OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Acceptance of the metaverse: a laboratory experiment on augmented and virtual reality shopping
Nannan Xi, Juan Chen, Filipe Gama, et al.
Internet Research (2024) Vol. 34, Iss. 7, pp. 82-117
Open Access | Times Cited: 19

Showing 19 citing articles:

Factors affecting the adoption of metaverse in healthcare: The moderating role of digital division, and meta-culture
Jibo He, Sayed Fayaz Ahmad, Muna Al‐Razgan, et al.
Heliyon (2024) Vol. 10, Iss. 7, pp. e28778-e28778
Open Access | Times Cited: 10

The role of temporal distance, conspicuous consumption, and multisensory interfaces on consumer judgments in metaverse
Robin Nunkoo, Anuja Shukla, Anubhav Mishra
Journal of Retailing and Consumer Services (2024) Vol. 81, pp. 104037-104037
Closed Access | Times Cited: 7

Is the future of the metaverse bleak or bright? Role of realism, facilitators, and inhibitors in metaverse adoption
Khuram Shahzad, Muhammad Ashfaq, Abaid Ullah Zafar, et al.
Technological Forecasting and Social Change (2024) Vol. 209, pp. 123768-123768
Closed Access | Times Cited: 5

E-commerce and the metaverse: present and future trends of consumers’ adoption
Muhammad Ashraf Fauzi, Jack Kie Cheng, Zetty Ain Kamaruzzaman, et al.
The International Review of Retail Distribution and Consumer Research (2025), pp. 1-21
Closed Access

Does using augmented reality in online shopping affect post-purchase product perceptions? A mixed design using machine-learning based sentiment analysis, lab experiments, and focus groups
Xuebing Dong, Chao Hu, Jonas Heller, et al.
International Journal of Information Management (2025) Vol. 82, pp. 102872-102872
Closed Access

Unveiling virtual interactive marketplaces: Shopping motivations in the Metaverse through the lens of uses and gratifications theory
Rajasshrie Pillai, Brijesh Sivathanu, Nripendra P. Rana
Journal of Business Research (2025) Vol. 190, pp. 115219-115219
Open Access

Revolutionizing Retail
Muhammad Usman Tariq
IGI Global eBooks (2025), pp. 175-202
Closed Access

Shaping Virtual Retail: Identifying Key Influences in Metaverse Shopping with Fuzzy DEMATEL
Lalan Sharma, Neeraj Kaushık
Journal of Metaverse (2025) Vol. 5, Iss. 1, pp. 51-63
Open Access

Aging Consumer Engagement with the Mobile Food Planner Apps in Malaysia: Investigating Gender Differences
Rajat Subhra Chatterjee, Irfan Hameed, Sheshadri Chatterjee, et al.
Journal of Macromarketing (2025)
Closed Access

Perceptions, attitudes, and demographic influences on metaverse: A comprehensive investigation
Mohamad Daradkeh, Diana W. Dawoud, Shereen Ismail, et al.
Computers in Human Behavior Reports (2024) Vol. 15, pp. 100441-100441
Open Access | Times Cited: 2

Technology Development in Online Grocery Shopping—From Shopping Services to Virtual Reality, Metaverse, and Smart Devices: A Review
Kinga Stecuła, Radosław Wolniak, Barış Aydın
Foods (2024) Vol. 13, Iss. 23, pp. 3959-3959
Open Access | Times Cited: 2

Intention to Pay Infaq and Alms Through Crowdfunding Platform
Dia Purnama Sari, Muhammad Dedat Dingkoroci Akasumbawa, Laelani Rukmana, et al.
Jurnal Ekonomi Syariah Teori dan Terapan (2024) Vol. 11, Iss. 1, pp. 54-76
Open Access

Beyond the Screen
Zeeshan Asim, Asokan Vasudevan, Shad Ahmad Khan, et al.
Advances in computational intelligence and robotics book series (2024), pp. 15-43
Closed Access

Role of Metaverse in Events Industry
Sujay Vikram Singh, Pravin Chandra Singh, Kuldeep Singh, et al.
Advances in hospitality, tourism and the services industry (AHTSI) book series (2024), pp. 164-183
Closed Access

Research and Evaluation of Multi-Sensory Design of Product Packaging Based on VR Technology in Online Shopping Environment
Yingzhe Xiao, Qianxi Li, Zhen Zhang, et al.
Applied Sciences (2024) Vol. 14, Iss. 17, pp. 7736-7736
Open Access

Factors Influencing User Adoption of Social Commerce in the Metaverse: The Moderating Role of Technology Comfort, E-Word-of-Mouth, and Endowment Effect
Lhia Al-Makhmari, Ali Tarhini, Seyed Rajab Nikhashemi, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-16
Closed Access

Exploring the evolution and research directions of virtual reality in marketing: an information systems perspective
Shih‐Hao Lu, Huyen Thi Thanh Tran, Thanh‐Sang Ngo, et al.
Online Information Review (2024)
Closed Access

Interactive product presentation in an immersive environment: The influence of functional control on hedonic aspects
Arno Kinzinger, Winfried J. Steiner, Markus Tatzgern, et al.
Journal of Retailing and Consumer Services (2024) Vol. 83, pp. 104156-104156
Open Access

Exploring the orientation towards metaverse gaming: Contingent effects of VR tools usability, perceived behavioural control, subjective norms and age
Santanu Mandal, Ritesh Kumar Dubey, Bhaskar Basu, et al.
Journal of Innovation & Knowledge (2024) Vol. 10, Iss. 1, pp. 100632-100632
Closed Access

Embracing the new reality: Gen Y’s intention to use metaverse apps and devices
Jiale Zhang, Farzana Quoquab, Jihad Mohammad
Current Psychology (2024)
Closed Access

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