OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Design of a Hybrid Brain-Computer Interface and Virtual Reality System for Post-Stroke Rehabilitation
Mengjie Huang, Yuting Zheng, Jingjing Zhang, et al.
IFAC-PapersOnLine (2020) Vol. 53, Iss. 2, pp. 16010-16015
Open Access | Times Cited: 19

Showing 19 citing articles:

Deep Common Spatial Pattern based Motor Imagery Classification with Improved Objective Function
Nanxi Yu, Rui Yang, Mengjie Huang
International Journal of Network Dynamics and Intelligence (2022), pp. 73-84
Open Access | Times Cited: 62

Survey of Movement Reproduction in Immersive Virtual Rehabilitation
Liu Wang, Mengjie Huang, Rui Yang, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 4, pp. 2184-2202
Open Access | Times Cited: 41

An Unsupervised Deep-Transfer-Learning-Based Motor Imagery EEG Classification Scheme for Brain–Computer Interface
Xuying Wang, Rui Yang, Mengjie Huang
Sensors (2022) Vol. 22, Iss. 6, pp. 2241-2241
Open Access | Times Cited: 22

An effective PO-RSNN and FZCIS based diabetes prediction and stroke analysis in the metaverse environment
M. Karpagam, S. Sarumathi, Anuj Maheshwari, et al.
Scientific Reports (2025) Vol. 15, Iss. 1
Open Access

EEG fading data classification based on improved manifold learning with adaptive neighborhood selection
Zitong Wan, Rui Yang, Mengjie Huang, et al.
Neurocomputing (2021) Vol. 482, pp. 186-196
Closed Access | Times Cited: 26

Influence of Hand Representation Design on Presence and Embodiment in Virtual Environment
Jingjing Zhang, Mengjie Huang, Lixiang Zhao, et al.
(2020), pp. 364-367
Closed Access | Times Cited: 13

Movement Modulation in Virtual Rehabilitation: Its Influence on Agency and Motor Performance
Liu Wang, Mengjie Huang, Yiqi Wang, et al.
(2021)
Closed Access | Times Cited: 12

Examining the Relationship Between Innovative Product Design, Cognitive Ergonomics, and the Effectiveness of Entity Design-system: Focusing on the Environment of Big Data-driven Interface
Jianhai Shi, Irwan Syah Md Yusof, Mohd Faiz Yahaya
Journal of Information Systems Engineering & Management (2024) Vol. 9, Iss. 3, pp. 29049-29049
Open Access | Times Cited: 1

Subband Cascaded CSP-Based Deep Transfer Learning for Cross-Subject Lower Limb Motor Imagery Classification
M. S. Wei, Rui Yang, Mengjie Huang, et al.
IEEE Transactions on Cognitive and Developmental Systems (2023) Vol. 16, Iss. 3, pp. 1172-1185
Open Access | Times Cited: 3

Impact of Physical Tool Designs on User Embodiment of Tools in Virtual Reality
Jingjing Zhang, Chuanzhi Su, Mengjie Huang, et al.
(2023) Vol. 21, pp. 233-238
Closed Access | Times Cited: 2

How Virtual Body Continuity with Different Hand Representations Influence on User Perceptions and Task Performance
Jingjing Zhang, Mengjie Huang, Xiaohang Tang, et al.
(2022), pp. 1-5
Closed Access | Times Cited: 3

Decoding Lower Limb Movement Speed: Unraveling the Disparities Between Motor Imagery and Relaxation
Yuqing Chen, Mengjie Huang, Su Wang, et al.
Frontiers in artificial intelligence and applications (2024)
Open Access

Design and Implementation of a Teaching System for Basic Sports Rehabilitation Courses Based on Android Platform
Xiaoyan Han, Chunyu Liu
International Journal of Computational Intelligence Systems (2023) Vol. 16, Iss. 1
Open Access | Times Cited: 1

Immersive innovations: an examination of the efficacy and evolution of virtual reality in human movement training
Yi Deng, Zhiguo Wang, Lin Dong, et al.
Robotic Intelligence and Automation (2023) Vol. 43, Iss. 5, pp. 551-566
Closed Access | Times Cited: 1

An integrated BCI-VR system design with game for motor imagery
Shuyu Chen, Mengjie Huang, Yuting Zheng, et al.
(2023), pp. 96-96
Closed Access | Times Cited: 1

Thermal Sensation with Microheater for Virtual Reality Applications: Preliminary Results
Y. Bakha, Sidi Mohammed Merah, Samir Benbelkacem, et al.
(2023), pp. 1-5
Closed Access | Times Cited: 1

Design of an Auxiliary Device for Home-based Stroke Rehabilitation
Shuhao Zhang, Mengjie Huang, Liu Wang, et al.
2021 IEEE 3rd Global Conference on Life Sciences and Technologies (LifeTech) (2021), pp. 135-138
Closed Access | Times Cited: 3

What Design Choices are Effective in Inducing Fear and Tension in First-Person PC Horror Games?
Kai-Lun Liao, Mengjie Huang, Rui Yang
(2022)
Closed Access | Times Cited: 1

EEG error-related potentials elicited by user-initiated errors at different levels of game difficulty
Yuting Zheng, Mengjie Huang, Rui Yang
(2022) Vol. 53, pp. 1-6
Closed Access | Times Cited: 1

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