OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Exposure to first-person shooter videogames is associated with multisensory temporal precision and migraine incidence
Paolo Di Luzio, Sara Borgomaneri, Stefano Sanchioni, et al.
Cortex (2020) Vol. 134, pp. 223-238
Open Access | Times Cited: 12

Showing 12 citing articles:

Effect of task nature during short digital deprivation on time perception and psychophysiological state
Quentin Meteier, Anouk Délèze, Sébastien Chappuis, et al.
Scientific Reports (2025) Vol. 15, Iss. 1
Open Access

Study of the psychomotor abilities of athletes in cyclic sports, martial arts and esports
Svitlana Рiatysotska, Viacheslav Mulyk, Anatolyi Huba, et al.
Слобожанський науково-спортивний вісник (2023) Vol. 27, Iss. 1, pp. 19-25
Open Access | Times Cited: 7

The temporal sensitivity to the tactile-induced double flash illusion mediates the impact of beta oscillations on schizotypal personality traits
Francesca Fotia, Jason Cooke, Loes van Dam, et al.
Consciousness and Cognition (2021) Vol. 91, pp. 103121-103121
Open Access | Times Cited: 14

Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame
Francesco Neri, Carmelo Smeralda, Davide Momi, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 13

Virtual dynamic interaction games reveal impaired multisensory integration in women with migraine
Merve Sevgi İNCE, İlkem Güzel, Merve Ceren Akgör, et al.
Headache The Journal of Head and Face Pain (2024) Vol. 64, Iss. 5, pp. 482-493
Open Access | Times Cited: 1

Exploring the interplay between sport modality and cognitive function in open- and closed-skill athletes
Gabriele Russo, Marcelo Bigliassi, Andrea Ceciliani, et al.
Psychology of sport and exercise (2022) Vol. 61, pp. 102186-102186
Closed Access | Times Cited: 6

Action Video Game Players Do Not Differ in the Perception of Contrast-Based Motion Illusions but Experience More Vection and Less Discomfort in a Virtual Environment Compared to Non-Action Video Game Players
Katharina Margareta Theresa Pöhlmann, Louise O’Hare, Patrick Dickinson, et al.
Journal of Cognitive Enhancement (2021) Vol. 6, Iss. 1, pp. 3-19
Open Access | Times Cited: 8

Rhythmic TMS as a Feasible Tool to Uncover the Oscillatory Signatures of Audiovisual Integration
Riccardo Bertaccini, Giuseppe Ippolito, Luca Tarasi, et al.
Biomedicines (2023) Vol. 11, Iss. 6, pp. 1746-1746
Open Access | Times Cited: 3

Neurofeedback Modulation of the Sound-induced Flash Illusion Using Parietal Cortex Alpha Oscillations Reveals Dependency on Prior Multisensory Congruency
Timo L. Kvamme, Mesud Sarmanlu, Christopher J. Bailey, et al.
Neuroscience (2021) Vol. 482, pp. 1-17
Open Access | Times Cited: 4

Addressing the Association Between Action Video Game Playing Experience and Visual Search in Naturalistic Multisensory scenes
Mohammad Hamzeloo, Daria Kvasova, Salvador Soto‐Faraco
bioRxiv (Cold Spring Harbor Laboratory) (2021)
Open Access

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