
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Fun, Flow, and Fitness: Opinions for Making More Effective Active Videogames
Ann E. Maloney, Robin R. Mellecker, Richard Buday, et al.
Games for Health Journal (2014) Vol. 4, Iss. 1, pp. 53-57
Open Access | Times Cited: 11
Ann E. Maloney, Robin R. Mellecker, Richard Buday, et al.
Games for Health Journal (2014) Vol. 4, Iss. 1, pp. 53-57
Open Access | Times Cited: 11
Showing 11 citing articles:
Children's approaches to solving puzzles in videogames
Ekta Shokeen, Anthony Pellicone, David Weintrop, et al.
International Journal of Child-Computer Interaction (2024) Vol. 40, pp. 100635-100635
Closed Access | Times Cited: 6
Ekta Shokeen, Anthony Pellicone, David Weintrop, et al.
International Journal of Child-Computer Interaction (2024) Vol. 40, pp. 100635-100635
Closed Access | Times Cited: 6
Role of situational context in use continuance after critical exergaming incidents
Tuomas Kari, Markus Salo, Lauri Frank
Information Systems Journal (2019) Vol. 30, Iss. 3, pp. 596-633
Open Access | Times Cited: 19
Tuomas Kari, Markus Salo, Lauri Frank
Information Systems Journal (2019) Vol. 30, Iss. 3, pp. 596-633
Open Access | Times Cited: 19
Interpreting fitness: self-tracking with fitness apps through a postphenomenology lens
Elise Li Zheng
AI & Society (2021) Vol. 38, Iss. 6, pp. 2255-2266
Open Access | Times Cited: 15
Elise Li Zheng
AI & Society (2021) Vol. 38, Iss. 6, pp. 2255-2266
Open Access | Times Cited: 15
Games for health research—past, present, and future
Tom Baranowski
Prävention und Gesundheitsförderung (2018) Vol. 13, Iss. 4, pp. 333-336
Closed Access | Times Cited: 16
Tom Baranowski
Prävention und Gesundheitsförderung (2018) Vol. 13, Iss. 4, pp. 333-336
Closed Access | Times Cited: 16
Factors driving continued use of online health promotion competitions
Xiaolong Song, Yi‐Hung Liu, Jiahua Jin, et al.
Online Information Review (2018) Vol. 42, Iss. 6, pp. 802-820
Closed Access | Times Cited: 15
Xiaolong Song, Yi‐Hung Liu, Jiahua Jin, et al.
Online Information Review (2018) Vol. 42, Iss. 6, pp. 802-820
Closed Access | Times Cited: 15
Six Tips on How to Bring Epic Wins to Health Care
Anna Sort, Yasser Khazaal
Frontiers in Psychiatry (2017) Vol. 8
Open Access | Times Cited: 11
Anna Sort, Yasser Khazaal
Frontiers in Psychiatry (2017) Vol. 8
Open Access | Times Cited: 11
Are Active Video Games Effective at Eliciting Moderate-Intensity Physical Activity in Children, and Do They Enjoy Playing Them?
Kambiz Norozi, Robert Haworth, Adam A. Dempsey, et al.
CJC Open (2020) Vol. 2, Iss. 6, pp. 555-562
Open Access | Times Cited: 10
Kambiz Norozi, Robert Haworth, Adam A. Dempsey, et al.
CJC Open (2020) Vol. 2, Iss. 6, pp. 555-562
Open Access | Times Cited: 10
Might Video Games Help Remedy Childhood Obesity?
Tom Baranowski
Childhood Obesity (2015) Vol. 11, Iss. 4, pp. 331-334
Open Access | Times Cited: 6
Tom Baranowski
Childhood Obesity (2015) Vol. 11, Iss. 4, pp. 331-334
Open Access | Times Cited: 6
Runner: A 2D platform game for physical health promotion
Camille El-Habr, Xavier García, Pujana Paliyawan, et al.
SoftwareX (2019) Vol. 10, pp. 100329-100329
Open Access | Times Cited: 6
Camille El-Habr, Xavier García, Pujana Paliyawan, et al.
SoftwareX (2019) Vol. 10, pp. 100329-100329
Open Access | Times Cited: 6
Computer-assisted robotic device for upper limb interventions for a patient with an incomplete cervical level spinal cord injury
Lynette Mackenzie, Emma Su Zan Tan, Lisa Benad
BMJ Case Reports (2023) Vol. 16, Iss. 10, pp. e253570-e253570
Closed Access | Times Cited: 1
Lynette Mackenzie, Emma Su Zan Tan, Lisa Benad
BMJ Case Reports (2023) Vol. 16, Iss. 10, pp. e253570-e253570
Closed Access | Times Cited: 1
Children's Approaches to Solving Puzzles in Videogames
Ekta Shokeen, Anthony Pellicone, David Weintrop, et al.
SSRN Electronic Journal (2022)
Closed Access
Ekta Shokeen, Anthony Pellicone, David Weintrop, et al.
SSRN Electronic Journal (2022)
Closed Access