OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Play or pay to win: Loot boxes and gaming disorder in FIFA ultimate team
Jeroen S. Lemmens
Telematics and Informatics Reports (2022) Vol. 8, pp. 100023-100023
Open Access | Times Cited: 27

Showing 1-25 of 27 citing articles:

Detecting Cybercrime in Online Video Gaming
James Higgs, Stephen Flowerday
(2025)
Closed Access

A conceptual framework for understanding and identifying gamblified experiences
Joseph Macey, Juho Hamari, Martin Adam
Computers in Human Behavior (2023) Vol. 152, pp. 108087-108087
Open Access | Times Cited: 7

Communication Research into the Digital Society

Amsterdam University Press eBooks (2024)
Open Access | Times Cited: 2

Psychometric Properties of the Spanish Motives for Online Gaming Questionnaire in a Sample of College Students
Alexandre Infanti, Carlos Valls-Serrano, Joël Billieux, et al.
The Spanish Journal of Psychology (2024) Vol. 27
Open Access | Times Cited: 1

The interplay between game design and social practice
Kristian Haulund Jensen, Lars Fynbo, Nicolai Nybro Hansen
New Media & Society (2023)
Closed Access | Times Cited: 4

6. The Media Entertainment Success Cycle
Jeroen S. Lemmens
Amsterdam University Press eBooks (2024), pp. 101-120
Open Access | Times Cited: 1

‘It’s in the game’: FIFA videogames and the misuse of history
Conor Heffernan
Sport in History (2024) Vol. 44, Iss. 4, pp. 590-611
Open Access | Times Cited: 1

Loot boxes as part of a layered platform ecosystem: A multidisciplinary perspective
Maarten Denoo, Pieterjan Declerck, Valerie Verdoodt, et al.
Convergence The International Journal of Research into New Media Technologies (2024)
Closed Access | Times Cited: 1

Framework for Ethically Designed Microtransactions in the Metaverse
Luis Martín Sánchez-Adame, Guillermo Monroy-Rodríguez, Sonia Mendoza, et al.
IEEE Access (2023) Vol. 11, pp. 140687-140700
Open Access | Times Cited: 2

Structural Game Characteristics and Problematic Gaming
Florian Rehbein, Douglas A. Gentile, Jeroen S. Lemmens, et al.
SUCHT - Zeitschrift für Wissenschaft und Praxis / Journal of Addiction Research and Practice (2024) Vol. 70, Iss. 2, pp. 77-86
Open Access

Towards definitive categories for online video game money laundering
James Higgs, Stephen Flowerday
Journal of Money Laundering Control (2024) Vol. 27, Iss. 6, pp. 1051-1062
Closed Access

Beyond Predatory Practices Ethical Game Design and Player Retention in the Gaming Industry
Tobias Bergström, Ulrik Söderström, Thomas Mejtoft
(2024), pp. 1-6
Open Access

Longitudinal Bidirectional Relation between Fear of Missing Out and Risky Loot Box Consumption: Evidence for FoMO-Driven Loot Boxes Spiral Hypothesis
Andree Hartanto, K. T. A. Sandeeshwara Kasturiratna
Computers in Human Behavior Reports (2024), pp. 100535-100535
Open Access

The thrill of chance: Psychophysiological responses in loot boxes and simulated slot machines
Francisco J. Sanmartín, Judith Velasco, Fátima Cuadrado, et al.
Computers in Human Behavior Reports (2024) Vol. 16, pp. 100545-100545
Open Access

Towards Definitive Categories for Online Video Game Money Laundering
James Higgs, Stephen Flowerday
(2024)
Closed Access

The use of virtual currencies in microtransactions as a predatory monetization tool
Nenad Tomić, Dušan Aleksić
Megatrend revija (2024) Vol. 21, Iss. 1, pp. 53-68
Open Access

Loot box gambling addiction risk versus responsible computing: a systematic review
Luiz Felipe Carvalho Duarte, Edison Ishikawa
Journal on Interactive Systems (2023) Vol. 14, Iss. 1, pp. 106-118
Open Access | Times Cited: 1

Micropayments in games using the FIFA series as an example – fun or e-gambling accessible to children? Discussion around controversy and regulation
Iwona Czerska, Aleksandra Majerska
Scientific Papers of Silesian University of Technology Organization and Management Series (2023) Vol. 2023, Iss. 172
Open Access | Times Cited: 1

Kinder- und Jugendschutz in digitalen Spielen
Max de Baey-Ernsten, Daniel Hajok
Springer eBooks (2023), pp. 279-293
Closed Access | Times Cited: 1

Regulation of Video Gaming Loot Boxes: Lessons for South Africa from Abroad
E. van der Westhuizen, Marita Carnelley
Potchefstroom Electronic Law Journal/Potchefstroomse Elektroniese Regsblad (2023) Vol. 26
Open Access

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