
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A feature and conjunction visual search immersive virtual reality serious game for measuring spatial and distractor inhibition attention using response time and action kinematics
Khawla Ajana, Gauthier Everard, Thierry Lejeune, et al.
Journal of Clinical and Experimental Neuropsychology (2023) Vol. 45, Iss. 3, pp. 292-303
Closed Access | Times Cited: 5
Khawla Ajana, Gauthier Everard, Thierry Lejeune, et al.
Journal of Clinical and Experimental Neuropsychology (2023) Vol. 45, Iss. 3, pp. 292-303
Closed Access | Times Cited: 5
Showing 5 citing articles:
Extended reality to assess post-stroke manual dexterity: contrasts between the classic box and block test, immersive virtual reality with controllers, with hand-tracking, and mixed-reality tests
Gauthier Everard, Quentin Burton, Vincent Van de Sype, et al.
Journal of NeuroEngineering and Rehabilitation (2024) Vol. 21, Iss. 1
Open Access | Times Cited: 10
Gauthier Everard, Quentin Burton, Vincent Van de Sype, et al.
Journal of NeuroEngineering and Rehabilitation (2024) Vol. 21, Iss. 1
Open Access | Times Cited: 10
Visuo-Spatial Attention in Younger and Older Adults: Comparing Performance on a Series of Computer-Based Tasks
Ioanna Giannakou, Jason Mallabone, Meril Joseph, et al.
(2025)
Closed Access
Ioanna Giannakou, Jason Mallabone, Meril Joseph, et al.
(2025)
Closed Access
Self-adaptive over progressive non-adaptive immersive virtual reality serious game to promote motor learning in older adults – A double blind randomized controlled trial
Gauthier Everard, Martin Vermette, Elizabeth Dumas-Longpré, et al.
Neuroscience (2025) Vol. 571, pp. 7-18
Closed Access
Gauthier Everard, Martin Vermette, Elizabeth Dumas-Longpré, et al.
Neuroscience (2025) Vol. 571, pp. 7-18
Closed Access
A Self-Adaptive Serious Game to Improve Motor Learning Among Older Adults in Immersive Virtual Reality: Short-Term Longitudinal Pre-Post Study on Retention and Transfer
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
JMIR Aging (2025) Vol. 8, pp. e64004-e64004
Open Access
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
JMIR Aging (2025) Vol. 8, pp. e64004-e64004
Open Access
A Self-Adaptive Serious Game to Improve Motor Learning Among Older Adults in Immersive Virtual Reality: Short-Term Longitudinal Pre-Post Study on Retention and Transfer (Preprint)
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
(2024)
Closed Access
Gauthier Everard, Louise Declerck, Thierry Lejeune, et al.
(2024)
Closed Access