
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A systematic review on the impacts of game-based learning on argumentation skills
Omid Noroozi, Hojjat Dehghanzadeh, Ebrahim Talaee
Entertainment Computing (2020) Vol. 35, pp. 100369-100369
Closed Access | Times Cited: 110
Omid Noroozi, Hojjat Dehghanzadeh, Ebrahim Talaee
Entertainment Computing (2020) Vol. 35, pp. 100369-100369
Closed Access | Times Cited: 110
Showing 1-25 of 110 citing articles:
Serious games in science education: a systematic literature
Mohib Ullah, Sareer Ul Amin, Muhammad Munsif, et al.
Virtual Reality & Intelligent Hardware (2022) Vol. 4, Iss. 3, pp. 189-209
Open Access | Times Cited: 70
Mohib Ullah, Sareer Ul Amin, Muhammad Munsif, et al.
Virtual Reality & Intelligent Hardware (2022) Vol. 4, Iss. 3, pp. 189-209
Open Access | Times Cited: 70
Effects of chatbot-assisted in-class debates on students’ argumentation skills and task motivation
Kai Guo, Yuchun Zhong, Danling Li, et al.
Computers & Education (2023) Vol. 203, pp. 104862-104862
Closed Access | Times Cited: 61
Kai Guo, Yuchun Zhong, Danling Li, et al.
Computers & Education (2023) Vol. 203, pp. 104862-104862
Closed Access | Times Cited: 61
Educational technology: Exploring the convergence of technology and pedagogy through mobility, interactivity, AI, and learning tools
Ashraf Alam, Atasi Mohanty
Cogent Engineering (2023) Vol. 10, Iss. 2
Open Access | Times Cited: 49
Ashraf Alam, Atasi Mohanty
Cogent Engineering (2023) Vol. 10, Iss. 2
Open Access | Times Cited: 49
Using gamification to support learning in K‐12 education: A systematic literature review
Hojjat Dehghanzadeh, Mohammadreza Farrokhnia, Hossein Dehghanzadeh, et al.
British Journal of Educational Technology (2023) Vol. 55, Iss. 1, pp. 34-70
Closed Access | Times Cited: 48
Hojjat Dehghanzadeh, Mohammadreza Farrokhnia, Hossein Dehghanzadeh, et al.
British Journal of Educational Technology (2023) Vol. 55, Iss. 1, pp. 34-70
Closed Access | Times Cited: 48
Active learning and education 4.0 for complex thinking training: analysis of two case studies in open education
Azeneth Patiño, María Soledad, Mariana Buenestado Fernández
Smart Learning Environments (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 44
Azeneth Patiño, María Soledad, Mariana Buenestado Fernández
Smart Learning Environments (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 44
The Power of Play: Investigating the Effects of Gamification on Motivation and Engagement in Physics Classroom
Marija Gaurina, Anna Alajbeg, Ivana Weber
Education Sciences (2025) Vol. 15, Iss. 1, pp. 104-104
Open Access | Times Cited: 1
Marija Gaurina, Anna Alajbeg, Ivana Weber
Education Sciences (2025) Vol. 15, Iss. 1, pp. 104-104
Open Access | Times Cited: 1
Effects of Game-Based Learning on Students’ Critical Thinking: A Meta-Analysis
Weijie Mao, Yunhuo Cui, Ming Ming Chiu, et al.
Journal of Educational Computing Research (2021) Vol. 59, Iss. 8, pp. 1682-1708
Closed Access | Times Cited: 79
Weijie Mao, Yunhuo Cui, Ming Ming Chiu, et al.
Journal of Educational Computing Research (2021) Vol. 59, Iss. 8, pp. 1682-1708
Closed Access | Times Cited: 79
Digital game-based learning in K-12 mathematics education: a systematic literature review
Mahmood H. Hussein, Siew Hock Ow, Monther M. Elaish, et al.
Education and Information Technologies (2021) Vol. 27, Iss. 2, pp. 2859-2891
Closed Access | Times Cited: 66
Mahmood H. Hussein, Siew Hock Ow, Monther M. Elaish, et al.
Education and Information Technologies (2021) Vol. 27, Iss. 2, pp. 2859-2891
Closed Access | Times Cited: 66
Game-based learning in computer science education: a scoping literature review
Maja Videnovik, Tone Vold, Linda Vibeke Kiønig, et al.
International Journal of STEM Education (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 30
Maja Videnovik, Tone Vold, Linda Vibeke Kiønig, et al.
International Journal of STEM Education (2023) Vol. 10, Iss. 1
Open Access | Times Cited: 30
Learning analytics for online game-Based learning: a systematic literature review
Seyyed Kazem Banihashem, Hojjat Dehghanzadeh, Douglas B. Clark, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 12, pp. 2689-2716
Open Access | Times Cited: 24
Seyyed Kazem Banihashem, Hojjat Dehghanzadeh, Douglas B. Clark, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 12, pp. 2689-2716
Open Access | Times Cited: 24
Influence of Game-Based Learning in Mathematics Education on Students’ Affective Domain: A Systematic Review
Peter Vankúš
Mathematics (2021) Vol. 9, Iss. 9, pp. 986-986
Open Access | Times Cited: 52
Peter Vankúš
Mathematics (2021) Vol. 9, Iss. 9, pp. 986-986
Open Access | Times Cited: 52
Effects of online whiteboard-based collaborative argumentation scaffolds on group-level cognitive regulations, written argument skills and regulation patterns
Xiaoli Zheng, Jun Huang, Xiao-Han Xia, et al.
Computers & Education (2023) Vol. 207, pp. 104920-104920
Closed Access | Times Cited: 16
Xiaoli Zheng, Jun Huang, Xiao-Han Xia, et al.
Computers & Education (2023) Vol. 207, pp. 104920-104920
Closed Access | Times Cited: 16
Recent developments in using digital technology in mathematics education
Johann Engelbrecht, Marcelo C. Borba
ZDM (2023) Vol. 56, Iss. 2, pp. 281-292
Open Access | Times Cited: 16
Johann Engelbrecht, Marcelo C. Borba
ZDM (2023) Vol. 56, Iss. 2, pp. 281-292
Open Access | Times Cited: 16
The Synergistic Effects in an AI-Supported Online Scientific Argumentation Learning Environment
Yu‐Ren Lin, Cheng‐Yu Hung
Computers & Education (2025) Vol. 229, pp. 105251-105251
Closed Access
Yu‐Ren Lin, Cheng‐Yu Hung
Computers & Education (2025) Vol. 229, pp. 105251-105251
Closed Access
Effects of ChatGPT and argument map(AM)-supported online argumentation on college students' critical thinking skills and perceptions
Xinya Chen, B Jia, Xinlv Peng, et al.
Education and Information Technologies (2025)
Closed Access
Xinya Chen, B Jia, Xinlv Peng, et al.
Education and Information Technologies (2025)
Closed Access
Interweaving gaming and educational technologies: Clustering and forecasting the trends of game-based learning research by bibliometric and visual analysis
Gwo‐Jen Hwang, Pei‐Ying Chen
Entertainment Computing (2021) Vol. 40, pp. 100459-100459
Closed Access | Times Cited: 36
Gwo‐Jen Hwang, Pei‐Ying Chen
Entertainment Computing (2021) Vol. 40, pp. 100459-100459
Closed Access | Times Cited: 36
Supporting argumentative essay writing through an online supported peer-review script
Saeed Latifi, Omid Noroozi
Innovations in Education and Teaching International (2021) Vol. 58, Iss. 5, pp. 501-511
Closed Access | Times Cited: 34
Saeed Latifi, Omid Noroozi
Innovations in Education and Teaching International (2021) Vol. 58, Iss. 5, pp. 501-511
Closed Access | Times Cited: 34
Development of Android Based Educational Games to Enhance Elementary School Student Interests in Learning Mathematics
Iva Sarifah, Ai Rohmaniar, Arita Marini, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2022) Vol. 16, Iss. 18, pp. 149-161
Open Access | Times Cited: 27
Iva Sarifah, Ai Rohmaniar, Arita Marini, et al.
International Journal of Interactive Mobile Technologies (iJIM) (2022) Vol. 16, Iss. 18, pp. 149-161
Open Access | Times Cited: 27
The Digital Divide of Know-How and Use of Digital Technologies in Higher Education: The Case of a College in Latin America in the COVID-19 Era
Judit García-Martín, Jesús Nicasio García Sánchez
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 6, pp. 3358-3358
Open Access | Times Cited: 24
Judit García-Martín, Jesús Nicasio García Sánchez
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 6, pp. 3358-3358
Open Access | Times Cited: 24
Applying game-based learning in primary education: a systematic review of journal publications from 2010 to 2020
Xin Guan, Chunmei Sun, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2022) Vol. 32, Iss. 2, pp. 534-556
Closed Access | Times Cited: 23
Xin Guan, Chunmei Sun, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2022) Vol. 32, Iss. 2, pp. 534-556
Closed Access | Times Cited: 23
Simulation game-based learning for cognitive apprenticeship development: a focus on processing speed
Patcharabhorn Sounthornwiboon, Khwanying Sriprasertpap, Prachyanun Nilsook
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
Patcharabhorn Sounthornwiboon, Khwanying Sriprasertpap, Prachyanun Nilsook
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
The Impact of Game-Based Interventions on Adult Cognition: A Systematic Review
Franz Coelho, Daniel Gonçalves, Ana María Abreu
International Journal of Human-Computer Interaction (2025), pp. 1-36
Closed Access
Franz Coelho, Daniel Gonçalves, Ana María Abreu
International Journal of Human-Computer Interaction (2025), pp. 1-36
Closed Access
Game-Based Learning in Higher Education: The Pedagogical Effect of Genially Games in English as a Foreign Language Instruction
Paola Cabrera-Solano
International Journal of Educational Methodology (2022) Vol. 8, Iss. 4, pp. 719-729
Open Access | Times Cited: 21
Paola Cabrera-Solano
International Journal of Educational Methodology (2022) Vol. 8, Iss. 4, pp. 719-729
Open Access | Times Cited: 21
A Game-Based Learning Approach in Digital Design Course to Enhance Students’ Competency
Chrysoula Velaora, Ioannis Dimos, Sofia Tsagiopoulou, et al.
Information (2022) Vol. 13, Iss. 4, pp. 177-177
Open Access | Times Cited: 19
Chrysoula Velaora, Ioannis Dimos, Sofia Tsagiopoulou, et al.
Information (2022) Vol. 13, Iss. 4, pp. 177-177
Open Access | Times Cited: 19
The effect of science process skills of students argumentation skills
Darmaji Darmaji, Astalini Astalini, Dwi Agus Kurniawan, et al.
Jurnal Inovasi Pendidikan IPA (2022) Vol. 8, Iss. 1, pp. 78-88
Open Access | Times Cited: 19
Darmaji Darmaji, Astalini Astalini, Dwi Agus Kurniawan, et al.
Jurnal Inovasi Pendidikan IPA (2022) Vol. 8, Iss. 1, pp. 78-88
Open Access | Times Cited: 19