-2147
Open Access | Times Cited: 5