OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Usage of video sharing websites: Drivers and barriers
Jiyoung Cha
Telematics and Informatics (2012) Vol. 31, Iss. 1, pp. 16-26
Closed Access | Times Cited: 51

Showing 1-25 of 51 citing articles:

What is eSports and why do people watch it?
Juho Hamari, Max Sjöblom
Internet Research (2017) Vol. 27, Iss. 2, pp. 211-232
Open Access | Times Cited: 797

Social motivations of live-streaming viewer engagement on Twitch
Zorah Hilvert-Bruce, James T. Neill, Max Sjöblom, et al.
Computers in Human Behavior (2018) Vol. 84, pp. 58-67
Open Access | Times Cited: 680

Why do people watch others play video games? An empirical study on the motivations of Twitch users
Max Sjöblom, Juho Hamari
Computers in Human Behavior (2016) Vol. 75, pp. 985-996
Closed Access | Times Cited: 527

Social media addiction: What is the role of content in YouTube?
Janarthanan Balakrishnan, Mark D. Griffiths
Journal of Behavioral Addictions (2017) Vol. 6, Iss. 3, pp. 364-377
Open Access | Times Cited: 230

Understanding and predicting the motivators of mobile music acceptance – A multi-stage MRA-artificial neural network approach
Jia Jia Sim, Garry Wei–Han Tan, Jessica C. J. Wong, et al.
Telematics and Informatics (2013) Vol. 31, Iss. 4, pp. 569-584
Closed Access | Times Cited: 217

Content structure is king: An empirical study on gratifications, game genres and content type on Twitch
Max Sjöblom, Maria Törhönen, Juho Hamari, et al.
Computers in Human Behavior (2017) Vol. 73, pp. 161-171
Open Access | Times Cited: 195

Virus tinged? Exploring the facets of virtual reality use in tourism as a result of the COVID-19 pandemic
Andreea Fortuna Șchiopu, Remus Ion Hornoiu, Ana Mihaela Pădurean, et al.
Telematics and Informatics (2021) Vol. 60, pp. 101575-101575
Open Access | Times Cited: 119

Health anxiety in the digital age: An exploration of psychological determinants of online health information seeking
Carolyn Lagoe, David Atkin
Computers in Human Behavior (2015) Vol. 52, pp. 484-491
Closed Access | Times Cited: 149

YouTube stickiness: the needs, personal, and environmental perspective
Hsiu‐Sen Chiang, Kuo‐Lun Hsiao
Internet Research (2015) Vol. 25, Iss. 1, pp. 85-106
Closed Access | Times Cited: 147

Assessing web sites quality: A systematic literature review by text and association rules mining
Rim Rekik, Ilhem Kallel, Jorge Casillas, et al.
International Journal of Information Management (2017) Vol. 38, Iss. 1, pp. 201-216
Closed Access | Times Cited: 86

Investigating cross-national heterogeneity in the adoption of online hotel reviews
Julian K. Ayeh, Norman Au, Rob Law
International Journal of Hospitality Management (2016) Vol. 55, pp. 142-153
Open Access | Times Cited: 71

The future of online social networks (OSN): A measurement analysis using social media tools and application
Janice Penni
Telematics and Informatics (2016) Vol. 34, Iss. 5, pp. 498-517
Closed Access | Times Cited: 71

Temporal Certainty and Skippable In-Stream Commercials: Effects of Ad Length, Timer, and Skip-ad Button on Irritation and Skipping Behavior
Yongwoog Andrew Jeon, Hyunsang Son, Arnold Chung, et al.
Journal of Interactive Marketing (2019) Vol. 47, Iss. 1, pp. 144-158
Closed Access | Times Cited: 71

The Consumer Acceptance of Smart Product-Service Systems in Sharing Economy: The Effects of Perceived Interactivity and Particularity
Dong Lu, Ivan Ka Wai Lai, Yide Liu
Sustainability (2019) Vol. 11, Iss. 3, pp. 928-928
Open Access | Times Cited: 59

User behaviors analysis on OTT platform with an integration of technology acceptance model
Chyoug-Hwa Chen, I-Fei Chen, Ruey‐Chyn Tsaur, et al.
Quality & Quantity (2023) Vol. 57, Iss. 6, pp. 5673-5691
Closed Access | Times Cited: 13

Why Do People Watch Others Play Video Games? An Empirical Study on the Motivations of Twitch Users
Max Sjöblom, Juho Hamari
SSRN Electronic Journal (2016)
Closed Access | Times Cited: 41

Media Literacy, Scientific Literacy, and Science Videos on the Internet
Sonny Rosenthal
Frontiers in Communication (2020) Vol. 5
Open Access | Times Cited: 35

New members’ online socialization in online communities: The effects of content quality and feedback on new members’ content-sharing intentions
Sungwook Lee, Do-Hyung Park, Ingoo Han
Computers in Human Behavior (2013) Vol. 30, pp. 344-354
Closed Access | Times Cited: 42

A new flow of Location Based Service mobile games: Non-stickiness on Pokémon Go
Chiao-Shan Chen, Hsi‐Peng Lu, Tainyi Luor
Computers in Human Behavior (2018) Vol. 89, pp. 182-190
Closed Access | Times Cited: 33

What Is eSports and Why Do People Watch It?
Juho Hamari, Max Sjöblom
SSRN Electronic Journal (2017)
Open Access | Times Cited: 29

Factors influencing the low usage of smart TV services by the terminal buyers in Korea
Jong-Hyun Park, Moon-Koo Kim
Telematics and Informatics (2016) Vol. 33, Iss. 4, pp. 1130-1140
Closed Access | Times Cited: 28

Symmetric and asymmetric modeling to examine individuals’ intention to follow fitness YouTube channels: an integrated perspective of the UTAUT2 and UGT
Weisheng Chiu, Doyeon Won, Jung-Sup Bae
International Journal of Sports Marketing and Sponsorship (2024) Vol. 25, Iss. 4, pp. 777-801
Closed Access | Times Cited: 2

Investigating the determinants of low adoption of tablet PCs in Korean firms: Effects of value perception and alternative attractiveness
Moon-Koo Kim, Changlim Joo, Jonghyun Park
Telematics and Informatics (2017) Vol. 34, Iss. 8, pp. 1557-1571
Closed Access | Times Cited: 22

Examining the Use, Perception, and Motivation of Cord-Cutting: A Consumer Segment Approach
Hun Kim, Sylvia M. Chan‐Olmsted, Kyung-Ho Hwang, et al.
Journalism & Mass Communication Quarterly (2020) Vol. 98, Iss. 1, pp. 126-147
Closed Access | Times Cited: 20

Towards viral systems thinking: a cross-cultural study of sustainable tourism ads
Wided Batat, Sonja Prentovic
Kybernetes (2014) Vol. 43, Iss. 3/4, pp. 529-546
Closed Access | Times Cited: 19

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