OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

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Showing 1-25 of 44 citing articles:

Biofeedback-Based Connected Mental Health Interventions for Anxiety: Systematic Literature Review
Mahra Alneyadi, Nidal Drissi, Mariam Almeqbaali, et al.
JMIR mhealth and uhealth (2021) Vol. 9, Iss. 4, pp. e26038-e26038
Open Access | Times Cited: 46

Emotional Dysregulation and Craving in Patients with Substance Use Disorder: the Mediating Role of Psychological Distress
Mohammad Darharaj, Issa Hekmati, Farahnaz Mohammad Ghezel Ayagh, et al.
International Journal of Mental Health and Addiction (2023)
Closed Access | Times Cited: 19

Integrating Biofeedback and Artificial Intelligence into eXtended Reality Training Scenarios: A Systematic Literature Review
Karen Blackmore, Shamus P. Smith, Jacqueline D. Bailey, et al.
Simulation & Gaming (2024) Vol. 55, Iss. 3, pp. 445-478
Open Access | Times Cited: 7

Breathing Biofeedback for Police Officers in a Stressful Virtual Environment: Challenges and Opportunities
Jan C. Brammer, Jacobien M. van Peer, Abele Michela, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 31

The Impact of Video Games on the Emotional State of Gamers: Review of Modern Research
Н.М. Лаптева
Journal of Modern Foreign Psychology (2025) Vol. 13, Iss. 4, pp. 120-130
Open Access

Is red alert always optimal? An empirical study on the effects of red and blue feedback on performance under excessive stress
Yanzeng Zhao, Keyong Zhu, Hui Xu, et al.
Displays (2025), pp. 103008-103008
Closed Access

Interactive Technologies for Emotion Regulation Training: A Scoping Review
Ofir Sadka, Alissa N. Antle
International Journal of Human-Computer Studies (2022) Vol. 168, pp. 102906-102906
Closed Access | Times Cited: 16

User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study
Ali Darzi, Sean M. McCrea, Domen Novak
JMIR Serious Games (2021) Vol. 9, Iss. 2, pp. e25771-e25771
Open Access | Times Cited: 22

Designing with Biosignals: Challenges, Opportunities, and Future Directions for Integrating Physiological Signals in Human-Computer Interaction
Ekaterina R. Stepanova, John Desnoyers-Stewart, Alexandra Kitson, et al.
Designing Interactive Systems Conference (2023), pp. 101-103
Closed Access | Times Cited: 8

Augmenting self-guided virtual-reality exposure therapy for social anxiety with biofeedback: a randomised controlled trial
Preethi Premkumar, Nadja Heym, Jennifer C. Myers, et al.
Frontiers in Psychiatry (2024) Vol. 15
Open Access | Times Cited: 2

A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study
Teresa Mena-Moreno, Fernando Fernández‐Aranda, Roser Granero, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 13

Biofeedback Methods in Entertainment Video Games
Diego Navarro, Veronica Sundstedt, Valeria Garro
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CHI PLAY, pp. 1-32
Closed Access | Times Cited: 12

Assessment of Emotional States Through Physiological Signals and Its Application in Music Therapy for Disabled People
Andrea Valenzuela, Gemma Hornero, Daniel Royo, et al.
IEEE Access (2020) Vol. 8, pp. 127659-127671
Open Access | Times Cited: 12

The Effects of Stress Mindset, Manipulated Through Serious Game Intervention, on Performance and Situation Awareness of Elite Female Football Players in the Context of a Match: An Experimental Study
Anne-Rixt M. Cnossen, Bernard M. Maarsingh, Petar Jerčić, et al.
Games for Health Journal (2023) Vol. 12, Iss. 2, pp. 158-167
Open Access | Times Cited: 4

Biofeedback-Based Videogames: Fostering Emotion Regulation at a Diverse Community Summer Camp
Morgan D. Mannweiler, Hope Schuermann, Alyssa L. Peechatka, et al.
Games for Health Journal (2023) Vol. 12, Iss. 5, pp. 350-357
Closed Access | Times Cited: 4

Model of a striatal circuit exploring biological mechanisms underlying decision-making during normal and disordered states
Dirk W. Beck, Cory N. Heaton, Luis D. Davila, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2024)
Open Access | Times Cited: 1

Interactive Technologies for Emotion-regulation Training: Opportunities and Challenges
Ofir Sadka, Alissa N. Antle
(2020), pp. 1-12
Closed Access | Times Cited: 9

Smart Sensor Based on Biofeedback to Measure Child Relaxation in Out-of-Home Care
Daniel Jaramillo-Quintanar, Irving A. Cruz‐Albarran, Verónica Miriam Guzmán Sandoval, et al.
Sensors (2020) Vol. 20, Iss. 15, pp. 4194-4194
Open Access | Times Cited: 6

Exploring Public Attitude toward Biofeedback Technologies: Knowledge, Preferences and Personality Tendencies
Gaetano Alessandro Russo, Serena Oliveri, Clizia Cincidda, et al.
Deleted Journal (2020) Vol. 9, Iss. 4, pp. jphr.2020.1782-jphr.2020.1782
Open Access | Times Cited: 6

Investigating the impact of emotions on perceiving serendipitous information encountering
Xu Sun, Xiaosong Zhou, Qingfeng Wang, et al.
Journal of the Association for Information Science and Technology (2021) Vol. 73, Iss. 1, pp. 3-18
Closed Access | Times Cited: 4

A Virtual Reality Game-Based Intervention to Enhance Stress Mindset and Performance among Firefighting Trainees from the Singapore Civil Defence Force (SCDF)
Muhammad Akid Durrani Bin Imran, Cherie Shu Yun Goh, V. M. Nisha, et al.
Virtual Worlds (2024) Vol. 3, Iss. 3, pp. 256-269
Open Access

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