OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The Impact of Contextualized Emotions on Self-Regulated Learning and Scientific Reasoning during Learning with a Game-Based Learning Environment
Michelle Taub, Robert G. Sawyer, James C. Lester, et al.
International Journal of Artificial Intelligence in Education (2019) Vol. 30, Iss. 1, pp. 97-120
Closed Access | Times Cited: 47

Showing 1-25 of 47 citing articles:

Cognitive and emotional engagement while learning with VR: The perspective of multimodal methodology
Ilana Dubovi
Computers & Education (2022) Vol. 183, pp. 104495-104495
Open Access | Times Cited: 109

Measuring self-regulated learning and the role of AI: Five years of research using multimodal multichannel data
Inge Molenaar, Susanne de Mooij, Roger Azevedo, et al.
Computers in Human Behavior (2022) Vol. 139, pp. 107540-107540
Open Access | Times Cited: 90

Perceived satisfaction of university students with the use of chatbots as a tool for self-regulated learning
María Consuelo Sáiz Manzanares, Raúl Marticorena Sánchez, Luis Jorge Martín Antón, et al.
Heliyon (2023) Vol. 9, Iss. 1, pp. e12843-e12843
Open Access | Times Cited: 56

Multimodal learning analytics for game‐based learning
Andrew Emerson, Elizabeth B. Cloude, Roger Azevedo, et al.
British Journal of Educational Technology (2020) Vol. 51, Iss. 5, pp. 1505-1526
Closed Access | Times Cited: 109

The Influence of Academic Emotions on Learning Effects: A Systematic Review
Jing Tan, Jie Mao, Yizhang Jiang, et al.
International Journal of Environmental Research and Public Health (2021) Vol. 18, Iss. 18, pp. 9678-9678
Open Access | Times Cited: 78

Game-Based Learning and Gamification in Physical Education: A Systematic Review
Rubén Camacho-Sánchez, Ana Manzano León, José M. Rodríguez-Ferrer, et al.
Education Sciences (2023) Vol. 13, Iss. 2, pp. 183-183
Open Access | Times Cited: 37

Exploring contributors, collaborations, and research topics in educational technology: A joint analysis of mainstream conferences
Xieling Chen, Di Zou, Haoran Xie, et al.
Education and Information Technologies (2022) Vol. 28, Iss. 2, pp. 1323-1358
Closed Access | Times Cited: 31

Positive Artificial Intelligence in Education (P-AIED): A Roadmap
Ig Ibert Bittencourt, Geiser Chalco Challco, Jário Santos, et al.
International Journal of Artificial Intelligence in Education (2023) Vol. 34, Iss. 3, pp. 732-792
Closed Access | Times Cited: 21

Unveiling emotion dynamics in problem-solving: a comprehensive analysis with an intelligent tutoring system using facial expressions and electrodermal activities
Juan Zheng, Shan Li, Tingting Wang, et al.
International Journal of Educational Technology in Higher Education (2024) Vol. 21, Iss. 1
Open Access | Times Cited: 6

Effects of game-based learning integrated with the self-regulated learning strategy on nursing students' entrustable professional activities: A quasi-experimental study
Ching‐Yi Chang, Intan Setiani, Darmawansah Darmawansah, et al.
Nurse Education Today (2024) Vol. 139, pp. 106213-106213
Closed Access | Times Cited: 5

Effectiveness of Using Voice Assistants in Learning: A Study at the Time of COVID-19
María Consuelo Sáiz Manzanares, Raúl Marticorena Sánchez, Javier Ochoa-Orihuel
International Journal of Environmental Research and Public Health (2020) Vol. 17, Iss. 15, pp. 5618-5618
Open Access | Times Cited: 33

Whodunit: A Forensic Chemistry Investigative Game Kit
Rio Lourdes V. Hubahib, Angelo Mark P. Walag
Journal of Chemical Education (2025)
Closed Access

Self-regulated Learning in the Digitally Enhanced Science Classroom: Toward an Early Warning System
Marcus Kubsch, Sebastian Strauß, Adrian Grimm, et al.
Educational Psychology Review (2025) Vol. 37, Iss. 2
Open Access

Design and Evaluation of M-Kids Mobile Applications for Islamic Preschoolers in Malaysia
Wan Irma Sabrina Idris
Advances in information quality and management (2025), pp. 275-306
Closed Access

The Impact of Gamification on Doctoral Students’ Perceptions, Emotions, and Learning in an Online Environment
Yunjo An
TechTrends (2023) Vol. 67, Iss. 4, pp. 706-717
Closed Access | Times Cited: 9

Investigating the Impact of Game-Based Learning and Gamification Strategies in Physical Education: A Comprehensive Systematic Review
Gamze Mercan, Zümrüt Varol Selçuk
Journal of Interdisciplinary Education Theory and Practice (2024) Vol. 6, Iss. 1, pp. 1-14
Open Access | Times Cited: 3

Using Integrated Multimodal Technology: A Way to Personalise Learning in Health Science and Biomedical Engineering Students
María Consuelo Sáiz Manzanares, Raúl Marticorena Sánchez, María del Camino Escolar Llamazares, et al.
Applied Sciences (2024) Vol. 14, Iss. 16, pp. 7017-7017
Open Access | Times Cited: 3

Affective Dynamics and Cognition During Game-Based Learning
Elizabeth B. Cloude, Daryn A. Dever, Debbie L. Hahs‐Vaughn, et al.
IEEE Transactions on Affective Computing (2022) Vol. 13, Iss. 4, pp. 1705-1717
Closed Access | Times Cited: 14

Evaluation of the Self-regulated Learning Model in High Schools: A Systematic Literature Review
Ameliasari Tauresia Kesuma, Harun Harun, Zamroni Zamroni, et al.
Universal Journal of Educational Research (2020) Vol. 8, Iss. 10, pp. 4792-4806
Open Access | Times Cited: 22

Design and First Impressions of a Small Private Online Course in Clinical Workplace Learning: Questionnaire and Interview Study
Esther C. Hamoen, Peter G. M. de Jong, Floris M. van Blankenstein, et al.
JMIR Medical Education (2022) Vol. 8, Iss. 2, pp. e29624-e29624
Open Access | Times Cited: 10

Early prediction of student knowledge in game‐based learning with distributed representations of assessment questions
Andrew Emerson, Wookhee Min, Roger Azevedo, et al.
British Journal of Educational Technology (2022) Vol. 54, Iss. 1, pp. 40-57
Open Access | Times Cited: 10

Analysis of emotion regulation using posture, voice, and attention: A qualitative case study
Maedeh Kazemitabar, Susanne P. Lajoie, Tenzin Doleck
Computers and Education Open (2021) Vol. 2, pp. 100030-100030
Open Access | Times Cited: 14

Introduction to the Special Issue on Emotions in Reading, Learning, and Communication
Catherine M. Bohn-Gettler, Johanna K. Kaakinen
Discourse Processes (2021) Vol. 59, Iss. 1-2, pp. 1-12
Open Access | Times Cited: 13

What can multimodal data tell us about online synchronous training: Learning outcomes and engagement of in-service teachers
Jun Xiao, Zhujun Jiang, La-Mei Wang, et al.
Frontiers in Psychology (2023) Vol. 13
Open Access | Times Cited: 5

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