OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes
Jiashun Wang, Huazhe Xu, Jingwei Xu, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2021)
Open Access | Times Cited: 81

Showing 1-25 of 81 citing articles:

OpenScene: 3D Scene Understanding with Open Vocabularies
Songyou Peng, Kyle Genova, Chiyu Jiang, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
Open Access | Times Cited: 124

Hand-Object Contact Consistency Reasoning for Human Grasps Generation
Hanwen Jiang, Shaowei Liu, Jiashun Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 11087-11096
Open Access | Times Cited: 107

Diffusion-based Generation, Optimization, and Planning in 3D Scenes
Siyuan Huang, Zan Wang, Puhao Li, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023), pp. 16750-16761
Open Access | Times Cited: 81

GOAL: Generating 4D Whole-Body Motion for Hand-Object Grasping
Omid Taheri, Vasileios Choutas, Michael J. Black, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 13253-13263
Open Access | Times Cited: 69

Stochastic Scene-Aware Motion Prediction
Mohamed S. Hassan, Duygu Ceylan, Ruben Villegas, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021)
Open Access | Times Cited: 84

COUCH: Towards Controllable Human-Chair Interactions
Xiaohan Zhang, Bharat Lal Bhatnagar, Sebastian Starke, et al.
Lecture notes in computer science (2022), pp. 518-535
Open Access | Times Cited: 48

Towards Diverse and Natural Scene-aware 3D Human Motion Synthesis
Jingbo Wang, Yu Rong, Jingyuan Liu, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 20428-20437
Open Access | Times Cited: 44

Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos
Shaowei Liu, Subarna Tripathi, Somdeb Majumdar, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2022), pp. 3272-3282
Open Access | Times Cited: 44

Ego-Body Pose Estimation via Ego-Head Pose Estimation
Jiaman Li, C. Karen Liu, Jiajun Wu
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
Open Access | Times Cited: 35

InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2023), pp. 14882-14894
Open Access | Times Cited: 31

Synthesizing Diverse Human Motions in 3D Indoor Scenes
Kaifeng Zhao, Yan Zhang, Shaofei Wang, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2023)
Open Access | Times Cited: 25

Generating Continual Human Motion in Diverse 3D Scenes
Aymen Mir, Xavier Puig, Angjoo Kanazawa, et al.
2021 International Conference on 3D Vision (3DV) (2024) Vol. 1, pp. 903-913
Open Access | Times Cited: 11

Task-Oriented Human-Object Interactions Generation with Implicit Neural Representations
Quanzhou Li, Jingbo Wang, Chen Change Loy, et al.
2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV) (2024), pp. 3023-3032
Open Access | Times Cited: 9

Motion Prediction using Trajectory Cues
Zhenguang Liu, Pengxiang Su, Shuang Wu, et al.
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2021), pp. 13279-13288
Closed Access | Times Cited: 44

SAGA: Stochastic Whole-Body Grasping with Contact
Yan Wu, Jiahao Wang, Yan Zhang, et al.
Lecture notes in computer science (2022), pp. 257-274
Open Access | Times Cited: 36

GIMO: Gaze-Informed Human Motion Prediction in Context
Yang Zheng, Yanchao Yang, Kaichun Mo, et al.
Lecture notes in computer science (2022), pp. 676-694
Closed Access | Times Cited: 30

Putting People in Their Place: Affordance-Aware Human Insertion into Scenes
Sumith Kulal, Tim Brooks, Alex Aiken, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023)
Open Access | Times Cited: 21

Human Motion Generation: A Survey
Wentao Zhu, Xiaoxuan Ma, D. W. Ro, et al.
IEEE Transactions on Pattern Analysis and Machine Intelligence (2023) Vol. 46, Iss. 4, pp. 2430-2449
Open Access | Times Cited: 21

CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis
Juntian Zheng, Qingyuan Zheng, Lixing Fang, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2023), pp. 585-594
Open Access | Times Cited: 19

Object Motion Guided Human Motion Synthesis
Jiaman Li, Jiajun Wu, C. Karen Liu
ACM Transactions on Graphics (2023) Vol. 42, Iss. 6, pp. 1-11
Open Access | Times Cited: 17

NIFTY: Neural Object Interaction Fields for Guided Human Motion Synthesis
Nilesh Kulkarni, Davis Rempe, Kyle Genova, et al.
2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (2024) Vol. 33, pp. 947-957
Closed Access | Times Cited: 7

Compositional Human-Scene Interaction Synthesis with Semantic Control
Kaifeng Zhao, Shaofei Wang, Yan Zhang, et al.
Lecture notes in computer science (2022), pp. 311-327
Open Access | Times Cited: 25

Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments
Jiye Lee, Hanbyul Joo
2021 IEEE/CVF International Conference on Computer Vision (ICCV) (2023), pp. 9629-9640
Open Access | Times Cited: 15

ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptors
Wanyue Zhang, Rishabh Dabral, Thomas Leimkühler, et al.
2021 International Conference on 3D Vision (3DV) (2024), pp. 1392-1402
Open Access | Times Cited: 5

GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistency
Omid Taheri, Yi Zhou, Dimitrios Tzionas, et al.
2021 International Conference on 3D Vision (3DV) (2024), pp. 933-943
Open Access | Times Cited: 5

Page 1 - Next Page

Scroll to top