OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Comparing Single-modal and Multimodal Interaction in an Augmented Reality System
Zhimin Wang, Huangyue Yu, Haofei Wang, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2020), pp. 165-166
Closed Access | Times Cited: 15

Showing 15 citing articles:

A Review of Interaction Techniques for Immersive Environments
Becky Spittle, Maite Frutos-Pascual, Chris Creed, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 9, pp. 3900-3921
Open Access | Times Cited: 44

Generalizing Gaze Estimation with Outlier-guided Collaborative Adaptation
Yunfei Liu, Ruicong Liu, Haofei Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021)
Open Access | Times Cited: 48

Interaction With Gaze, Gesture, and Speech in a Flexibly Configurable Augmented Reality System
Zhimin Wang, Haofei Wang, Huangyue Yu, et al.
IEEE Transactions on Human-Machine Systems (2021) Vol. 51, Iss. 5, pp. 524-534
Closed Access | Times Cited: 41

Exploring 3D Interaction with Gaze Guidance in Augmented Reality
Yiwei Bao, Jiaxi Wang, Zhimin Wang, et al.
(2023)
Closed Access | Times Cited: 13

GazeOnce: Real-Time Multi-Person Gaze Estimation
Mingfang Zhang, Yunfei Liu, Feng Lu
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022)
Open Access | Times Cited: 22

Gaze-Vergence-Controlled See-Through Vision in Augmented Reality
Zhimin Wang, Yuxin Zhao, Feng Lu
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3843-3853
Open Access | Times Cited: 15

PnP-GA+: Plug-and-Play Domain Adaptation for Gaze Estimation Using Model Variants
Ruicong Liu, Yunfei Liu, Haofei Wang, et al.
IEEE Transactions on Pattern Analysis and Machine Intelligence (2024) Vol. 46, Iss. 5, pp. 3707-3721
Closed Access | Times Cited: 2

Examining the impact of head‐mounted augmented reality on learning engineering drawings: A case study for three‐view drawing
Qingshu Yuan, Kailiang Shou, Jin Xu, et al.
Computer Applications in Engineering Education (2024) Vol. 32, Iss. 3
Closed Access | Times Cited: 1

Real-time Gaze Tracking with Head-eye Coordination for Head-mounted Displays
Lingling Chen, Yingxi Li, Xiaowei Bai, et al.
(2022), pp. 82-91
Closed Access | Times Cited: 7

Edge-Guided Near-Eye Image Analysis for Head Mounted Displays
Zhimin Wang, Yuxin Zhao, Yunfei Liu, et al.
(2021), pp. 11-20
Closed Access | Times Cited: 8

Real-time Gaze Tracking via Head-eye Cues on Head Mounted Devices
Yingxi Li, Xiaowei Bai, Liang Xie, et al.
IEEE Transactions on Mobile Computing (2024) Vol. 23, Iss. 12, pp. 13292-13309
Closed Access

From Feature to Gaze: A Generalizable Replacement of Linear Layer for Gaze Estimation
Yiwei Bao, Feng Lu
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2024) Vol. 9, pp. 1409-1418
Closed Access

Thinking of How to Use the Gaze Estimation in the Wild
Yuhao Cheng, Yiqiang Yan, Zhepeng Wang
(2023), pp. 104-110
Closed Access

DEAMP: Dominant-Eye-Aware Foveated Rendering with Multi-Parameter optimization
Zhimin Wang, Xiangyuan Gu, Feng Lu
(2023), pp. 632-641
Closed Access

Table of Contents

2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2020), pp. 5-17
Open Access

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