OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Does the social platform established by MMORPGs build social and psychological capital?
Chiu‐Ping Hsu, Chia‐Wen Chang
Computers in Human Behavior (2021) Vol. 129, pp. 107139-107139
Closed Access | Times Cited: 39

Showing 1-25 of 39 citing articles:

Emerging Adulthood
Jeffrey Jensen Arnett
Oxford University Press eBooks (2023)
Closed Access | Times Cited: 55

Interacting in virtual reality: When the Proteus effect stimulates 3D MMORPG players to buy
Hélène Yildiz, Alan Reiter, Demetris Vrontis, et al.
Technological Forecasting and Social Change (2024) Vol. 201, pp. 123205-123205
Closed Access | Times Cited: 5

Nurture over nature? The effects of inferred personality traits and structural social capital on individual resilience
Fengjiao Zhang, Zhao Pan, Bing Luo, et al.
Telematics and Informatics (2025), pp. 102249-102249
Closed Access

Many a little makes a mickle: avatar accumulability and loyalty
Shih‐I Tai, Tzu‐Ling Huang, Hsin‐Yi Huang, et al.
Internet Research (2025)
Closed Access

Tomorrow will be better: Gamers’ expectation and game usage
Tzu‐Ling Huang, Gen‐Yih Liao, T.C.E. Cheng, et al.
Computers in Human Behavior (2023) Vol. 151, pp. 108021-108021
Closed Access | Times Cited: 10

Cooperate to play: How in-game cooperation knowledge impacts online gamer loyalty
Thi Tuan Linh Pham, Tzu-Ling Huang, Gen‐Yih Liao, et al.
Computers in Human Behavior (2023) Vol. 143, pp. 107686-107686
Closed Access | Times Cited: 9

Video games and creativity: The mediating role of psychological capital
Maxence Mercier, Todd Lubart
Journal of Creativity (2023) Vol. 33, Iss. 2, pp. 100050-100050
Open Access | Times Cited: 8

External articulation and internal stabilization: Using identification stages to enhance online gamer loyalty
Ching‐I Teng, Tzu-Ling Huang, Guanling Huang, et al.
Decision Support Systems (2023) Vol. 176, pp. 114077-114077
Closed Access | Times Cited: 8

How online social support enhances individual resilience in the public health crisis: Testing a dual-process serial mediation model
Zhonglei He, Meng Chen
Computers in Human Behavior (2024) Vol. 158, pp. 108276-108276
Closed Access | Times Cited: 2

Embracing the Digital Network: How Net-Entrepreneurs Acquire Online Social Capital?—A Mixed Empirical Study Based on SEM-PLS and fsQCA
Yunfeng Xing, Weiping Chen, Xin Sun
International Journal of Human-Computer Interaction (2024), pp. 1-20
Closed Access | Times Cited: 2

From skill growth expectancy to online game commitment
Tzu‐Ling Huang, Chieh‐Ni Wu, Ming-Hsin Chang, et al.
Computers in Human Behavior (2022) Vol. 137, pp. 107422-107422
Closed Access | Times Cited: 9

Social Networking or Social Isolation? A Systematic Review on Socio-Relational Outcomes for Members of Online Gaming Communities
Tushya, Dinesh Chhabra, Betina Abraham
Games and Culture (2023)
Closed Access | Times Cited: 5

Effects of Online Fan Community Interactions on Well-Being and Sense of Virtual Community
Min Sung Kim, Soyoung Wang, Seongcheol Kim
Behavioral Sciences (2023) Vol. 13, Iss. 11, pp. 897-897
Open Access | Times Cited: 4

Exploring the effects of social capital on the compulsive use of online social networks in civil unrest contexts
Mijail Naranjo-Zolotov, Albert Acedo, Jorge Edison Lascano
Heliyon (2022) Vol. 8, Iss. 7, pp. e09990-e09990
Open Access | Times Cited: 6

Psychological Capital and Work Engagement: Moderating Role of Social Relationships
Kalyani Biswal, Kailash B. L. Srivastava, Sayed Firoj Alli
Annals of Neurosciences (2023)
Open Access | Times Cited: 3

A Longer Road to Adulthood
Jeffrey Jensen Arnett
Emerging Adulthood (2023), pp. 1-26
Closed Access | Times Cited: 3

Investigation of "Metaverse" Platforms in the Context of Marketing Mix Decision Making Using Multi-Criteria Decision Making Methods
Emrah Sıtkı YILMAZ, Orhan ECEMİŞ
Gaziantep University Journal of Social Sciences (2022) Vol. 21, Iss. 3, pp. 1494-1511
Open Access | Times Cited: 4

Does platform type matter? A semantic analysis of user attitude formation on online platforms
Liangbo Zhang, Ge Zhan, Qijing Li, et al.
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 2

Metaverse and Consumers in the Context of the Technology Acceptance Model
Nuray ESER, Aslıhan Yavuzalp Marangoz
Bilişim Teknolojileri Dergisi (2023) Vol. 16, Iss. 4, pp. 285-297
Open Access

From Conflict to Companionship
Jeffrey Jensen Arnett
Emerging Adulthood (2023), pp. 46-78
Closed Access

Notes

Emerging Adulthood (2023), pp. 355-380
Closed Access

Copyright Page

Emerging Adulthood (2023), pp. iv-iv
Closed Access

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