OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Gamified Collaborative Environment in Moodle
Hasan Fahmi Hasan, Müesser Nat, Vanye Zira Vanduhe
IEEE Access (2019) Vol. 7, pp. 89833-89844
Open Access | Times Cited: 60

Showing 1-25 of 60 citing articles:

Gamification of cooperation: A framework, literature review and future research agenda
Marc Riar, Benedikt Morschheuser, Rüdiger Zarnekow, et al.
International Journal of Information Management (2022) Vol. 67, pp. 102549-102549
Closed Access | Times Cited: 59

Application of artificial intelligence in adaptation of gamification in education: A literature review
Srimathi Suresh Babu, D. Anitha
Computer Applications in Engineering Education (2023) Vol. 32, Iss. 1
Closed Access | Times Cited: 20

Student engagement and academic achievement: the effect of gamification on case and project-based online learning
I Kadek Suartama, I Komang Sudarma, I Gde Wawan Sudatha, et al.
Journal of Education and Learning (EduLearn) (2024) Vol. 18, Iss. 3, pp. 968-982
Open Access | Times Cited: 7

Developing Gamified Learning Management Systems to Increase Student Engagement in Online Learning Environments
Singgih Subiyantoro, I Nyoman Sudana Degeng, Dedi Kuswandi, et al.
International Journal of Information and Education Technology (2024) Vol. 14, Iss. 1, pp. 26-33
Open Access | Times Cited: 6

What Perception Do Students Have About the Gamification Elements?
Miguel García-Iruela, Raquel Hijón‐Neira
IEEE Access (2020) Vol. 8, pp. 134386-134392
Open Access | Times Cited: 40

A systematic review of digital innovations in technology-enhanced learning designs in higher education
DL Choi-Lundberg, Kerryn Butler‐Henderson, K Harman, et al.
Australasian Journal of Educational Technology (2023), pp. 133-162
Open Access | Times Cited: 15

The Effects of Gamification in Education: A Systematic Literature Review
Nadire Çavuş, Imran Mohd Ibrahim, Michael Ogbonna O. Okonkwo, et al.
BRAIN BROAD RESEARCH IN ARTIFICIAL INTELLIGENCE AND NEUROSCIENCE (2023) Vol. 14, Iss. 2, pp. 211-241
Open Access | Times Cited: 13

Sustainability-Infused Learning Environments: Investigating the Role of Digital Technology and Motivation for Sustainability in Achieving Quality Education
Qamrul Islam, Syed Md Faisal Ali Khan
International Journal of Learning Teaching and Educational Research (2024) Vol. 23, Iss. 1, pp. 519-548
Open Access | Times Cited: 5

Gamification-as-Innovation: A Review
Fatemah M. AlSaad, Christopher Durugbo
International Journal of Innovation and Technology Management (2021) Vol. 18, Iss. 05
Closed Access | Times Cited: 28

Blogged into the System: A Systematic Review of the Gamification in e-Learning before and during the COVID-19 Pandemic
Mihai Burlacu, Claudiu Coman, Maria Cristina Bularca
Sustainability (2023) Vol. 15, Iss. 8, pp. 6476-6476
Open Access | Times Cited: 12

A Novel Hybrid Machine Learning Model for Analyzing E-Learning Users’ Satisfaction
Sulis Sandiwarno, Zhendong Niu, Ally S. Nyamawe
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 16, pp. 4193-4214
Closed Access | Times Cited: 12

An instant perspective comparison system to facilitate learners’ discussion effectiveness in an online discussion process
Chih‐Ming Chen, Han-Wen Tsao
Computers & Education (2020) Vol. 164, pp. 104037-104037
Closed Access | Times Cited: 27

Designing gamification for case and project-based online learning: A study in higher education
I Kadek Suartama, Alexander Hamonangan Simamora, Ketut Susiani, et al.
Journal of Education and e-Learning Research (2023) Vol. 10, Iss. 2, pp. 86-98
Open Access | Times Cited: 8

Analysis of Cooperative Skills Development through Relational Coordination in a Gamified Online Learning Environment
Rosa Estriégana, J. Medina, Rafael Robina Ramírez, et al.
Electronics (2021) Vol. 10, Iss. 16, pp. 2032-2032
Open Access | Times Cited: 18

Developing an instant semantic analysis and feedback system to facilitate learning performance of online discussion
Chih‐Ming Chen, Ming-Chaun Li, Ya-Ling Huang
Interactive Learning Environments (2020) Vol. 31, Iss. 3, pp. 1402-1420
Closed Access | Times Cited: 20

Artificial Intelligence to improve learning outcomes through online collaborative activities
Giacomo Nalli, Daniela Amendola, Serengul Smith
European Conference on e-Learning (2022) Vol. 21, Iss. 1, pp. 475-479
Open Access | Times Cited: 10

Towards Integrating Learnersourcing, Microlearning and Gamification in Moodle
Mariana Madalina Nastase, Elvira Popescu
Lecture notes in computer science (2023), pp. 352-363
Closed Access | Times Cited: 4

Autorregúlate, a Methodology to support self-regulated learning in MOOC courses
Jhoni Cerón, Silvia Baldiris, Jairo Quintero
Revista Virtual Universidad Católica del Norte (2024), Iss. 71, pp. 50-80
Open Access | Times Cited: 1

Pengembangan Modul Digital dalam Format SCORM untuk Perkuliahan Multimedia Pembelajaran Fisika pada Topik Pengembangan Media Pembelajaran Berbasis PowerPoint
Hana Ozara, Bakhrul Rizky Kurniawan, Khusaini Khusaini, et al.
Jurnal Penelitian Pembelajaran Fisika (2024) Vol. 15, Iss. 1, pp. 105-119
Open Access | Times Cited: 1

Satisfaction with human resource practices, job dedication and job performance: the role of incentive gamification
Hyelda Ibrahim Kefas, Müesser Nat, Kolawole Iyiola
Kybernetes (2024)
Closed Access | Times Cited: 1

Gamified online course design: a scoping review of the research
Chareen Snelson, Yu‐Hui Ching, Yu‐Chang Hsu, et al.
Distance Education (2024) Vol. 45, Iss. 2, pp. 260-280
Closed Access | Times Cited: 1

Formative and Summative Assessment Using Technology: A Critical Review
Samuel Adebisi Onasanya, Adesoye Oladunni Ajamu
Mimbar Ilmu (2024) Vol. 29, Iss. 1, pp. 1-8
Open Access | Times Cited: 1

The Impact of Moodle LMS Integration on Group Discussions to Support Collaborative Learning
Ahmad Abtokhi, Hisyam Fahmi, Mohammad Sholahuddin
(2024), pp. 642-647
Closed Access | Times Cited: 1

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