OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Action Video Game Players Do Not Differ in the Perception of Contrast-Based Motion Illusions but Experience More Vection and Less Discomfort in a Virtual Environment Compared to Non-Action Video Game Players
Katharina Margareta Theresa Pöhlmann, Louise O’Hare, Patrick Dickinson, et al.
Journal of Cognitive Enhancement (2021) Vol. 6, Iss. 1, pp. 3-19
Open Access | Times Cited: 8

Showing 8 citing articles:

VR Sickness Adaptation With Ramped Optic Flow Transfers From Abstract To Realistic Environments
Isayas Berhe Adhanom, Savannah Halow, Eelke Folmer, et al.
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 19

Effects of vection type and postural instability on cybersickness
Joel Teixeira, Sébastien Miellet, Stephen Palmisano
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 2

Enhanced temporal resolution of vision in action video game players
François R. Foerster, Matthieu Chidharom, Anne Giersch
NeuroImage (2023) Vol. 269, pp. 119906-119906
Open Access | Times Cited: 5

Can Gender and Motion Sickness Susceptibility Predict Cybersickness in VR ?
Katharina Margareta Theresa Pöhlmann, Gang Li, Mark McGill, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023), pp. 277-282
Open Access | Times Cited: 5

Mitigating Cybersickness in Virtual Reality: Impact of Eye–Hand Coordination Tasks, Immersion, and Gaming Skills
Sokratis Papaefthymiou, Anastasios Giannakopoulos, Πέτρος Ρούσσος, et al.
Virtual Worlds (2024) Vol. 3, Iss. 4, pp. 506-535
Open Access | Times Cited: 1

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