OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The Method of Loci in Virtual Reality: Explicit Binding of Objects to Spatial Contexts Enhances Subsequent Memory Recall
Nicco Reggente, Joey Ka-Yee Essoe, Hera Younji Baek, et al.
Journal of Cognitive Enhancement (2019) Vol. 4, Iss. 1, pp. 12-30
Closed Access | Times Cited: 42

Showing 1-25 of 42 citing articles:

Immersive virtual reality for upper limb rehabilitation: comparing hand and controller interaction
M.‐Carmen Juan, Julen Elexpuru, Paulo Dias, et al.
Virtual Reality (2022) Vol. 27, Iss. 2, pp. 1157-1171
Open Access | Times Cited: 37

A study of vocabulary learning using annotated 360° pictures
Kevin Papin, Regina Kaplan‐Rakowski
Computer Assisted Language Learning (2022) Vol. 37, Iss. 5-6, pp. 1108-1135
Closed Access | Times Cited: 28

Enhancing learning and retention with distinctive virtual reality environments and mental context reinstatement
Joey Ka-Yee Essoe, Nicco Reggente, Ai Ohno, et al.
npj Science of Learning (2022) Vol. 7, Iss. 1
Open Access | Times Cited: 25

The cupboard task: An immersive virtual reality-based system for everyday memory assessment
José Varela-Aldás, Jorge Buele, Rebecca E. Amariglio, et al.
International Journal of Human-Computer Studies (2022) Vol. 167, pp. 102885-102885
Open Access | Times Cited: 23

How three-dimensional sketching environments affect spatial thinking: A functional magnetic resonance imaging study of virtual reality
Yu-Hsin Tung, Chun–Yen Chang
PLoS ONE (2024) Vol. 19, Iss. 3, pp. e0294451-e0294451
Open Access | Times Cited: 5

VR for Cognition and Memory
Nicco Reggente
Current topics in behavioral neurosciences (2023), pp. 189-232
Closed Access | Times Cited: 12

Enhancing the Effectiveness of Recognition Memory in a Virtual Memory Palace Using Worlds-in-Miniature
Junhyeok Lee, Kang Hoon Lee
Applied Sciences (2025) Vol. 15, Iss. 5, pp. 2304-2304
Open Access

Enhancing Memory Retention through the Strategic Timing of VR Transitions
S Kim, Zach Pino, Anijo Mathew
(2025), pp. 1-6
Closed Access

vIS: An Immersive Virtual Storytelling System for Vocational Training
Sanika Doolani, Luke Owens, Callen Wessels, et al.
Applied Sciences (2020) Vol. 10, Iss. 22, pp. 8143-8143
Open Access | Times Cited: 29

In search of a naturalistic neuroimaging approach: Exploration of general feasibility through the case of VR-fMRI and application in the domain of episodic memory
Diane Lenormand, Pascale Piolino
Neuroscience & Biobehavioral Reviews (2021) Vol. 133, pp. 104499-104499
Open Access | Times Cited: 21

High-capacity flexible hippocampal associative and episodic memory enabled by prestructured “spatial” representations
Sarthak Chandra, Sugandha Sharma, Rishidev Chaudhuri, et al.
bioRxiv (Cold Spring Harbor Laboratory) (2023)
Open Access | Times Cited: 8

Ancient methods & modern memes: using Socratic circles and TikTok within classes to democratise your teaching
Steven Kolber
Curriculum Perspectives (2024) Vol. 44, Iss. 2, pp. 217-228
Open Access | Times Cited: 3

Delaying memory decline: different options and emerging solutions
Felicitas Schneider, Alan B. Horowitz, Klaus‐Peter Lesch, et al.
Translational Psychiatry (2020) Vol. 10, Iss. 1
Open Access | Times Cited: 21

Spatial context scaffolds long-term episodic richness of weaker real-world autobiographical memories in both older and younger adults
Miranda Chang, Bryan Hong, Katarina Savel, et al.
Memory (2024) Vol. 32, Iss. 4, pp. 431-448
Open Access | Times Cited: 2

Roman Palace: A Videogame for Foreign-Language Vocabulary Retention
Alexia Larchen Costuchen, Ramón Pascual Mollá Vaya, Darina Dinkova Dimitrova
International Journal of Emerging Technologies in Learning (iJET) (2022) Vol. 17, Iss. 05, pp. 87-102
Open Access | Times Cited: 9

Influence of Hand Tracking in Immersive Virtual Reality for Memory Assessment
José Varela-Aldás, Jorge Buele, Irene López, et al.
International Journal of Environmental Research and Public Health (2023) Vol. 20, Iss. 5, pp. 4609-4609
Open Access | Times Cited: 5

Cross-Modal Facilitation of Episodic Memory by Sequential Action Execution
Camille Gasser, Lila Davachi
Psychological Science (2023) Vol. 34, Iss. 5, pp. 581-602
Open Access | Times Cited: 5

Application of Virtual Reality in Spatial Memory
José Manuel Cimadevilla, Raffaella Nori, Laura Piccardi
Brain Sciences (2023) Vol. 13, Iss. 12, pp. 1621-1621
Open Access | Times Cited: 4

An immersive first-person navigation task for abstract knowledge acquisition
Doerte Kuhrt, Natalie R. St. John, Jacob L. S. Bellmund, et al.
Scientific Reports (2021) Vol. 11, Iss. 1
Open Access | Times Cited: 10

What Kind of Cognitive Technology Is the “Memory House”?
Andrew M. Riggsby
Topics in Cognitive Science (2024)
Closed Access | Times Cited: 1

Class Map: Improving Students’ Skills of Organic Synthesis in Learning Organic Chemistry for Pre-University Students
Nik Mawar Hanifah Nik Hassan, Othman Talib, Hairul Faiezi Lokman
Malaysian Journal of Social Sciences and Humanities (MJSSH) (2022) Vol. 7, Iss. 1, pp. 270-284
Open Access | Times Cited: 6

Process training for industrial organisations using 3D environments: An empirical analysis
Michael Leyer, Banu Aysolmaz, Ross Brown, et al.
Computers in Industry (2020) Vol. 124, pp. 103346-103346
Open Access | Times Cited: 8

Step Into My Mind Palace: Exploration of a Collaborative Paragogy Tool in VR
R. Andrew Sims, Barry Chang, C. Verity Bennett, et al.
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2022), pp. 1-8
Open Access | Times Cited: 5

Development of a Virtual Reality Memory Maze Learning System for Application in Social Science Education
Wernhuar Tarng, Yu-Chieh Su, Kuo-Liang Ou
Systems (2023) Vol. 11, Iss. 11, pp. 545-545
Open Access | Times Cited: 2

Page 1 - Next Page

Scroll to top