OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Examining the representativeness of a virtual reality environment for simulation of tennis performance
Peter Le Noury, Tim Buszard, Machar Reid, et al.
Journal of Sports Sciences (2020) Vol. 39, Iss. 4, pp. 412-420
Open Access | Times Cited: 48

Showing 1-25 of 48 citing articles:

A Narrative Review of the Current State of Extended Reality Technology and How it can be Utilised in Sport
Peter Le Noury, Remco Polman, Michael Maloney, et al.
Sports Medicine (2022) Vol. 52, Iss. 7, pp. 1473-1489
Open Access | Times Cited: 80

Implementation of virtual reality technology for sports education and training: Systematic literature review
Jessica Sharon Putranto, Jonathan Heriyanto, Kenny, et al.
Procedia Computer Science (2023) Vol. 216, pp. 293-300
Open Access | Times Cited: 54

A taxonomy of virtual reality sports applications
Sophia Elsholz, Kevin Pham, Rüdiger Zarnekow
Virtual Reality (2025) Vol. 29, Iss. 1
Open Access | Times Cited: 1

Surfing in virtual reality: An application of extended technology acceptance model with flow theory
Yu‐Chih Huang, Ling-Ni Li, Hsiao‐Yun Lee, et al.
Computers in Human Behavior Reports (2022) Vol. 9, pp. 100252-100252
Open Access | Times Cited: 44

Technological Breakthroughs in Sport: Current Practice and Future Potential of Artificial Intelligence, Virtual Reality, Augmented Reality, and Modern Data Visualization in Performance Analysis
Victor Rodrigues Amaral Cossich, Dave Carlgren, Robert John Holash, et al.
Applied Sciences (2023) Vol. 13, Iss. 23, pp. 12965-12965
Open Access | Times Cited: 36

Training in virtual reality enables learning of a complex sports movement
Stefan Pastel, Katharina Petri, C. H. Chen, et al.
Virtual Reality (2022) Vol. 27, Iss. 2, pp. 523-540
Open Access | Times Cited: 36

From Natural Towards Representative Decision Making in Sports: A Framework for Decision Making in Virtual and Augmented Environments
Tim Janssen, Daniel Müller, David L. Mann
Sports Medicine (2023) Vol. 53, Iss. 10, pp. 1851-1864
Open Access | Times Cited: 17

Assessing Expertise Using Eye Tracking in a Virtual Reality Flight Simulation
David Harris, Tom Arthur, Toby de Burgh, et al.
The International Journal of Aerospace Psychology (2023) Vol. 33, Iss. 3, pp. 153-173
Open Access | Times Cited: 16

MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality
Alexander Kalus, Johannes Klein, Tien-Julian Ho, et al.
(2024), pp. 1-13
Open Access | Times Cited: 5

Design and Implementation Strategy of Informative Training System for Tennis Physical Education
Siqi Mi
Applied Mathematics and Nonlinear Sciences (2025) Vol. 10, Iss. 1
Open Access

Virtual and Augmented Reality Simulators Show Intraoperative, Surgical Training, and Athletic Training Applications: A Scoping Review
Jaydeep Dhillon, Grace Tanguilig, Matthew J. Kraeutler
Arthroscopy The Journal of Arthroscopic and Related Surgery (2024)
Closed Access | Times Cited: 4

Automated Classification of Virtual Reality User Motions Using a Motion Atlas and Machine Learning Approach
Paweł Pięta, Hubert Jegierski, Paweł Babiuch, et al.
IEEE Access (2024) Vol. 12, pp. 94584-94609
Open Access | Times Cited: 4

Metaverse Evreninde Sporun Bugünü ve Geleceğine Yönelik Bir Derleme
Naci Kalkan
Ulusal Spor Bilimleri Dergisi (2021) Vol. 5, Iss. 2, pp. 163-174
Open Access | Times Cited: 25

Optimizing young tennis players’ development: Exploring the impact of emerging technologies on training effectiveness and technical skills acquisition
Sheng Liu, Chenxi Wu, S.H. Pu B.S. Xiao, et al.
PLoS ONE (2024) Vol. 19, Iss. 8, pp. e0307882-e0307882
Open Access | Times Cited: 3

Design and feasibility study of a HCPS framework-based VR alpine skiing decision-making training system
Tan Li, Hong Wang, Bin Zhou, et al.
Computers & Graphics (2023) Vol. 114, pp. 138-149
Closed Access | Times Cited: 8

Animated VR and 360-degree VR to assess and train team sports decision-making: a scoping review
Yaxiang Jia, Xuan Zhou, H. J. Yang, et al.
Frontiers in Psychology (2024) Vol. 15
Open Access | Times Cited: 2

XR Programmers Give Their Perspective on How XR Technology can be Effectively Utilised in High-Performance Sport
Peter Le Noury, Remco Polman, Michael Maloney, et al.
Sports Medicine - Open (2023) Vol. 9, Iss. 1
Open Access | Times Cited: 6

Virtual reality: a promising instrument to promote sail education
Fa Ji, Xingjian Zhang, Shan Zhao, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 6

The Biomechanical Analysis on the Tennis Batting Angle Selection Under Deep Learning
J. Li, Xiaolong Zhang, Guobing Yang
IEEE Access (2023) Vol. 11, pp. 97758-97768
Open Access | Times Cited: 6

Attributes of Expert Anticipation Should Inform the Design of Virtual Reality Simulators to Accelerate Learning and Transfer of Skill
Sean Müller, Evan Dekker, Khaya Morris-Binelli, et al.
Sports Medicine (2022) Vol. 53, Iss. 2, pp. 301-309
Open Access | Times Cited: 9

The Effects of a Short Virtual Reality Training Program on Dynamic Balance in Tennis Players
Dario Novak, Filip Sinković, Zlatan Bilić, et al.
Journal of Functional Morphology and Kinesiology (2023) Vol. 8, Iss. 4, pp. 168-168
Open Access | Times Cited: 5

Virtual Reality Sonification Training System Can Improve a Novice's Forehand Return of Serve in Tennis
Katsutoshi Masai, Takuma Kajiyama, Tadashi Muramatsu, et al.
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2022), pp. 845-849
Closed Access | Times Cited: 8

Corporate Social Responsibility and Consumer Behavior in Sports: Exploring and Adapting a Participatory Sports Scale
Georgia Lagoudaki, Efi Tsitskari, Θωμάς Καραγιώργος, et al.
Sustainability (2024) Vol. 16, Iss. 14, pp. 5825-5825
Open Access | Times Cited: 1

The Use of Extended Reality Technologies in Sport Perceptual-Cognitive Skill Research: A Systematic Scoping Review
Aden Kittel, Riki Lindsay, Peter Le Noury, et al.
Sports Medicine - Open (2024) Vol. 10, Iss. 1
Open Access | Times Cited: 1

Eye Movements in Sports Research and Practice: Immersive Technologies as Optimal Environments for the Study of Gaze Behavior
David Harris, Mark Wilson, Tim Holmes, et al.
Neuromethods (2022), pp. 207-221
Closed Access | Times Cited: 6

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