OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Designing gamified interactions with self-service technology at restaurants
Wangoo Lee, Lu Lu
International Journal of Hospitality Management (2023) Vol. 113, pp. 103503-103503
Closed Access | Times Cited: 8

Showing 8 citing articles:

Consumers' continuance intention towards metaverse-based virtual stores: A multi-study perspective
Debarun Chakraborty, Aruna Polisetty, Nripendra P. Rana
Technological Forecasting and Social Change (2024) Vol. 203, pp. 123405-123405
Closed Access | Times Cited: 30

Unlocking the power of gamification: Alleviating reward-sensitivity in promotional interactions
Wangoo Lee, Lu Lu, Xiang Li
International Journal of Hospitality Management (2024) Vol. 119, pp. 103717-103717
Closed Access | Times Cited: 3

The impact of gamified loyalty programmes on customer engagement behaviours. A hotel industry application
Rafael Bravo, Sara Catalán, José Miguel Pina Pérez
Journal of Hospitality and Tourism Technology (2023) Vol. 14, Iss. 5, pp. 925-940
Open Access | Times Cited: 7

How Gamified Interactions Drive Users’ Green Value Co-Creation Behaviors: An Empirical Study from China
Xinyuan Lu, F T Ren, Xuelin Wang, et al.
Sustainability (2024) Vol. 16, Iss. 9, pp. 3512-3512
Open Access | Times Cited: 1

A Review of Self-Service Technology Adoption in the Tourism and Hospitality Industry
Surabhi Gore
Emerald Publishing Limited eBooks (2024), pp. 117-135
Closed Access | Times Cited: 1

Game On: Enhancing Customer Engagement Through Influencers’ Gamified Messages
Payal S. Kapoor, M.S. Balaji, Moutusy Maity
Journal of Travel Research (2024)
Closed Access | Times Cited: 1

Exploring Virtual Proximity in Sensory Food Experience
Ernesto Filgueiras, Eulerson Rodrigues, João Valente, et al.
Lecture notes in computer science (2024), pp. 61-78
Closed Access

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