
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
What drives stickiness in location-based AR games? An examination of flow and satisfaction
Chun-Hsiung Lee, Hsiu‐Sen Chiang, Kuo‐Lun Hsiao
Telematics and Informatics (2018) Vol. 35, Iss. 7, pp. 1958-1970
Closed Access | Times Cited: 77
Chun-Hsiung Lee, Hsiu‐Sen Chiang, Kuo‐Lun Hsiao
Telematics and Informatics (2018) Vol. 35, Iss. 7, pp. 1958-1970
Closed Access | Times Cited: 77
Showing 1-25 of 77 citing articles:
The buffering effect of flow experience on the relationship between overload and social media users’ discontinuance intentions
Jiabao Lin, Lin Shun-zhi, Ofir Turel, et al.
Telematics and Informatics (2020) Vol. 49, pp. 101374-101374
Closed Access | Times Cited: 142
Jiabao Lin, Lin Shun-zhi, Ofir Turel, et al.
Telematics and Informatics (2020) Vol. 49, pp. 101374-101374
Closed Access | Times Cited: 142
The addiction behavior of short-form video app TikTok: The information quality and system quality perspective
Yao Qin, Bahiyah Omar, Alessandro Musetti
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 86
Yao Qin, Bahiyah Omar, Alessandro Musetti
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 86
The role of cognitive absorption in predicting mobile internet users’ continuance intention: An extension of the expectation-confirmation model
Ibrahim Ali Jumaan, Noor Hazarina Hashim, Basheer M. Al‐Ghazali
Technology in Society (2020) Vol. 63, pp. 101355-101355
Closed Access | Times Cited: 78
Ibrahim Ali Jumaan, Noor Hazarina Hashim, Basheer M. Al‐Ghazali
Technology in Society (2020) Vol. 63, pp. 101355-101355
Closed Access | Times Cited: 78
What Drives User Stickiness and Satisfaction in OTT Video Streaming Platforms? A Mixed-Method Exploration
Sridevi Periaiya, Ajith T. Nandukrishna
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 9, pp. 2326-2342
Open Access | Times Cited: 38
Sridevi Periaiya, Ajith T. Nandukrishna
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 9, pp. 2326-2342
Open Access | Times Cited: 38
Shopping in the digital world: How augmented reality mobile applications trigger customer engagement
Kuan‐Yu Lin, Travis K. Huang
Technology in Society (2024) Vol. 77, pp. 102540-102540
Closed Access | Times Cited: 10
Kuan‐Yu Lin, Travis K. Huang
Technology in Society (2024) Vol. 77, pp. 102540-102540
Closed Access | Times Cited: 10
Augmented reality is the new digital banking – AR brand experience impact on brand loyalty
Asad Hassan Butt, Hassan Ahmad, Asif Muzaffar
International Journal of Bank Marketing (2024) Vol. 42, Iss. 2, pp. 156-182
Open Access | Times Cited: 9
Asad Hassan Butt, Hassan Ahmad, Asif Muzaffar
International Journal of Bank Marketing (2024) Vol. 42, Iss. 2, pp. 156-182
Open Access | Times Cited: 9
How vloggers embrace their viewers: Focusing on the roles of para-social interactions and flow experience
Chia‐Lin Hsu
Telematics and Informatics (2020) Vol. 49, pp. 101364-101364
Closed Access | Times Cited: 68
Chia‐Lin Hsu
Telematics and Informatics (2020) Vol. 49, pp. 101364-101364
Closed Access | Times Cited: 68
Impacts of different interactions on viewers’ sense of virtual community: an empirical study of live streaming platform
Dandan He, Zhong Yao, Pengfei Tang, et al.
Behaviour and Information Technology (2022) Vol. 42, Iss. 7, pp. 940-960
Closed Access | Times Cited: 31
Dandan He, Zhong Yao, Pengfei Tang, et al.
Behaviour and Information Technology (2022) Vol. 42, Iss. 7, pp. 940-960
Closed Access | Times Cited: 31
A study of player behavior and motivation to purchase Dota 2 virtual in game items
Ezlika M. Ghazali, Hussam Al Halbusi, Fadi Abdel Muniem Abdel Fattah, et al.
Kybernetes (2022) Vol. 52, Iss. 6, pp. 1937-1961
Closed Access | Times Cited: 29
Ezlika M. Ghazali, Hussam Al Halbusi, Fadi Abdel Muniem Abdel Fattah, et al.
Kybernetes (2022) Vol. 52, Iss. 6, pp. 1937-1961
Closed Access | Times Cited: 29
Investigating Health and Fitness App Users’ Stickiness, WOM, and Continuance Intention Using S-O-R Model: The Moderating Role of Health Consciousness
Mohamed M. Elsotouhy, Mohamed A. Ghonim, Thamir Hamad Alasker, et al.
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 5, pp. 1235-1250
Closed Access | Times Cited: 28
Mohamed M. Elsotouhy, Mohamed A. Ghonim, Thamir Hamad Alasker, et al.
International Journal of Human-Computer Interaction (2022) Vol. 40, Iss. 5, pp. 1235-1250
Closed Access | Times Cited: 28
A virtual gym in your pocket: the influence of augmented reality exercise app characteristics on user’s continuance intention
Yi Sun, Zihao Yuan
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 5
Yi Sun, Zihao Yuan
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 5
How does escapism foster game experience and game use?
Tzu‐Ling Huang, Jin‐Rong Yeh, Gen‐Yih Liao, et al.
Decision Support Systems (2024) Vol. 181, pp. 114207-114207
Closed Access | Times Cited: 5
Tzu‐Ling Huang, Jin‐Rong Yeh, Gen‐Yih Liao, et al.
Decision Support Systems (2024) Vol. 181, pp. 114207-114207
Closed Access | Times Cited: 5
SafeARUnity: Real-Time Image Processing to Enhance Privacy Protection in LBARGs
Tiago Ribeiro, Anabela Marto, Alexandrino Gonçalves, et al.
Communications in computer and information science (2025), pp. 186-200
Closed Access
Tiago Ribeiro, Anabela Marto, Alexandrino Gonçalves, et al.
Communications in computer and information science (2025), pp. 186-200
Closed Access
Impact of gaming habits on motivation to attain gaming goals, perceived price fairness, and online gamer loyalty: Perspective of consistency principle
Gen‐Yih Liao, Fan‐Chen Tseng, T.C.E. Cheng, et al.
Telematics and Informatics (2020) Vol. 49, pp. 101367-101367
Closed Access | Times Cited: 39
Gen‐Yih Liao, Fan‐Chen Tseng, T.C.E. Cheng, et al.
Telematics and Informatics (2020) Vol. 49, pp. 101367-101367
Closed Access | Times Cited: 39
WOW, the make-up AR app is impressive: a comparative study between China and South Korea
Asad Hassan Butt, Hassan Ahmad, Asif Muzaffar, et al.
Journal of Services Marketing (2021) Vol. 36, Iss. 1, pp. 73-88
Open Access | Times Cited: 39
Asad Hassan Butt, Hassan Ahmad, Asif Muzaffar, et al.
Journal of Services Marketing (2021) Vol. 36, Iss. 1, pp. 73-88
Open Access | Times Cited: 39
Systematic literature review on health effects of playing Pokémon Go
Alf Inge Wang
Entertainment Computing (2021) Vol. 38, pp. 100411-100411
Open Access | Times Cited: 37
Alf Inge Wang
Entertainment Computing (2021) Vol. 38, pp. 100411-100411
Open Access | Times Cited: 37
Sustainable Determinants Influencing Habit Formation among Mobile Short-Video Platform Users
Yongrok Choi, Hua Wen, Ming Chen, et al.
Sustainability (2021) Vol. 13, Iss. 6, pp. 3216-3216
Open Access | Times Cited: 37
Yongrok Choi, Hua Wen, Ming Chen, et al.
Sustainability (2021) Vol. 13, Iss. 6, pp. 3216-3216
Open Access | Times Cited: 37
The impact of eye-tracking games as a training case on students' learning interest and continuous learning intention in game design courses: Taking Flappy Bird as an example
Chao Gu, Jiangjie Chen, Jiacheng Lin, et al.
Learning and Motivation (2022) Vol. 78, pp. 101808-101808
Closed Access | Times Cited: 22
Chao Gu, Jiangjie Chen, Jiacheng Lin, et al.
Learning and Motivation (2022) Vol. 78, pp. 101808-101808
Closed Access | Times Cited: 22
Flow Experience Is a Key Factor in the Likelihood of Adolescents’ Problematic TikTok Use: The Moderating Role of Active Parental Mediation
Yao Qin, Alessandro Musetti, Bahiyah Omar
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 3, pp. 2089-2089
Open Access | Times Cited: 15
Yao Qin, Alessandro Musetti, Bahiyah Omar
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 3, pp. 2089-2089
Open Access | Times Cited: 15
Experience Matters: Exploring the Impact of User Experience on Stickiness and Loyalty in OTT Platforms
Ajith T. Nandukrishna, Sridevi Periaiya, Linda Susan Mathew
International Journal of Human-Computer Interaction (2025), pp. 1-15
Closed Access
Ajith T. Nandukrishna, Sridevi Periaiya, Linda Susan Mathew
International Journal of Human-Computer Interaction (2025), pp. 1-15
Closed Access
Holistic augmented reality brand equity (HARBE) model: building customer-based brand equity through augmented reality
Anja Lambrecht, Carsten Baumgarth, Jörg Henseler
Journal of Brand Management (2025)
Open Access
Anja Lambrecht, Carsten Baumgarth, Jörg Henseler
Journal of Brand Management (2025)
Open Access
USERS ACCEPTANCE OF LOCATION-BASED MARKETING APPS IN TOURISM SECTOR: AN EXPLORATORY ANALYSIS
Pedro R. Palos‐Sánchez, José Ramón Saura, Ana Reyes-Menéndez, et al.
DOAJ (DOAJ: Directory of Open Access Journals) (2018)
Closed Access | Times Cited: 41
Pedro R. Palos‐Sánchez, José Ramón Saura, Ana Reyes-Menéndez, et al.
DOAJ (DOAJ: Directory of Open Access Journals) (2018)
Closed Access | Times Cited: 41
Inspection or Play? A Study of How Augmented Reality Technology Can Be Utilized in Advertising
Wan‐Hsiu Sunny Tsai, Shiyun Tian, Ching‐Hua Chuan, et al.
Journal of Interactive Advertising (2020) Vol. 20, Iss. 3, pp. 244-257
Closed Access | Times Cited: 35
Wan‐Hsiu Sunny Tsai, Shiyun Tian, Ching‐Hua Chuan, et al.
Journal of Interactive Advertising (2020) Vol. 20, Iss. 3, pp. 244-257
Closed Access | Times Cited: 35
Understanding Continuance Usage of Mobile Learning Applications: The Moderating Role of Habit
Yi‐Ting Wang, Kuan‐Yu Lin
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 27
Yi‐Ting Wang, Kuan‐Yu Lin
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 27
Understanding How Product Reviews on YouTube Affect Consumers’ Purchase Behaviors in Indonesia: An Exploration Using the Stimulus-Organism-Response Paradigm
Tsun-Yu Huang, Wen-Kuo Chen, Chien‐Wen Chen, et al.
Human Behavior and Emerging Technologies (2022) Vol. 2022, pp. 1-19
Open Access | Times Cited: 19
Tsun-Yu Huang, Wen-Kuo Chen, Chien‐Wen Chen, et al.
Human Behavior and Emerging Technologies (2022) Vol. 2022, pp. 1-19
Open Access | Times Cited: 19