OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

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Showing 21 citing articles:

Online Gaming Addiction and Basic Psychological Needs Among Adolescents: The Mediating Roles of Meaning in Life and Responsibility
Alican Kaya, Nuri Türk, Hasan Batmaz, et al.
International Journal of Mental Health and Addiction (2023) Vol. 22, Iss. 4, pp. 2413-2437
Open Access | Times Cited: 36

Unveiling mechanism of SNSs addiction on wellbeing: the moderating role of loneliness and social anxiety
Naeem Akhtar, Tahir Islam, Zahid Hameed, et al.
Behaviour and Information Technology (2024), pp. 1-20
Open Access | Times Cited: 6

Parental Behaviors and Video Game Addiction in Adolescents: A Systematic Review
Carmen Rosales-Navarro, Inmaculada Torres Pérez
International Journal of Mental Health and Addiction (2025)
Open Access

Longitudinal associations between loneliness and online game addiction among undergraduates: A moderated mediation model
Bin Gao, Yanxiyu Cai, Chong Zhao, et al.
Acta Psychologica (2024) Vol. 243, pp. 104134-104134
Open Access | Times Cited: 3

The Prospective Effect of Protective Gaming Beliefs and Behaviors on Problematic Gaming, Mental Health, and Well-Being of Video Game Players
Mu He, Yantao Ren, Yu Liu, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-11
Closed Access | Times Cited: 3

Bidirectional associations between loneliness and problematic internet use: A meta-analytic review of longitudinal studies
Yijing Zhang, Jun Li, Mengmeng Zhang, et al.
Addictive Behaviors (2023) Vol. 150, pp. 107916-107916
Closed Access | Times Cited: 8

Emotional Intelligence and Gaming Disorder Symptomatology: A Systematic Review and Meta-Analysis
Júlia Gisbert-Pérez, Laura Badenes‐Ribera, Manuel Martí Vilar
Adolescent Research Review (2024) Vol. 9, Iss. 4, pp. 621-646
Open Access | Times Cited: 2

Cyberbullying and internet gaming disorder in Chinese youth: The role of positive youth development attributes
Guo-Xing Xiang, Yanhong Zhang, Xiong Gan, et al.
Frontiers in Public Health (2022) Vol. 10
Open Access | Times Cited: 11

Factors contributing to online game addiction in adolescents: a systematic review
Nursalam Nursalam, Dwi Indah Iswanti, Nia Agustiningsih, et al.
International Journal of Public Health Science (IJPHS) (2023) Vol. 12, Iss. 4, pp. 1763-1763
Open Access | Times Cited: 5

Parental Psychological Control and Internet Gaming Disorder Tendency: A Moderated Mediation Model of Core Self-Evaluation and Intentional Self-Regulation
Zhiqiao Ji, Shuhua Wei, Hejuan Ding
International Journal of Mental Health Promotion (2024) Vol. 26, Iss. 7, pp. 547-558
Open Access | Times Cited: 1

A cross-sectional descriptive analysis of technology addiction in adolescents: associations with food addiction, emotional eating, and body weight status
Hilal Toklu, Zeynep Caferoğlu
Journal of Health Population and Nutrition (2024) Vol. 43, Iss. 1
Open Access | Times Cited: 1

Compulsive ChatGPT usage, anxiety, burnout, and sleep disturbance: A serial mediation model based on stimulus-organism-response perspective
Cong Doanh Duong, Thanh Tung Dao, Trong Nghia Vu, et al.
Acta Psychologica (2024) Vol. 251, pp. 104622-104622
Open Access | Times Cited: 1

Exploring Esports game addiction among college students in multiplayer online battle arena: a quantitative model centered on self-control and motivation
S. Wang, Dickson K.W. Chiu, Kevin K.W. Ho
Aslib Journal of Information Management (2024)
Closed Access | Times Cited: 1

The Effect of Online Games on Learning Motivation and Learning Achievement
Santinah Santinah, Saluky Saluky
ITEJ (Information Technology Engineering Journals) (2022) Vol. 7, Iss. 1, pp. 22-31
Open Access | Times Cited: 6

Problematic gaming use and psychological distress among Spanish young adults: A comprehensive study
Elizabeth Suárez-Soto, A. Peris-de la Hoz, Alberto Sánchez-Fernández-Quejo, et al.
The European Journal of Psychiatry (2024) Vol. 39, Iss. 1, pp. 100279-100279
Open Access

Determination of the loneliness level and affecting factors in adolescents
Gülpınar Aslan, Ayşe Berivan Bakan
Journal of Public Health (2024)
Closed Access

Games to Control Gaming Behavior: An Observation Based on Teenager Families
Xiaomei Hu, Zhongyi Fan
Deviant Behavior (2023) Vol. 45, Iss. 2, pp. 267-286
Closed Access | Times Cited: 1

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