OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Real-time hand interaction and self-directed machine learning agents in immersive learning environments
Muhammad Zahid Iqbal, Abraham G. Campbell
Computers & Education X Reality (2023) Vol. 3, pp. 100038-100038
Open Access | Times Cited: 8

Showing 8 citing articles:

Extended Reality Technologies in Physical Fitness for Health Promotion
Jumel C. Miller, Emerson Q. Fernando, John Paul P. Miranda, et al.
Advances in healthcare information systems and administration book series (2024), pp. 86-108
Closed Access | Times Cited: 20

Understanding self-directed learning in AI-Assisted writing: A mixed methods study of postsecondary learners
Chaoran Wang, Zixi Li, Curtis J. Bonk
Computers and Education Artificial Intelligence (2024) Vol. 6, pp. 100247-100247
Open Access | Times Cited: 10

Virtual reality-based bioreactor digital twin for operator training
Mahmudul Hassan, G.A. Montague, Muhammad Zahid Iqbal, et al.
Digital Chemical Engineering (2024) Vol. 11, pp. 100147-100147
Open Access | Times Cited: 2

Impact of Machine Learning Techniques in Medical Treatment Assistance in Perspective to AR & VR Technologies
Sanjeev Gour, Abdul Razzak Khan Qureshi, Garima Silakri Tukra, et al.
E3S Web of Conferences (2024) Vol. 491, pp. 03006-03006
Open Access | Times Cited: 1

Uma sociedade de companions inteligentes na metaversidade para incrementar a aprendizagem ao longo da vida
Germana M. da Nóbrega, André Pains, Fernando Cruz
(2024), pp. 3085-3096
Closed Access | Times Cited: 1

Self-directed writing development across computer/AI-based tasks: Unraveling the traces on L2 writing outcomes, growth mindfulness, and grammatical knowledge
Alaa Aladini, Sayed M. Ismail, Mohamad Ahmad Saleem Khasawneh, et al.
Computers in Human Behavior Reports (2024) Vol. 17, pp. 100566-100566
Closed Access | Times Cited: 1

CurioCity: Augmented Reality Gamification to Foster Recreational Learning
Glenn Mcfettridge, Muhammad Zahid Iqbal
Virtual Worlds (2024) Vol. 3, Iss. 4, pp. 586-598
Open Access

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