OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Correlates of video game screen time among males: Body mass, physical activity, and other media use
Mary E. Ballard, Melissa Gray, Jenny Reilly, et al.
Eating Behaviors (2009) Vol. 10, Iss. 3, pp. 161-167
Closed Access | Times Cited: 134

Showing 1-25 of 134 citing articles:

Adults' Sedentary Behavior
Neville Owen, Takemi Sugiyama, Elizabeth Eakin, et al.
American Journal of Preventive Medicine (2011) Vol. 41, Iss. 2, pp. 189-196
Closed Access | Times Cited: 806

Sedentary Behavior and Cardiovascular Morbidity and Mortality: A Science Advisory From the American Heart Association
Deborah Rohm Young, Marie‐France Hivert, Sofiya Alhassan, et al.
Circulation (2016) Vol. 134, Iss. 13
Open Access | Times Cited: 640

Adult Sedentary Behavior
Ryan E. Rhodes, Rachel Mark, Cara P. Temmel
American Journal of Preventive Medicine (2012) Vol. 42, Iss. 3, pp. e3-e28
Closed Access | Times Cited: 458

Virtual(ly) Athletes: Where eSports Fit Within the Definition of “Sport”
Seth E. Jenny, R. Douglas Manning, Margaret C. Keiper, et al.
Quest (2016) Vol. 69, Iss. 1, pp. 1-18
Closed Access | Times Cited: 440

A systematic review of correlates of sedentary behaviour in adults aged 18–65 years: a socio-ecological approach
Gráinne O’Donoghue, Camille Perchoux, Keitly Mensah, et al.
BMC Public Health (2016) Vol. 16, Iss. 1
Open Access | Times Cited: 438

Sedentary Behavior and Cancer: A Systematic Review of the Literature and Proposed Biological Mechanisms
Brigid M. Lynch
Cancer Epidemiology Biomarkers & Prevention (2010) Vol. 19, Iss. 11, pp. 2691-2709
Closed Access | Times Cited: 356

Behaviour and burnout in medical students
Joanne E. Cecil, Calum McHale, Jo Hart, et al.
Medical Education Online (2014) Vol. 19, Iss. 1, pp. 25209-25209
Open Access | Times Cited: 307

The relationship between sedentary behaviour and physical activity in adults: A systematic review
Maedeh Mansoubi, Natalie Pearson, Stuart Biddle, et al.
Preventive Medicine (2014) Vol. 69, pp. 28-35
Closed Access | Times Cited: 201

Gameplay and physical activity behaviors in adult video game players
Haylei Scoggins, Ryan R. Porter, Robyn Braun-Trocchio
Frontiers in Sports and Active Living (2025) Vol. 6
Open Access | Times Cited: 1

eSport: Construct specifications and implications for sport management
George B. Cunningham, Sheranne Fairley, Lesley Ferkins, et al.
Sport Management Review (2017) Vol. 21, Iss. 1, pp. 1-6
Open Access | Times Cited: 165

The Effects of Internet Gaming and Social Media Use On Physical Activity, Sleep, Quality of Life, and Academic Performance among University Students in Hong Kong
C S Kwok, Polly H. M. Leung, Kin-Chiu Poon, et al.
Asian Journal of Social Health and Behavior (2021) Vol. 4, Iss. 1, pp. 36-44
Open Access | Times Cited: 85

The Association between Esports Participation, Health and Physical Activity Behaviour
Michael G. Trotter, Tristan J. Coulter, Paul Davis, et al.
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 19, pp. 7329-7329
Open Access | Times Cited: 78

Prevalence and Correlates of Exergaming in Youth
Erin K. O’Loughlin, Erika N. Dugas, Catherine M. Sabiston, et al.
PEDIATRICS (2012) Vol. 130, Iss. 5, pp. 806-814
Closed Access | Times Cited: 92

Physical Activity and Health Promotion in Esports and Gaming–Discussing Unique Opportunities for an Unprecedented Cultural Phenomenon
Sascha Ketelhut, Anna Lisa Martin‐Niedecken, Patrick Zimmermann, et al.
Frontiers in Sports and Active Living (2021) Vol. 3
Open Access | Times Cited: 44

AOASM Position Statement on Esports, Active Video Gaming, and the Role of the Sports Medicine Physician
R. Robert Franks, Dominic King, Warren A Bodine, et al.
Clinical Journal of Sport Medicine (2022) Vol. 32, Iss. 3, pp. e221-e229
Open Access | Times Cited: 36

Exploring emerging trends and performance metrics in internet gaming disorder (IGD): a systematic review based on computational mapping
Akash Deep Oraon, Swagota Saikia, Manoj Kumar Verma
Global Knowledge Memory and Communication (2025)
Closed Access

Video Gaming Disorder and Sport and Exercise in Emerging Adulthood: A Longitudinal Study
Yves Henchoz, Joseph Studer, Stéphane Deline, et al.
Behavioral Medicine (2014) Vol. 42, Iss. 2, pp. 105-111
Open Access | Times Cited: 66

The Link Between Playing Video Games and Positive Youth Outcomes
Paul J. C. Adachi, Teena Willoughby
Child Development Perspectives (2017) Vol. 11, Iss. 3, pp. 202-206
Closed Access | Times Cited: 61

Exergames Experience in Physical Education: A Review
César Augusto Otero Vaghetti, Renato Sobral Monteiro-Júnior, Mateus David Finco, et al.
Physical Culture and Sport Studies and Research (2018) Vol. 78, Iss. 1, pp. 23-32
Open Access | Times Cited: 51

Exploring the myth of the chubby gamer: A meta-analysis on sedentary video gaming and body mass
Caroline Marker, Timo Gnambs, Markus Appel
Social Science & Medicine (2019) Vol. 301, pp. 112325-112325
Closed Access | Times Cited: 50

Risk Factors and Sleep Intervention Considerations in Esports: A Review and Practical Guide
Daniel Bonnar, Sangha Lee, Michael Gradisar, et al.
Sleep Medicine Research (2019) Vol. 10, Iss. 2, pp. 59-66
Open Access | Times Cited: 47

Chances and Limitations of Video Games in the Fight against Childhood Obesity—A Systematic Review
Isabelle Mack, Carolin Bayer, Norbert Schäffeler, et al.
European Eating Disorders Review (2017) Vol. 25, Iss. 4, pp. 237-267
Closed Access | Times Cited: 42

Digital games pre-schoolers play: parental mediation and examination of educational content
Ali İbrahim Can Gözüm, Adalet Kandır
Education and Information Technologies (2021) Vol. 26, Iss. 3, pp. 3293-3326
Closed Access | Times Cited: 30

Problematic video gaming is negatively associated with bone mineral density in adolescents
Melis Pehlivanturk Kizilkan, Sinem Akgül, Nuray Kanbur, et al.
European Journal of Pediatrics (2024) Vol. 183, Iss. 3, pp. 1455-1467
Closed Access | Times Cited: 3

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