OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Designing interaction with consumer products in a multisensory virtual reality environment
Monica Bordegoni, Francesco Ferrise
Virtual and Physical Prototyping (2013) Vol. 8, Iss. 1, pp. 51-64
Closed Access | Times Cited: 60

Showing 1-25 of 60 citing articles:

Analyzing the potential of Virtual Reality for engineering design review
Josef Wolfartsberger
Automation in Construction (2019) Vol. 104, pp. 27-37
Closed Access | Times Cited: 277

Virtual reality applications in manufacturing industries: Past research, present findings, and future directions
Sangsu Choi, Kiwook Jung, Sang Do Noh
Concurrent Engineering (2015) Vol. 23, Iss. 1, pp. 40-63
Closed Access | Times Cited: 275

Augmented reality-based guidance in product assembly and maintenance/repair perspective: A state of the art review on challenges and opportunities
M. Eswaran, Anil Kumar Gulivindala, Anil Kumar Inkulu, et al.
Expert Systems with Applications (2022) Vol. 213, pp. 118983-118983
Closed Access | Times Cited: 90

A Review of the Capabilities of Current Low-Cost Virtual Reality Technology and Its Potential to Enhance the Design Process
Joshua Q. Coburn, Ian Freeman, John L. Salmon
Journal of Computing and Information Science in Engineering (2017) Vol. 17, Iss. 3
Open Access | Times Cited: 149

Applications of Virtual Reality in Engineering and Product Design: Why, What, How, When and Where
Aurora Berni, Yuri Borgianni
Electronics (2020) Vol. 9, Iss. 7, pp. 1064-1064
Open Access | Times Cited: 88

A comprehensive survey of AR/MR-based co-design in manufacturing
Peng Wang, Shusheng Zhang, Mark Billinghurst, et al.
Engineering With Computers (2019) Vol. 36, Iss. 4, pp. 1715-1738
Closed Access | Times Cited: 61

Towards user empowerment in product design: a mixed reality tool for interactive virtual prototyping
Pierre-Antoine Arrighi, Céline Mougenot
Journal of Intelligent Manufacturing (2016) Vol. 30, Iss. 2, pp. 743-754
Closed Access | Times Cited: 51

Recent Progress of Biomaterials-Based Epidermal Electronics for Healthcare Monitoring and Human–Machine Interaction
Ningning Han, Xin Yao, Yifan Wang, et al.
Biosensors (2023) Vol. 13, Iss. 3, pp. 393-393
Open Access | Times Cited: 14

Prototyping strategies for multisensory product experience engineering
Francesco Ferrise, Serena Graziosi, Monica Bordegoni
Journal of Intelligent Manufacturing (2015) Vol. 28, Iss. 7, pp. 1695-1707
Closed Access | Times Cited: 37

Haptics for Product Design and Manufacturing Simulation
Pingjun Xia
IEEE Transactions on Haptics (2016) Vol. 9, Iss. 3, pp. 358-375
Closed Access | Times Cited: 35

A new interactive design approach for concept selection based on expert opinion
Antonio Lanzotti, Francesco Carbone, Stanislao Grazioso, et al.
International Journal on Interactive Design and Manufacturing (IJIDeM) (2018) Vol. 12, Iss. 4, pp. 1189-1199
Closed Access | Times Cited: 30

The innovation of college physical training based on computer virtual reality technology
Yang Yan-rong
Journal of Discrete Mathematical Sciences and Cryptography (2018) Vol. 21, Iss. 6, pp. 1275-1280
Closed Access | Times Cited: 28

A mixed reality tool for end-users participation in early creative design tasks
Santosh K. Maurya, Kengo Arai, Koyo Moriya, et al.
International Journal on Interactive Design and Manufacturing (IJIDeM) (2018) Vol. 13, Iss. 1, pp. 163-182
Open Access | Times Cited: 23

Remote Pair Programming in Virtual Reality
James Dominic, Brock Tubre, Charles Ritter, et al.
(2020), pp. 406-417
Closed Access | Times Cited: 18

Creation of a UX index to design human tasks and workstations
Fabio Grandi, Margherita Peruzzini, Sara Cavallaro, et al.
International Journal of Computer Integrated Manufacturing (2021) Vol. 35, Iss. 1, pp. 4-20
Open Access | Times Cited: 17

Virtual prototypes reveal more development ideas: comparison between customers' evaluation of virtual and physical prototypes
Tarja Tiainen, Asko Ellman, Taina Kaapu
Virtual and Physical Prototyping (2014) Vol. 9, Iss. 3, pp. 169-180
Closed Access | Times Cited: 19

Impact of mixed reality implementation on early-stage interactive product design process
Santosh K. Maurya, Céline Mougenot, Yukio Takeda
Journal of Engineering Design (2020) Vol. 32, Iss. 1, pp. 1-27
Closed Access | Times Cited: 16

Virtual reality and sustainable behavior in business
Albert Jolink, Eva Niesten
Cleaner and Responsible Consumption (2021) Vol. 2, pp. 100012-100012
Open Access | Times Cited: 15

Virtual prototyping in design reviews of industrial systems
Susanna Aromaa
(2017), pp. 110-119
Closed Access | Times Cited: 16

The influence of haptics when assessing household products presented in different means: a comparative study in real setting, flat display, and virtual reality environments with and without passive haptics
Julia Galán, Francisco Felip Miralles, Carlos García-García, et al.
Journal of Computational Design and Engineering (2020) Vol. 8, Iss. 1, pp. 330-342
Open Access | Times Cited: 14

Erratum to: Towards user empowerment in product design: a mixed reality tool for interactive virtual prototyping
Pierre-Antoine Arrighi, Céline Mougenot
Journal of Intelligent Manufacturing (2017) Vol. 30, Iss. 2, pp. 755-755
Open Access | Times Cited: 14

FROM HAPTIC INTERACTION TO DESIGN INSIGHT: AN EMPIRICAL COMPARISON OF COMMERCIAL HAND-TRACKING TECHNOLOGY
Christopher Michael Jason Cox, Ben Hicks, James Gopsill, et al.
Proceedings of the Design Society (2023) Vol. 3, pp. 1965-1974
Open Access | Times Cited: 4

Program Comprehension in Virtual Reality
James Dominic, Brock Tubre, Jada Houser, et al.
(2020)
Closed Access | Times Cited: 11

Preliminary user centred evaluation of regional aircraft cabin interiors in virtual reality
Francesca De Crescenzio, Sara Bagassi, Francesca Starita
Scientific Reports (2021) Vol. 11, Iss. 1
Open Access | Times Cited: 10

Socket virtual design based on low cost hand tracking and haptic devices
Giorgio Colombo, Giancarlo Facoetti, Caterina Rizzi, et al.
(2013), pp. 63-70
Closed Access | Times Cited: 10

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