
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Look to the future: Enhancing online gamer loyalty from the perspective of the theory of consumption values
Ching‐I Teng
Decision Support Systems (2018) Vol. 114, pp. 49-60
Closed Access | Times Cited: 105
Ching‐I Teng
Decision Support Systems (2018) Vol. 114, pp. 49-60
Closed Access | Times Cited: 105
Showing 1-25 of 105 citing articles:
Gamification and online consumer decisions: Is the game over?
Sandra Tobón, J. Ruiz-Alba, Jesús García de Madariaga
Decision Support Systems (2019) Vol. 128, pp. 113167-113167
Open Access | Times Cited: 175
Sandra Tobón, J. Ruiz-Alba, Jesús García de Madariaga
Decision Support Systems (2019) Vol. 128, pp. 113167-113167
Open Access | Times Cited: 175
Theory of consumption values in consumer behaviour research: A review and future research agenda
Ceyda Tanrıkulu
International Journal of Consumer Studies (2021) Vol. 45, Iss. 6, pp. 1176-1197
Closed Access | Times Cited: 162
Ceyda Tanrıkulu
International Journal of Consumer Studies (2021) Vol. 45, Iss. 6, pp. 1176-1197
Closed Access | Times Cited: 162
AI-based self-service technology in public service delivery: User experience and influencing factors
Fengming Chen, Wenshan Guo, Xian Gao, et al.
Government Information Quarterly (2020) Vol. 38, Iss. 4, pp. 101520-101520
Closed Access | Times Cited: 147
Fengming Chen, Wenshan Guo, Xian Gao, et al.
Government Information Quarterly (2020) Vol. 38, Iss. 4, pp. 101520-101520
Closed Access | Times Cited: 147
Healthcare apps’ purchase intention: A consumption values perspective
Debarun Chakraborty, Justin Paul
Technovation (2022) Vol. 120, pp. 102481-102481
Closed Access | Times Cited: 121
Debarun Chakraborty, Justin Paul
Technovation (2022) Vol. 120, pp. 102481-102481
Closed Access | Times Cited: 121
Mobile payment apps filling value gaps: Integrating consumption values with initial trust and customer involvement
Debarun Chakraborty, Aaliyah Siddiqui, Mujahid Siddiqui, et al.
Journal of Retailing and Consumer Services (2022) Vol. 66, pp. 102946-102946
Closed Access | Times Cited: 95
Debarun Chakraborty, Aaliyah Siddiqui, Mujahid Siddiqui, et al.
Journal of Retailing and Consumer Services (2022) Vol. 66, pp. 102946-102946
Closed Access | Times Cited: 95
It Is Me, Chatbot: Working to Address the COVID-19 Outbreak-Related Mental Health Issues in China. User Experience, Satisfaction, and Influencing Factors
Yonghan Zhu, Marijn Janssen, Rui Wang, et al.
International Journal of Human-Computer Interaction (2021) Vol. 38, Iss. 12, pp. 1182-1194
Open Access | Times Cited: 57
Yonghan Zhu, Marijn Janssen, Rui Wang, et al.
International Journal of Human-Computer Interaction (2021) Vol. 38, Iss. 12, pp. 1182-1194
Open Access | Times Cited: 57
Gamification of cooperation: A framework, literature review and future research agenda
Marc Riar, Benedikt Morschheuser, Rüdiger Zarnekow, et al.
International Journal of Information Management (2022) Vol. 67, pp. 102549-102549
Closed Access | Times Cited: 56
Marc Riar, Benedikt Morschheuser, Rüdiger Zarnekow, et al.
International Journal of Information Management (2022) Vol. 67, pp. 102549-102549
Closed Access | Times Cited: 56
“I am chatbot, your virtual mental health adviser.” What drives citizens’ satisfaction and continuance intention toward mental health chatbots during the COVID-19 pandemic? An empirical study in China
Yonghan Zhu, Rui Wang, Chengyan Pu
Digital Health (2022) Vol. 8, pp. 205520762210900-205520762210900
Open Access | Times Cited: 55
Yonghan Zhu, Rui Wang, Chengyan Pu
Digital Health (2022) Vol. 8, pp. 205520762210900-205520762210900
Open Access | Times Cited: 55
Moving Consumers from Free to Fee in Platform-Based Markets: An Empirical Study of Multiplayer Online Battle Arena Games
Le Wang, Paul Benjamin Lowry, Xin Luo, et al.
Information Systems Research (2022) Vol. 34, Iss. 1, pp. 275-296
Closed Access | Times Cited: 40
Le Wang, Paul Benjamin Lowry, Xin Luo, et al.
Information Systems Research (2022) Vol. 34, Iss. 1, pp. 275-296
Closed Access | Times Cited: 40
Finding love in online games: Social interaction, parasocial phenomenon, and in-game purchase intention of female game players
An-Di Gong, Yi-Ting Huang
Computers in Human Behavior (2023) Vol. 143, pp. 107681-107681
Closed Access | Times Cited: 27
An-Di Gong, Yi-Ting Huang
Computers in Human Behavior (2023) Vol. 143, pp. 107681-107681
Closed Access | Times Cited: 27
Modeling Positive Electronic Word of Mouth and Purchase Intention Using Theory of Consumption Value
Kalisri Logeswaran Aravindan, T. Ramayah, Munusamy Thavanethen, et al.
Sustainability (2023) Vol. 15, Iss. 4, pp. 3009-3009
Open Access | Times Cited: 23
Kalisri Logeswaran Aravindan, T. Ramayah, Munusamy Thavanethen, et al.
Sustainability (2023) Vol. 15, Iss. 4, pp. 3009-3009
Open Access | Times Cited: 23
Determinants of the continuance intention of Airbnb users: consumption values, co-creation, information overload and satisfaction
Erose Sthapit, Giacomo Del Chiappa, Dafnis N. Coudounaris, et al.
Tourism Review (2019) Vol. 75, Iss. 3, pp. 511-531
Open Access | Times Cited: 67
Erose Sthapit, Giacomo Del Chiappa, Dafnis N. Coudounaris, et al.
Tourism Review (2019) Vol. 75, Iss. 3, pp. 511-531
Open Access | Times Cited: 67
How online gamers’ participation fosters their team commitment: Perspective of social identity theory
Gen‐Yih Liao, Thi Tuan Linh Pham, T.C.E. Cheng, et al.
International Journal of Information Management (2020) Vol. 52, pp. 102095-102095
Closed Access | Times Cited: 61
Gen‐Yih Liao, Thi Tuan Linh Pham, T.C.E. Cheng, et al.
International Journal of Information Management (2020) Vol. 52, pp. 102095-102095
Closed Access | Times Cited: 61
Understanding continuance intention to play online games: roles of self-expressiveness, self-congruity, self-efficacy, and perceived risk
Tripti Sharma, Juho Hamari, Ankit Kesharwani, et al.
Behaviour and Information Technology (2020) Vol. 41, Iss. 2, pp. 348-364
Closed Access | Times Cited: 61
Tripti Sharma, Juho Hamari, Ankit Kesharwani, et al.
Behaviour and Information Technology (2020) Vol. 41, Iss. 2, pp. 348-364
Closed Access | Times Cited: 61
Does esports spectating influence game consumption?
Joseph Macey, Ville Tyrväinen, Henri Pirkkalainen, et al.
Behaviour and Information Technology (2020) Vol. 41, Iss. 1, pp. 181-197
Open Access | Times Cited: 55
Joseph Macey, Ville Tyrväinen, Henri Pirkkalainen, et al.
Behaviour and Information Technology (2020) Vol. 41, Iss. 1, pp. 181-197
Open Access | Times Cited: 55
For it is in giving that we receive: Investigating gamers’ gifting behaviour in online games
Shavneet Sharma, Gurmeet Singh, Rashmini Sharma
International Journal of Information Management (2021) Vol. 60, pp. 102363-102363
Closed Access | Times Cited: 49
Shavneet Sharma, Gurmeet Singh, Rashmini Sharma
International Journal of Information Management (2021) Vol. 60, pp. 102363-102363
Closed Access | Times Cited: 49
Why Do Consumers Choose Photovoltaic Panels? Identification of the Factors Influencing Consumers’ Choice Behavior regarding Photovoltaic Panel Installations
Magdalena Grębosz, Agnieszka Zakrzewska-Bielawska, Beata Glinka, et al.
Energies (2021) Vol. 14, Iss. 9, pp. 2674-2674
Open Access | Times Cited: 47
Magdalena Grębosz, Agnieszka Zakrzewska-Bielawska, Beata Glinka, et al.
Energies (2021) Vol. 14, Iss. 9, pp. 2674-2674
Open Access | Times Cited: 47
Game affordance, gamer orientation, and in‐game purchases: A hedonic–instrumental framework
Le Wang, Yongqiang Sun, Xin Luo
Information Systems Journal (2022) Vol. 32, Iss. 6, pp. 1097-1125
Closed Access | Times Cited: 36
Le Wang, Yongqiang Sun, Xin Luo
Information Systems Journal (2022) Vol. 32, Iss. 6, pp. 1097-1125
Closed Access | Times Cited: 36
Does gender really matter? Exploring determinants behind consumers' intention to use contactless fitness services during the COVID-19 pandemic: a focus on health and fitness apps
Yonghan Zhu, Rui Wang, Rongcan Zeng, et al.
Internet Research (2022) Vol. 33, Iss. 1, pp. 280-307
Closed Access | Times Cited: 36
Yonghan Zhu, Rui Wang, Rongcan Zeng, et al.
Internet Research (2022) Vol. 33, Iss. 1, pp. 280-307
Closed Access | Times Cited: 36
Caged, helpless but not bored: consumption values derived from over-the-top platforms during pandemic
Shalini Talwar, Puneet Kaur, Sushant Kumar, et al.
Information Technology and People (2023) Vol. 37, Iss. 1, pp. 422-448
Closed Access | Times Cited: 21
Shalini Talwar, Puneet Kaur, Sushant Kumar, et al.
Information Technology and People (2023) Vol. 37, Iss. 1, pp. 422-448
Closed Access | Times Cited: 21
Should I adopt an integrated virtual clinic? A dual‐factor theory perspective
Amit Shankar, Aman Kumar, Rambalak Yadav, et al.
Journal of Consumer Behaviour (2023) Vol. 23, Iss. 2, pp. 357-371
Closed Access | Times Cited: 18
Amit Shankar, Aman Kumar, Rambalak Yadav, et al.
Journal of Consumer Behaviour (2023) Vol. 23, Iss. 2, pp. 357-371
Closed Access | Times Cited: 18
Avatar-Mediated Communication and Social Identification
Ching‐I Teng, Alan R. Dennis, Alexander S Dennis
Journal of Management Information Systems (2023) Vol. 40, Iss. 4, pp. 1171-1201
Closed Access | Times Cited: 17
Ching‐I Teng, Alan R. Dennis, Alexander S Dennis
Journal of Management Information Systems (2023) Vol. 40, Iss. 4, pp. 1171-1201
Closed Access | Times Cited: 17
Chatbot interactions: How consumption values and disruptive situations influence customers' willingness to interact
Marco Meier, Christian Maier, Jason Bennett Thatcher, et al.
Information Systems Journal (2024) Vol. 34, Iss. 5, pp. 1579-1625
Open Access | Times Cited: 5
Marco Meier, Christian Maier, Jason Bennett Thatcher, et al.
Information Systems Journal (2024) Vol. 34, Iss. 5, pp. 1579-1625
Open Access | Times Cited: 5
How does escapism foster game experience and game use?
Tzu‐Ling Huang, Jin‐Rong Yeh, Gen‐Yih Liao, et al.
Decision Support Systems (2024) Vol. 181, pp. 114207-114207
Closed Access | Times Cited: 5
Tzu‐Ling Huang, Jin‐Rong Yeh, Gen‐Yih Liao, et al.
Decision Support Systems (2024) Vol. 181, pp. 114207-114207
Closed Access | Times Cited: 5
How avatars create identification and loyalty among online gamers
Ching‐I Teng
Internet Research (2019) Vol. 29, Iss. 6, pp. 1443-1468
Closed Access | Times Cited: 50
Ching‐I Teng
Internet Research (2019) Vol. 29, Iss. 6, pp. 1443-1468
Closed Access | Times Cited: 50