
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Virtual reality geographical interactive scene semantics research for immersive geography learning
Zhihan Lv, Xiaoming Li, Wenbin Li
Neurocomputing (2017) Vol. 254, pp. 71-78
Closed Access | Times Cited: 144
Zhihan Lv, Xiaoming Li, Wenbin Li
Neurocomputing (2017) Vol. 254, pp. 71-78
Closed Access | Times Cited: 144
Showing 1-25 of 144 citing articles:
Virtual Reality and Its Applications in Education: Survey
Dorota Kamińska, Tomasz Sapiński, S. Wiak, et al.
Information (2019) Vol. 10, Iss. 10, pp. 318-318
Open Access | Times Cited: 358
Dorota Kamińska, Tomasz Sapiński, S. Wiak, et al.
Information (2019) Vol. 10, Iss. 10, pp. 318-318
Open Access | Times Cited: 358
Systematic literature review and bibliometric analysis on virtual reality and education
Mario Rojas Sánchez, Pedro R. Palos‐Sánchez, José Antonio Folgado-Fernández
Education and Information Technologies (2022) Vol. 28, Iss. 1, pp. 155-192
Open Access | Times Cited: 313
Mario Rojas Sánchez, Pedro R. Palos‐Sánchez, José Antonio Folgado-Fernández
Education and Information Technologies (2022) Vol. 28, Iss. 1, pp. 155-192
Open Access | Times Cited: 313
Effects of an immersive virtual reality‐based classroom on students’ learning performance in science lessons
Ruixue Liu, Lei Wang, Lei Jing, et al.
British Journal of Educational Technology (2020) Vol. 51, Iss. 6, pp. 2034-2049
Closed Access | Times Cited: 196
Ruixue Liu, Lei Wang, Lei Jing, et al.
British Journal of Educational Technology (2020) Vol. 51, Iss. 6, pp. 2034-2049
Closed Access | Times Cited: 196
Measurement framework for assessing disruptive innovations
Jianfeng Guo, Jiaofeng Pan, Jianxin Guo, et al.
Technological Forecasting and Social Change (2018) Vol. 139, pp. 250-265
Open Access | Times Cited: 120
Jianfeng Guo, Jiaofeng Pan, Jianxin Guo, et al.
Technological Forecasting and Social Change (2018) Vol. 139, pp. 250-265
Open Access | Times Cited: 120
An Immersive Context Teaching Method for College English Based on Artificial Intelligence and Machine Learning in Virtual Reality Technology
Ma Li
Mobile Information Systems (2021) Vol. 2021, pp. 1-7
Open Access | Times Cited: 90
Ma Li
Mobile Information Systems (2021) Vol. 2021, pp. 1-7
Open Access | Times Cited: 90
Aplicación de los metaversos y la realidad virtual en la enseñanza
Jhonier David Anacona Ortiz, Edwin Eduardo Millán Rojas, Carlos Alberto Gómez Cano
Entre ciencia e ingeniería (2019) Vol. 13, Iss. 25, pp. 59-67
Open Access | Times Cited: 62
Jhonier David Anacona Ortiz, Edwin Eduardo Millán Rojas, Carlos Alberto Gómez Cano
Entre ciencia e ingeniería (2019) Vol. 13, Iss. 25, pp. 59-67
Open Access | Times Cited: 62
Efficiency Analysis of Machine Learning Intelligent Investment Based on K-Means Algorithm
Liang Li, Jia Wang, Xuetao Li
IEEE Access (2020) Vol. 8, pp. 147463-147470
Open Access | Times Cited: 57
Liang Li, Jia Wang, Xuetao Li
IEEE Access (2020) Vol. 8, pp. 147463-147470
Open Access | Times Cited: 57
Understanding the pedagogical potential of Interactive Spherical Video-based Virtual Reality from the teachers’ perspective through the ACE framework
Jie Geng, Ching Sing Chai, Morris Siu‐Yung Jong, et al.
Interactive Learning Environments (2019) Vol. 29, Iss. 4, pp. 618-633
Closed Access | Times Cited: 56
Jie Geng, Ching Sing Chai, Morris Siu‐Yung Jong, et al.
Interactive Learning Environments (2019) Vol. 29, Iss. 4, pp. 618-633
Closed Access | Times Cited: 56
Comprehensive systematic review on virtual reality for cultural heritage practices: coherent taxonomy and motivations
Hwei Teeng Chong, Chen Kim Lim, Ahmad Rafi, et al.
Multimedia Systems (2021) Vol. 28, Iss. 3, pp. 711-726
Closed Access | Times Cited: 44
Hwei Teeng Chong, Chen Kim Lim, Ahmad Rafi, et al.
Multimedia Systems (2021) Vol. 28, Iss. 3, pp. 711-726
Closed Access | Times Cited: 44
Innovation of Digital Multimedia VR Technology in Music Education Curriculum in Colleges and Universities
Hong Xiao
Scientific Programming (2022) Vol. 2022, pp. 1-9
Open Access | Times Cited: 30
Hong Xiao
Scientific Programming (2022) Vol. 2022, pp. 1-9
Open Access | Times Cited: 30
Research on the Application of Virtual Animation Interaction Technology in Product Model Construction and Design
Xiaocheng Zhou
Art and Performance Letters (2023) Vol. 4, Iss. 10
Open Access | Times Cited: 20
Xiaocheng Zhou
Art and Performance Letters (2023) Vol. 4, Iss. 10
Open Access | Times Cited: 20
Hybrid RMDL-CNN for speech recognition from unclear speech signal
Raja Bhargava, N. Arivazhagan, Kunchala Suresh Babu
International Journal of Speech Technology (2025)
Closed Access
Raja Bhargava, N. Arivazhagan, Kunchala Suresh Babu
International Journal of Speech Technology (2025)
Closed Access
The Investigation of Mobile Virtual Reality Application Instructional Content in Geography Education: Academic Achievement, Presence, and Student Interaction
Durmuş Özdemir, Faruk Öztürk
International Journal of Human-Computer Interaction (2022) Vol. 38, Iss. 16, pp. 1487-1503
Closed Access | Times Cited: 27
Durmuş Özdemir, Faruk Öztürk
International Journal of Human-Computer Interaction (2022) Vol. 38, Iss. 16, pp. 1487-1503
Closed Access | Times Cited: 27
Virtual Reality Human–Computer Interactive English Education Experience System Based on Mobile Terminal
Chen Shan, Jiayi Wang
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 13, pp. 3560-3569
Closed Access | Times Cited: 15
Chen Shan, Jiayi Wang
International Journal of Human-Computer Interaction (2023) Vol. 40, Iss. 13, pp. 3560-3569
Closed Access | Times Cited: 15
Intangible Cultural Heritage High-Definition Digital Mobile Display Technology Based on VR Virtual Visualization
Rongdong Xie
Mobile Information Systems (2021) Vol. 2021, pp. 1-11
Open Access | Times Cited: 27
Rongdong Xie
Mobile Information Systems (2021) Vol. 2021, pp. 1-11
Open Access | Times Cited: 27
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS VIRTUAL REALITY UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK SEKOLAH DASAR
Mardiki Supriadi, L.Virginayoga Hignasari
KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer) (2019) Vol. 3, Iss. 1
Open Access | Times Cited: 31
Mardiki Supriadi, L.Virginayoga Hignasari
KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer) (2019) Vol. 3, Iss. 1
Open Access | Times Cited: 31
Application of VR in the Experimental Teaching of Animation Art
Xi Deng, Jieqing Lei, Mobai Chen
Mobile Information Systems (2021) Vol. 2021, pp. 1-7
Open Access | Times Cited: 23
Xi Deng, Jieqing Lei, Mobai Chen
Mobile Information Systems (2021) Vol. 2021, pp. 1-7
Open Access | Times Cited: 23
Light Field Visualization for Training and Education: A Review
Mary Guindy, Peter A. Kara
Electronics (2024) Vol. 13, Iss. 5, pp. 876-876
Open Access | Times Cited: 3
Mary Guindy, Peter A. Kara
Electronics (2024) Vol. 13, Iss. 5, pp. 876-876
Open Access | Times Cited: 3
[Retracted] Green Space Planning and Landscape Sustainable Design in Smart Cities considering Public Green Space Demands of Different Formats
Juan Shan, Zhuo Huang, Sibo Chen, et al.
Complexity (2021) Vol. 2021, Iss. 1
Open Access | Times Cited: 22
Juan Shan, Zhuo Huang, Sibo Chen, et al.
Complexity (2021) Vol. 2021, Iss. 1
Open Access | Times Cited: 22
Application of Artificial Intelligence Technology in Cross-Cultural Communication of Intangible Cultural Heritage
Jiankun Zhang, Yanhui Jing
Mathematical Problems in Engineering (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 14
Jiankun Zhang, Yanhui Jing
Mathematical Problems in Engineering (2022) Vol. 2022, pp. 1-12
Open Access | Times Cited: 14
Design of Virtual Reality Zoos Through Internet of Things (IoT) for Student Learning about Wild Animals
Fatma Sukmawati, Eka Budhi Santosa, Triana Rejekiningsih
Revue d intelligence artificielle (2023) Vol. 37, Iss. 2, pp. 483-492
Open Access | Times Cited: 8
Fatma Sukmawati, Eka Budhi Santosa, Triana Rejekiningsih
Revue d intelligence artificielle (2023) Vol. 37, Iss. 2, pp. 483-492
Open Access | Times Cited: 8
Football players’ strength training method using image processing based on machine learning
Xiaoxiang Cao, Xiaodong Zhao, Huan Tang, et al.
PLoS ONE (2023) Vol. 18, Iss. 6, pp. e0287433-e0287433
Open Access | Times Cited: 8
Xiaoxiang Cao, Xiaodong Zhao, Huan Tang, et al.
PLoS ONE (2023) Vol. 18, Iss. 6, pp. e0287433-e0287433
Open Access | Times Cited: 8
Personalized Movie Recommendation Method Based on Deep Learning
Jingdong Liu, Won‐Ho Choi, Jun Liu
Mathematical Problems in Engineering (2021) Vol. 2021, pp. 1-12
Open Access | Times Cited: 19
Jingdong Liu, Won‐Ho Choi, Jun Liu
Mathematical Problems in Engineering (2021) Vol. 2021, pp. 1-12
Open Access | Times Cited: 19
The Impact of Risk-Aware Consumer Trust on CB E-Commerce Platforms and Purchase Intention
Yi Sun, Yunrong Li
Journal of Global Information Management (2021) Vol. 30, Iss. 3, pp. 1-13
Open Access | Times Cited: 19
Yi Sun, Yunrong Li
Journal of Global Information Management (2021) Vol. 30, Iss. 3, pp. 1-13
Open Access | Times Cited: 19
Computer 5G Virtual Reality Environment 3D Clothing Design
Huabai Liu
Mobile Information Systems (2022) Vol. 2022, pp. 1-17
Open Access | Times Cited: 13
Huabai Liu
Mobile Information Systems (2022) Vol. 2022, pp. 1-17
Open Access | Times Cited: 13