
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality
Aakar Gupta, Majed Samad, Kenrick Kin, et al.
(2020)
Closed Access | Times Cited: 26
Aakar Gupta, Majed Samad, Kenrick Kin, et al.
(2020)
Closed Access | Times Cited: 26
Showing 1-25 of 26 citing articles:
Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented Reality
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 27
Florian Kern, Florian Niebling, Marc Erich Latoschik
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2658-2669
Open Access | Times Cited: 27
Haplets: Finger-Worn Wireless and Low-Encumbrance Vibrotactile Haptic Feedback for Virtual and Augmented Reality
Pornthep Preechayasomboon, Eric Rombokas
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 28
Pornthep Preechayasomboon, Eric Rombokas
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 28
Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard
John J. Dudley, Jingyao Zheng, Aakar Gupta, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4567-4577
Closed Access | Times Cited: 9
John J. Dudley, Jingyao Zheng, Aakar Gupta, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4567-4577
Closed Access | Times Cited: 9
PinchText: One-Handed Text Entry Technique Combining Pinch Gestures and Hand Positions for Head-Mounted Displays
Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, et al.
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 2, pp. 278-294
Open Access | Times Cited: 12
Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, et al.
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 2, pp. 278-294
Open Access | Times Cited: 12
Shapeshifter: Gesture Typing in Virtual Reality with a Force-based Digital Thimble
Tafadzwa Joseph Dube, Kevin Johnson, Ahmed Sabbir Arif
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-9
Open Access | Times Cited: 10
Tafadzwa Joseph Dube, Kevin Johnson, Ahmed Sabbir Arif
CHI Conference on Human Factors in Computing Systems Extended Abstracts (2022), pp. 1-9
Open Access | Times Cited: 10
Extended Reality for Knowledge Work in Everyday Environments
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor
Muhammad Abu Bakar, Yu-Ting Tsai, Hao-Han Hsueh, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2806-2815
Closed Access | Times Cited: 5
Muhammad Abu Bakar, Yu-Ting Tsai, Hao-Han Hsueh, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 5, pp. 2806-2815
Closed Access | Times Cited: 5
Typing on Midair Virtual Keyboards: Exploring Visual Designs and Interaction Styles
Jiban Adhikary, Keith Vertanen
Lecture notes in computer science (2021), pp. 132-151
Closed Access | Times Cited: 12
Jiban Adhikary, Keith Vertanen
Lecture notes in computer science (2021), pp. 132-151
Closed Access | Times Cited: 12
Point and Select: Effects of Multimodal Feedback on Text Entry Performance in Virtual Reality
Caglar Yildirim
International Journal of Human-Computer Interaction (2022) Vol. 39, Iss. 19, pp. 3815-3829
Closed Access | Times Cited: 8
Caglar Yildirim
International Journal of Human-Computer Interaction (2022) Vol. 39, Iss. 19, pp. 3815-3829
Closed Access | Times Cited: 8
Investigating Eyes-away Mid-air Typing in Virtual Reality using Squeeze haptics-based Postural Reinforcement
Aakar Gupta, Naveen Sendhilnathan, Jess Hartcher-O’Brien, et al.
(2023), pp. 1-11
Closed Access | Times Cited: 4
Aakar Gupta, Naveen Sendhilnathan, Jess Hartcher-O’Brien, et al.
(2023), pp. 1-11
Closed Access | Times Cited: 4
MusiKeys: Exploring Haptic-to-Auditory Sensory Substitution to Improve Mid-Air Text-Entry
Alexander Krasner, Joseph L. Gabbard
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2247-2256
Closed Access | Times Cited: 1
Alexander Krasner, Joseph L. Gabbard
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2247-2256
Closed Access | Times Cited: 1
OnArmQWERTY: An Empirical Evaluation of On-Arm Tap Typing for AR HMDs
Rajkumar Darbar, Xuning Hu, Xinan Yan, et al.
(2024), pp. 1-12
Closed Access | Times Cited: 1
Rajkumar Darbar, Xuning Hu, Xinan Yan, et al.
(2024), pp. 1-12
Closed Access | Times Cited: 1
Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching
Zhaomou Song, John J. Dudley, Per Ola Kristensson
(2022), pp. 864-871
Open Access | Times Cited: 7
Zhaomou Song, John J. Dudley, Per Ola Kristensson
(2022), pp. 864-871
Open Access | Times Cited: 7
Ultrasonic Keyboard: A Mid-Air Virtual Qwerty with Ultrasonic Feedback for Virtual Reality
Tafadzwa Joseph Dube, Ahmed Sabbir Arif
(2023), pp. 1-8
Closed Access | Times Cited: 3
Tafadzwa Joseph Dube, Ahmed Sabbir Arif
(2023), pp. 1-8
Closed Access | Times Cited: 3
Kine-Appendage: Enhancing Freehand VR Interaction Through Transformations of Virtual Appendages
Yang Tian, Hualong Bai, Shengdong Zhao, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 30, Iss. 7, pp. 3298-3313
Open Access | Times Cited: 5
Yang Tian, Hualong Bai, Shengdong Zhao, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 30, Iss. 7, pp. 3298-3313
Open Access | Times Cited: 5
Character Input in Augmented Reality: An Evaluation of Keyboard Position and Interaction Visualisation for Head-Mounted Displays
Maite Frutos-Pascual, Clara Gale, Jake Michael Harrison, et al.
Lecture notes in computer science (2021), pp. 480-501
Closed Access | Times Cited: 5
Maite Frutos-Pascual, Clara Gale, Jake Michael Harrison, et al.
Lecture notes in computer science (2021), pp. 480-501
Closed Access | Times Cited: 5
Effects of Tactile Interruption on Hand-Eye Coordination Task Performance
Dixuan Cui, Christos Mousas
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 104-111
Closed Access
Dixuan Cui, Christos Mousas
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 104-111
Closed Access
Experience Haptics Seamlessly Across Virtual and Real Worlds
Shan-Yuan Teng, Pedro Lopes
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 573-577
Closed Access
Shan-Yuan Teng, Pedro Lopes
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2024), pp. 573-577
Closed Access
Applying the Gollin effect to design VR for stargazing, and exploring the correlates between participants’ VR self-efficacy, interest, frustration, flow experience and learning outcomes
Kai‐Hsin Tai, Jon‐Chao Hong
Education and Information Technologies (2024)
Closed Access
Kai‐Hsin Tai, Jon‐Chao Hong
Education and Information Technologies (2024)
Closed Access
Poke Typing: Effects of Hand-Tracking Input and Key Representation on Mid-Air Text Entry Performance in Virtual Reality
Mehmet Akhoroz, Caglar Yildirim
(2024), pp. 293-301
Closed Access
Mehmet Akhoroz, Caglar Yildirim
(2024), pp. 293-301
Closed Access
Design and Implementation of a Semantic Information Expression Device Based on Vibrotactile Coding
Zhiyu Shao, Xin Mei, Yanjv Wu, et al.
Applied Sciences (2023) Vol. 13, Iss. 21, pp. 11756-11756
Open Access | Times Cited: 1
Zhiyu Shao, Xin Mei, Yanjv Wu, et al.
Applied Sciences (2023) Vol. 13, Iss. 21, pp. 11756-11756
Open Access | Times Cited: 1
Health Data Management for Nursing Practice: An Intelligent, Holographic Mixed-Reality System
Syed Hammad Hussain Shah, Bjørnar Longva, Ibrahim A. Hameed, et al.
Communications in computer and information science (2021), pp. 329-336
Closed Access | Times Cited: 1
Syed Hammad Hussain Shah, Bjørnar Longva, Ibrahim A. Hameed, et al.
Communications in computer and information science (2021), pp. 329-336
Closed Access | Times Cited: 1
Pseudo-haptic and Self-haptic Feedback During VR Text Entry
Maria Kounalaki, Ioulia Simou, Andreas Komninos
(2023), pp. 1-8
Open Access
Maria Kounalaki, Ioulia Simou, Andreas Komninos
(2023), pp. 1-8
Open Access
Haptic Finger Glove for the VR Keyboard Input
Yuya Hoshi, Chenghong Lu, Lei Jing
Lecture notes in computer science (2021), pp. 31-43
Closed Access
Yuya Hoshi, Chenghong Lu, Lei Jing
Lecture notes in computer science (2021), pp. 31-43
Closed Access
Kine-Appendage: Enhancing Freehand VR Interaction through Transformations of Virtual Appendages
Hualong Bai, Yang Tian, Shengdong Zhao, et al.
(2021)
Open Access
Hualong Bai, Yang Tian, Shengdong Zhao, et al.
(2021)
Open Access