OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

A systematic literature review of teacher scaffolding in game-based learning in primary education
Liping Sun, Marjaana Kangas, Heli Ruokamo, et al.
Educational Research Review (2023) Vol. 40, pp. 100546-100546
Open Access | Times Cited: 24

Showing 24 citing articles:

Does multiplication always make bigger? Exploring individual differences in NanoRoboMath game play
Tomi Kärki, Hilma Halme, Minna Hannula‐Sormunen, et al.
Learning and Individual Differences (2025) Vol. 119, pp. 102643-102643
Open Access

Towards a new generation of digital games designed with the basics of psychological theories to improve primary school pupils’ psychological and technical skills in learning arithmetic
Karima Boussaha, Samia Drissi, Abdelhafid Rahab, et al.
Entertainment Computing (2025) Vol. 53, pp. 100927-100927
Closed Access

Academic self-efficacy, online self-efficacy, and fixed and faded scaffolding in computer-based learning environments
Sonia Triana-Vera, Omar López Vargas
Contemporary Educational Technology (2025) Vol. 17, Iss. 2, pp. ep570-ep570
Closed Access

A systematic literature review of mobile learning trends in biology education over ten years
Kristin Sangur, Siti Zubaidah, Sulisetijono Sulisetijono
Social Sciences & Humanities Open (2025) Vol. 11, pp. 101429-101429
Open Access

Variations and possibilities of exploratory talk in triggering collaborative engagement during collaborative problem‐solving process among MA in education students
Pavithiran Thangaperumal, Pirkko Siklander, Sanaul Haque, et al.
British Educational Research Journal (2025)
Closed Access

Teachers’ views on gameful practices – A scoping review
Borbála Bacsa-Károlyi, Anikó Fehérvári
Teaching and Teacher Education (2024) Vol. 150, pp. 104730-104730
Open Access | Times Cited: 3

Adaptivity in the inclusive transition to school
Daniel Then, Sanna Pohlmann-Rother
Frontiers in Education (2024) Vol. 8
Open Access | Times Cited: 2

A systematic review on how educators teach AI in K-12 education
Xiaofan Liu, Baichang Zhong
Educational Research Review (2024), pp. 100642-100642
Closed Access | Times Cited: 2

Which approach is effective: Comparing problematization-oriented and structuring-oriented scaffolding in instructional videos for programming education
Haipeng Wan, Xue Hui Zhang, Xin-Huai Yang, et al.
Education and Information Technologies (2024) Vol. 29, Iss. 14, pp. 17807-17823
Closed Access | Times Cited: 1

Eighth Graders and a Math Intelligent Tutoring System: A Deep Neural Network Analysis
Kelun Lu, Lingxin Hao, I-Jeng Wang, et al.
Communications in computer and information science (2024), pp. 38-46
Closed Access | Times Cited: 1

A Conception of an Instrument Supporting the Design of Educational Video Games for Cultural Heritage
Yavor Dankov
IFAC-PapersOnLine (2024) Vol. 58, Iss. 3, pp. 363-368
Open Access | Times Cited: 1

Enhancing Understanding of Data Traces and Profiling Among K--9 Students Through an Interactive Classroom Game
Juho Kahila, Henriikka Vartiainen, Eetu Arkko, et al.
(2024) Vol. 34, pp. 1-9
Closed Access | Times Cited: 1

The future has arrived: An exploration of computational thinking readiness among Chinese early childhood education teachers
Bei Zeng, Zuofei Geng, Dongqing Zhu, et al.
Education and Information Technologies (2024)
Closed Access | Times Cited: 1

Women's Futsal Ability: VO<sub>2</sub>Max and Futsal Techniques
Bimo Alexander, Andri Arif Kustiawan, Hadiono Hadiono, et al.
International journal of human movement and sports sciences (2024) Vol. 12, Iss. 3, pp. 580-585
Open Access

Spider Board: Creative Input Device in Digital Game Based Language Learning to Improve Students’ Learning Activity
Galang Prihadi Mahardhika, Masaru Kamada
Lecture notes on data engineering and communications technologies (2024), pp. 485-494
Closed Access

Enhancing children’s learning experience through alphabet ar-game: a usability and acceptability assessment of augmented reality game-based learning
Fatima Aslam, Hameedur Rahman, Samiya Abdul Wahid, et al.
Multimedia Tools and Applications (2024)
Closed Access

Project-Based Learning with Paired Expert and Beginner Models to Develop Innovative Thinking Skills
Aynin Mashfufah, Intan Sari Rufiana, Slamet Arifin, et al.
Journal for Lesson and Learning Studies (2024) Vol. 7, Iss. 2, pp. 212-220
Open Access

The role of game-based learning in improving education and student learning
Aliyorbek Abdukhalilovich Darmonov, Fotima Avliyakulova Nusratovna, Gulchekhra Ibrakhimovna Khamraeva, et al.
Cadernos de Educação Tecnologia e Sociedade (2024) Vol. 17, Iss. se4, pp. 136-144
Open Access

GoAk Bali: An Educational Game for Mastering Balinese Script Based on Self-Regulated Learning for Fourth-Grade Elementary School Students
Ni Nyoman Ayusadewi, I Kadek Suartama
Jurnal Pedagogi dan Pembelajaran (2024) Vol. 7, Iss. 3, pp. 511-520
Open Access

In-service teachers’ gameful practices
Borbála Bacsa-Károlyi, Anikó Fehérvári
Journal of Research in Innovative Teaching & Learning (2024)
Open Access

Gamification Teaching in Mathematics Subject as A Guide for Future Teaching and Learning
Liu Yiling, Fazilah Razali
International Journal of Academic Research in Business and Social Sciences (2023) Vol. 13, Iss. 12
Open Access

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