OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Game on! How gamified loyalty programs boost customer engagement value
Linda D. Hollebeek, Kallol Das, Yupal Shukla
International Journal of Information Management (2021) Vol. 61, pp. 102308-102308
Closed Access | Times Cited: 74

Showing 1-25 of 74 citing articles:

Past, present, and future of customer engagement
Weng Marc Lim, Tareq Rasul, Satish Kumar, et al.
Journal of Business Research (2021) Vol. 140, pp. 439-458
Open Access | Times Cited: 325

Fifteen years of customer engagement research: a bibliometric and network analysis
Linda D. Hollebeek, Tripti Sharma, Ritesh Pandey, et al.
Journal of Product & Brand Management (2021) Vol. 31, Iss. 2, pp. 293-309
Open Access | Times Cited: 127

How gamification drives consumer citizenship behaviour: The role of perceived gamification affordances
Jiahong Xu, Helen S. Du, Kathy Ning Shen, et al.
International Journal of Information Management (2022) Vol. 64, pp. 102477-102477
Closed Access | Times Cited: 88

Gamification of cooperation: A framework, literature review and future research agenda
Marc Riar, Benedikt Morschheuser, Rüdiger Zarnekow, et al.
International Journal of Information Management (2022) Vol. 67, pp. 102549-102549
Closed Access | Times Cited: 59

Moving the stakeholder journey forward
Linda D. Hollebeek, Vikas Kumar, Rajendra K. Srivastava, et al.
Journal of the Academy of Marketing Science (2022) Vol. 51, Iss. 1, pp. 23-49
Open Access | Times Cited: 41

Game on! A state-of-the-art overview of doing business with gamification
Wamika Sharma, Weng Marc Lim, Satish Kumar, et al.
Technological Forecasting and Social Change (2023) Vol. 198, pp. 122988-122988
Open Access | Times Cited: 37

Towards a Cashless Society: The Effects of Perceived Convenience and Security on Gamified Mobile Payment Platform Adoption
P. C. Lai, Ewilly Jie Ying Liew
AJIS. Australasian journal of information systems/AJIS. Australian journal of information systems/Australian journal of information systems (2021) Vol. 25
Open Access | Times Cited: 49

To stream or not to stream? Exploring factors influencing impulsive consumption through gastronomy livestreaming
Cheng Yu, Jun‐Hwa Cheah, Yide Liu
International Journal of Contemporary Hospitality Management (2022) Vol. 34, Iss. 9, pp. 3394-3416
Open Access | Times Cited: 37

Gamification of mobile money payment for generating customer value in emerging economies: The social impact theory perspective
Michael D. Dzandu, Charles Hanu, Hayford Amegbe
Technological Forecasting and Social Change (2022) Vol. 185, pp. 122049-122049
Open Access | Times Cited: 37

Assessing the relationship between gamified advertising and in-app purchases: a consumers’ benefits-based perspective
Riccardo Rialti, Raffaele Filieri, Lamberto Zollo, et al.
International Journal of Advertising (2022) Vol. 41, Iss. 5, pp. 868-891
Open Access | Times Cited: 35

Stakeholder engagement and business model innovation value
Linda D. Hollebeek, Sigitas Urbonavičius, Valdimar Sigurðsson, et al.
Service Industries Journal (2022) Vol. 42, Iss. 1-2, pp. 42-58
Open Access | Times Cited: 29

How gamifying AI shapes customer motivation, engagement, and purchase behavior
Maher Georges Elmashhara, Roberta De Cicco, Susana Costa e Silva, et al.
Psychology and Marketing (2023) Vol. 41, Iss. 1, pp. 134-150
Open Access | Times Cited: 21

Why switch? The role of customer variety-seeking and engagement in driving service switching intention
Choukri Menidjel, Linda D. Hollebeek, Sigitas Urbonavičius, et al.
Journal of Services Marketing (2023) Vol. 37, Iss. 5, pp. 592-605
Closed Access | Times Cited: 20

A gamified approach for improving the learning performance of K-6 students using Easter eggs
Yazdan Takbiri, Azam Bastanfard, Amineh Amini
Multimedia Tools and Applications (2023) Vol. 82, Iss. 13, pp. 20683-20701
Open Access | Times Cited: 19

Digital customer engagement: A systematic literature review and research agenda
Ritu Srivastava, Parul Gupta, Harish Kumar, et al.
Australian Journal of Management (2023), pp. 031289622311770-031289622311770
Closed Access | Times Cited: 18

Trends and Applications of Gamification in E-Commerce: A Systematic Literature Review
Muhamad Adhytia Wana Putra Rahmadhan, Dana Indra Sensuse, Ryan Randy Suryono, et al.
Journal of Information Systems Engineering and Business Intelligence (2023) Vol. 9, Iss. 1, pp. 28-37
Open Access | Times Cited: 17

The impact of corporate social responsibility on consumer brand engagement and purchase intention at fashion retailers
Pedro Cuesta Valiño, Pablo Gutiérrez Rodríguez, Blanca García Henche, et al.
Psychology and Marketing (2023) Vol. 41, Iss. 3, pp. 649-664
Open Access | Times Cited: 15

Creatability, achievability, and immersibility: New game design elements that increase online game usage
Ching‐I Teng, Tzu-Ling Huang, Guanling Huang, et al.
International Journal of Information Management (2023) Vol. 75, pp. 102732-102732
Open Access | Times Cited: 14

Gamification for consumer loyalty: An exploration of unobserved heterogeneity in gamified esports social live streaming
Tyreal Yizhou Qian, Bo Yu, Robbie Matz, et al.
Telematics and Informatics (2023) Vol. 85, pp. 102062-102062
Open Access | Times Cited: 13

Beyond the Big Five: The effect of machiavellian, narcissistic, and psychopathic personality traits on stakeholder engagement
Linda D. Hollebeek, David E. Sprott, Sigitas Urbonavičius, et al.
Psychology and Marketing (2022) Vol. 39, Iss. 6, pp. 1230-1243
Open Access | Times Cited: 21

Consumer brand engagement concept and measurement: Toward a refined approach
Carlos Eduardo Lourenço, Joseph F. Hair, Felipe Zambaldi, et al.
Journal of Retailing and Consumer Services (2022) Vol. 68, pp. 103053-103053
Closed Access | Times Cited: 20

How strategic, offensive, and defensive engagement impact gamers’ need satisfaction, loyalty, and game usage
Ching‐I Teng, Tzu‐Ling Huang, Zhuo-Han Yang, et al.
International Journal of Information Management (2022) Vol. 66, pp. 102515-102515
Closed Access | Times Cited: 19

Influences of Gamification on Repurchase Intention and Intrinsic Motivations in Egyptian Hotels and Travel Agencies: The Mediating Role of Customer Engagement
Sayed Darwish Elgarhy, Wael Mohamed Abdel Naby Abdel Rahieem, Mostafa Abdulmawla
Journal of Quality Assurance in Hospitality & Tourism (2023) Vol. 25, Iss. 2, pp. 397-419
Closed Access | Times Cited: 12

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