
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Play or pay to win: Loot boxes and gaming disorder in FIFA ultimate team
Jeroen S. Lemmens
Telematics and Informatics Reports (2022) Vol. 8, pp. 100023-100023
Open Access | Times Cited: 27
Jeroen S. Lemmens
Telematics and Informatics Reports (2022) Vol. 8, pp. 100023-100023
Open Access | Times Cited: 27
Showing 1-25 of 27 citing articles:
In case players were wondering: A topic modelling and sentiment analysis study of community discussions on weapon cases in the CS:GO game
Zhiyu Chen, Bieke Zaman
Entertainment Computing (2025), pp. 100936-100936
Closed Access
Zhiyu Chen, Bieke Zaman
Entertainment Computing (2025), pp. 100936-100936
Closed Access
A conceptual framework for understanding and identifying gamblified experiences
Joseph Macey, Juho Hamari, Martin Adam
Computers in Human Behavior (2023) Vol. 152, pp. 108087-108087
Open Access | Times Cited: 7
Joseph Macey, Juho Hamari, Martin Adam
Computers in Human Behavior (2023) Vol. 152, pp. 108087-108087
Open Access | Times Cited: 7
Communication Research into the Digital Society
Amsterdam University Press eBooks (2024)
Open Access | Times Cited: 2
Amsterdam University Press eBooks (2024)
Open Access | Times Cited: 2
It’s not just about how long you play. Indirect gaming involvement and genre preferences in predicting gaming disorder risk: evidence from preregistered studies
Paweł Strojny, Patrycja Kiszka, Jolanta Starosta, et al.
Frontiers in Psychiatry (2023) Vol. 14
Open Access | Times Cited: 5
Paweł Strojny, Patrycja Kiszka, Jolanta Starosta, et al.
Frontiers in Psychiatry (2023) Vol. 14
Open Access | Times Cited: 5
Psychometric Properties of the Spanish Motives for Online Gaming Questionnaire in a Sample of College Students
Alexandre Infanti, Carlos Valls-Serrano, Joël Billieux, et al.
The Spanish Journal of Psychology (2024) Vol. 27
Open Access | Times Cited: 1
Alexandre Infanti, Carlos Valls-Serrano, Joël Billieux, et al.
The Spanish Journal of Psychology (2024) Vol. 27
Open Access | Times Cited: 1
The interplay between game design and social practice
Kristian Haulund Jensen, Lars Fynbo, Nicolai Nybro Hansen
New Media & Society (2023)
Closed Access | Times Cited: 4
Kristian Haulund Jensen, Lars Fynbo, Nicolai Nybro Hansen
New Media & Society (2023)
Closed Access | Times Cited: 4
6. The Media Entertainment Success Cycle
Jeroen S. Lemmens
Amsterdam University Press eBooks (2024), pp. 101-120
Open Access | Times Cited: 1
Jeroen S. Lemmens
Amsterdam University Press eBooks (2024), pp. 101-120
Open Access | Times Cited: 1
‘It’s in the game’: FIFA videogames and the misuse of history
Conor Heffernan
Sport in History (2024) Vol. 44, Iss. 4, pp. 590-611
Open Access | Times Cited: 1
Conor Heffernan
Sport in History (2024) Vol. 44, Iss. 4, pp. 590-611
Open Access | Times Cited: 1
Loot boxes as part of a layered platform ecosystem: A multidisciplinary perspective
Maarten Denoo, Pieterjan Declerck, Valerie Verdoodt, et al.
Convergence The International Journal of Research into New Media Technologies (2024)
Closed Access | Times Cited: 1
Maarten Denoo, Pieterjan Declerck, Valerie Verdoodt, et al.
Convergence The International Journal of Research into New Media Technologies (2024)
Closed Access | Times Cited: 1
Framework for Ethically Designed Microtransactions in the Metaverse
Luis Martín Sánchez-Adame, Guillermo Monroy-Rodríguez, Sonia Mendoza, et al.
IEEE Access (2023) Vol. 11, pp. 140687-140700
Open Access | Times Cited: 2
Luis Martín Sánchez-Adame, Guillermo Monroy-Rodríguez, Sonia Mendoza, et al.
IEEE Access (2023) Vol. 11, pp. 140687-140700
Open Access | Times Cited: 2
Structural Game Characteristics and Problematic Gaming
Florian Rehbein, Douglas A. Gentile, Jeroen S. Lemmens, et al.
SUCHT - Zeitschrift für Wissenschaft und Praxis / Journal of Addiction Research and Practice (2024) Vol. 70, Iss. 2, pp. 77-86
Open Access
Florian Rehbein, Douglas A. Gentile, Jeroen S. Lemmens, et al.
SUCHT - Zeitschrift für Wissenschaft und Praxis / Journal of Addiction Research and Practice (2024) Vol. 70, Iss. 2, pp. 77-86
Open Access
Towards definitive categories for online video game money laundering
James Higgs, Stephen Flowerday
Journal of Money Laundering Control (2024) Vol. 27, Iss. 6, pp. 1051-1062
Closed Access
James Higgs, Stephen Flowerday
Journal of Money Laundering Control (2024) Vol. 27, Iss. 6, pp. 1051-1062
Closed Access
Better than Industry Self-Regulation: Compliance of Mobile Games with Newly Adopted and Actively Enforced Loot Box Probability Disclosure Law in South Korea
Leon Y. Xiao, Solip Park
(2024)
Open Access
Leon Y. Xiao, Solip Park
(2024)
Open Access
Beyond Predatory Practices Ethical Game Design and Player Retention in the Gaming Industry
Tobias Bergström, Ulrik Söderström, Thomas Mejtoft
(2024), pp. 1-6
Open Access
Tobias Bergström, Ulrik Söderström, Thomas Mejtoft
(2024), pp. 1-6
Open Access
Longitudinal Bidirectional Relation between Fear of Missing Out and Risky Loot Box Consumption: Evidence for FoMO-Driven Loot Boxes Spiral Hypothesis
Andree Hartanto, K. T. A. Sandeeshwara Kasturiratna
Computers in Human Behavior Reports (2024), pp. 100535-100535
Open Access
Andree Hartanto, K. T. A. Sandeeshwara Kasturiratna
Computers in Human Behavior Reports (2024), pp. 100535-100535
Open Access
The thrill of chance: Psychophysiological responses in loot boxes and simulated slot machines
Francisco J. Sanmartín, Judith Velasco, Fátima Cuadrado, et al.
Computers in Human Behavior Reports (2024) Vol. 16, pp. 100545-100545
Open Access
Francisco J. Sanmartín, Judith Velasco, Fátima Cuadrado, et al.
Computers in Human Behavior Reports (2024) Vol. 16, pp. 100545-100545
Open Access
Towards Definitive Categories for Online Video Game Money Laundering
James Higgs, Stephen Flowerday
(2024)
Closed Access
James Higgs, Stephen Flowerday
(2024)
Closed Access
The use of virtual currencies in microtransactions as a predatory monetization tool
Nenad Tomić, Dušan Aleksić
Megatrend revija (2024) Vol. 21, Iss. 1, pp. 53-68
Open Access
Nenad Tomić, Dušan Aleksić
Megatrend revija (2024) Vol. 21, Iss. 1, pp. 53-68
Open Access
Game Over: An Analysis of How Video Game Loot Boxes and Advertisements Target Children with Potential Solutions
Arnab Ghosh
(2023)
Open Access | Times Cited: 1
Arnab Ghosh
(2023)
Open Access | Times Cited: 1
Loot box gambling addiction risk versus responsible computing: a systematic review
Luiz Felipe Carvalho Duarte, Edison Ishikawa
Journal on Interactive Systems (2023) Vol. 14, Iss. 1, pp. 106-118
Open Access | Times Cited: 1
Luiz Felipe Carvalho Duarte, Edison Ishikawa
Journal on Interactive Systems (2023) Vol. 14, Iss. 1, pp. 106-118
Open Access | Times Cited: 1
Micropayments in games using the FIFA series as an example – fun or e-gambling accessible to children? Discussion around controversy and regulation
Iwona Czerska, Aleksandra Majerska
Scientific Papers of Silesian University of Technology Organization and Management Series (2023) Vol. 2023, Iss. 172
Open Access | Times Cited: 1
Iwona Czerska, Aleksandra Majerska
Scientific Papers of Silesian University of Technology Organization and Management Series (2023) Vol. 2023, Iss. 172
Open Access | Times Cited: 1
Kinder- und Jugendschutz in digitalen Spielen
Max de Baey-Ernsten, Daniel Hajok
Springer eBooks (2023), pp. 279-293
Closed Access | Times Cited: 1
Max de Baey-Ernsten, Daniel Hajok
Springer eBooks (2023), pp. 279-293
Closed Access | Times Cited: 1
Regulation of Video Gaming Loot Boxes: Lessons for South Africa from Abroad
E. van der Westhuizen, Marita Carnelley
Potchefstroom Electronic Law Journal/Potchefstroomse Elektroniese Regsblad (2023) Vol. 26
Open Access
E. van der Westhuizen, Marita Carnelley
Potchefstroom Electronic Law Journal/Potchefstroomse Elektroniese Regsblad (2023) Vol. 26
Open Access
A Ruse by Any Other Name: Comparing Loot Boxes and Collectible Card Games Using Magic Arena
Topias Mattinen, Joseph Macey, Juho Hamari
(2023)
Open Access
Topias Mattinen, Joseph Macey, Juho Hamari
(2023)
Open Access