
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
High Involvement Versus Pathological Involvement in Video Games: a Crucial Distinction for Ensuring the Validity and Utility of Gaming Disorder
Joël Billieux, Maèva Flayelle, Hans‐Jürgen Rumpf, et al.
Current Addiction Reports (2019) Vol. 6, Iss. 3, pp. 323-330
Closed Access | Times Cited: 173
Joël Billieux, Maèva Flayelle, Hans‐Jürgen Rumpf, et al.
Current Addiction Reports (2019) Vol. 6, Iss. 3, pp. 323-330
Closed Access | Times Cited: 173
Showing 1-25 of 173 citing articles:
Problematic online gaming and the COVID-19 pandemic
Daniel L. King, Paul Delfabbro, Joël Billieux, et al.
Journal of Behavioral Addictions (2020) Vol. 9, Iss. 2, pp. 184-186
Open Access | Times Cited: 608
Daniel L. King, Paul Delfabbro, Joël Billieux, et al.
Journal of Behavioral Addictions (2020) Vol. 9, Iss. 2, pp. 184-186
Open Access | Times Cited: 608
Screening and assessment tools for gaming disorder: A comprehensive systematic review
Daniel L. King, Samuel R. Chamberlain, Natacha Carragher, et al.
Clinical Psychology Review (2020) Vol. 77, pp. 101831-101831
Open Access | Times Cited: 290
Daniel L. King, Samuel R. Chamberlain, Natacha Carragher, et al.
Clinical Psychology Review (2020) Vol. 77, pp. 101831-101831
Open Access | Times Cited: 290
Prevalence of Internet-based addictive behaviors during COVID-19 pandemic: a systematic review
Nassim Masaeli, Hadi Farhadi
Journal of Addictive Diseases (2021) Vol. 39, Iss. 4, pp. 468-488
Closed Access | Times Cited: 201
Nassim Masaeli, Hadi Farhadi
Journal of Addictive Diseases (2021) Vol. 39, Iss. 4, pp. 468-488
Closed Access | Times Cited: 201
Expert appraisal of criteria for assessing gaming disorder: an international Delphi study
Jesús Castro‐Calvo, Daniel L. King, Dan J. Stein, et al.
Addiction (2021) Vol. 116, Iss. 9, pp. 2463-2475
Open Access | Times Cited: 170
Jesús Castro‐Calvo, Daniel L. King, Dan J. Stein, et al.
Addiction (2021) Vol. 116, Iss. 9, pp. 2463-2475
Open Access | Times Cited: 170
Prevalence of gaming disorder: A meta-analysis
Hee Sun Kim, Gaeun Son, Eun-Bin Roh, et al.
Addictive Behaviors (2021) Vol. 126, pp. 107183-107183
Closed Access | Times Cited: 166
Hee Sun Kim, Gaeun Son, Eun-Bin Roh, et al.
Addictive Behaviors (2021) Vol. 126, pp. 107183-107183
Closed Access | Times Cited: 166
Emerging experience with selected new categories in the ICD ‐11: complex PTSD , prolonged grief disorder, gaming disorder, and compulsive sexual behaviour disorder
Geoffrey M. Reed, Michael B. First, Joël Billieux, et al.
World Psychiatry (2022) Vol. 21, Iss. 2, pp. 189-213
Open Access | Times Cited: 115
Geoffrey M. Reed, Michael B. First, Joël Billieux, et al.
World Psychiatry (2022) Vol. 21, Iss. 2, pp. 189-213
Open Access | Times Cited: 115
A taxonomy of technology design features that promote potentially addictive online behaviours
Maèva Flayelle, Damien Brevers, Daniel L. King, et al.
Nature Reviews Psychology (2023) Vol. 2, Iss. 3, pp. 136-150
Open Access | Times Cited: 77
Maèva Flayelle, Damien Brevers, Daniel L. King, et al.
Nature Reviews Psychology (2023) Vol. 2, Iss. 3, pp. 136-150
Open Access | Times Cited: 77
Binge-Watching: What Do we Know So Far? A First Systematic Review of the Evidence
Maèva Flayelle, Pierre Maurage, Kim Ridell Di Lorenzo, et al.
Current Addiction Reports (2020) Vol. 7, Iss. 1, pp. 44-60
Closed Access | Times Cited: 128
Maèva Flayelle, Pierre Maurage, Kim Ridell Di Lorenzo, et al.
Current Addiction Reports (2020) Vol. 7, Iss. 1, pp. 44-60
Closed Access | Times Cited: 128
What is a mental disorder? An exemplar-focused approach
Dan J. Stein, Andrea C. Palk, Kenneth S. Kendler
Psychological Medicine (2021) Vol. 51, Iss. 6, pp. 894-901
Open Access | Times Cited: 92
Dan J. Stein, Andrea C. Palk, Kenneth S. Kendler
Psychological Medicine (2021) Vol. 51, Iss. 6, pp. 894-901
Open Access | Times Cited: 92
Health anxiety related to problematic smartphone use and gaming disorder severity during COVID ‐19: Fear of missing out as a mediator
Jon D. Elhai, Dean McKay, Haibo Yang, et al.
Human Behavior and Emerging Technologies (2020) Vol. 3, Iss. 1, pp. 137-146
Open Access | Times Cited: 86
Jon D. Elhai, Dean McKay, Haibo Yang, et al.
Human Behavior and Emerging Technologies (2020) Vol. 3, Iss. 1, pp. 137-146
Open Access | Times Cited: 86
Are sexual functioning problems associated with frequent pornography use and/or problematic pornography use? Results from a large community survey including males and females
Beáta Bőthe, István Tóth‐Király, Mark D. Griffiths, et al.
Addictive Behaviors (2020) Vol. 112, pp. 106603-106603
Open Access | Times Cited: 75
Beáta Bőthe, István Tóth‐Király, Mark D. Griffiths, et al.
Addictive Behaviors (2020) Vol. 112, pp. 106603-106603
Open Access | Times Cited: 75
Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis
Christian Bäcklund, Pia Elbe, Hanna Malmberg Gavelin, et al.
Journal of Behavioral Addictions (2022) Vol. 11, Iss. 3, pp. 667-688
Open Access | Times Cited: 58
Christian Bäcklund, Pia Elbe, Hanna Malmberg Gavelin, et al.
Journal of Behavioral Addictions (2022) Vol. 11, Iss. 3, pp. 667-688
Open Access | Times Cited: 58
Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic
Jessica Formosa, Daniel Johnson, Selen Türkay, et al.
Computers in Human Behavior (2022) Vol. 131, pp. 107232-107232
Open Access | Times Cited: 48
Jessica Formosa, Daniel Johnson, Selen Türkay, et al.
Computers in Human Behavior (2022) Vol. 131, pp. 107232-107232
Open Access | Times Cited: 48
Assessing problematic use of social media: where do we stand and what can be improved?
Ilaria Cataldo, Joël Billieux, Gianluca Esposito, et al.
Current Opinion in Behavioral Sciences (2022) Vol. 45, pp. 101145-101145
Open Access | Times Cited: 44
Ilaria Cataldo, Joël Billieux, Gianluca Esposito, et al.
Current Opinion in Behavioral Sciences (2022) Vol. 45, pp. 101145-101145
Open Access | Times Cited: 44
Regulating Gambling-Like Video Game Loot Boxes: a Public Health Framework Comparing Industry Self-Regulation, Existing National Legal Approaches, and Other Potential Approaches
Leon Y. Xiao, Laura L. Henderson, Rune Kristian Lundedal Nielsen, et al.
Current Addiction Reports (2022) Vol. 9, Iss. 3, pp. 163-178
Open Access | Times Cited: 43
Leon Y. Xiao, Laura L. Henderson, Rune Kristian Lundedal Nielsen, et al.
Current Addiction Reports (2022) Vol. 9, Iss. 3, pp. 163-178
Open Access | Times Cited: 43
Evidence on Problematic Online Gaming and Social Anxiety over the Past Ten Years: a Systematic Literature Review
Francesca Gioia, Gianluca Mariano Colella, Valentina Boursier
Current Addiction Reports (2022) Vol. 9, Iss. 1, pp. 32-47
Open Access | Times Cited: 41
Francesca Gioia, Gianluca Mariano Colella, Valentina Boursier
Current Addiction Reports (2022) Vol. 9, Iss. 1, pp. 32-47
Open Access | Times Cited: 41
Deconstructing the components model of addiction: an illustration through “addictive” use of social media
Loïs Fournier, Adriano Schimmenti, Alessandro Musetti, et al.
Addictive Behaviors (2023) Vol. 143, pp. 107694-107694
Open Access | Times Cited: 39
Loïs Fournier, Adriano Schimmenti, Alessandro Musetti, et al.
Addictive Behaviors (2023) Vol. 143, pp. 107694-107694
Open Access | Times Cited: 39
How technostress and self-control of social networking sites affect academic achievement and wellbeing
Eoin Whelan, William Golden, Monideepa Tarafdar
Internet Research (2022) Vol. 32, Iss. 7, pp. 280-306
Open Access | Times Cited: 38
Eoin Whelan, William Golden, Monideepa Tarafdar
Internet Research (2022) Vol. 32, Iss. 7, pp. 280-306
Open Access | Times Cited: 38
Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model
Alessandro Giardina, Adriano Schimmenti, Vladan Starčević, et al.
Computers in Human Behavior (2024) Vol. 155, pp. 108187-108187
Open Access | Times Cited: 11
Alessandro Giardina, Adriano Schimmenti, Vladan Starčević, et al.
Computers in Human Behavior (2024) Vol. 155, pp. 108187-108187
Open Access | Times Cited: 11
Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact
Jesus GomezRomero-Borquez, Carolina Del-Valle-Soto, J. Alberto Del Puerto-Flores, et al.
Electronics (2024) Vol. 13, Iss. 9, pp. 1683-1683
Open Access | Times Cited: 8
Jesus GomezRomero-Borquez, Carolina Del-Valle-Soto, J. Alberto Del Puerto-Flores, et al.
Electronics (2024) Vol. 13, Iss. 9, pp. 1683-1683
Open Access | Times Cited: 8
Learning to lose control: A process-based account of behavioral addiction
José C. Perales, Daniel L. King, Juan F. Navas, et al.
Neuroscience & Biobehavioral Reviews (2019) Vol. 108, pp. 771-780
Open Access | Times Cited: 70
José C. Perales, Daniel L. King, Juan F. Navas, et al.
Neuroscience & Biobehavioral Reviews (2019) Vol. 108, pp. 771-780
Open Access | Times Cited: 70
Face validity evaluation of screening tools for gaming disorder: Scope, language, and overpathologizing issues
Daniel L. King, Joël Billieux, Natacha Carragher, et al.
Journal of Behavioral Addictions (2020) Vol. 9, Iss. 1, pp. 1-13
Open Access | Times Cited: 56
Daniel L. King, Joël Billieux, Natacha Carragher, et al.
Journal of Behavioral Addictions (2020) Vol. 9, Iss. 1, pp. 1-13
Open Access | Times Cited: 56
Online Gaming and Prolonged Self-Isolation: Evidence from Italian Gamers During the Covid-19 Outbreak.
Alessandro Giardina, Maria Di Blasi, Adriano Schimmenti, et al.
PubMed (2021) Vol. 18, Iss. 1, pp. 65-74
Closed Access | Times Cited: 54
Alessandro Giardina, Maria Di Blasi, Adriano Schimmenti, et al.
PubMed (2021) Vol. 18, Iss. 1, pp. 65-74
Closed Access | Times Cited: 54
Rationale for and usefulness of the inclusion of gaming disorder in the ICD‐11
Joël Billieux, Dan J. Stein, Jesús Castro‐Calvo, et al.
World Psychiatry (2021) Vol. 20, Iss. 2, pp. 198-199
Open Access | Times Cited: 54
Joël Billieux, Dan J. Stein, Jesús Castro‐Calvo, et al.
World Psychiatry (2021) Vol. 20, Iss. 2, pp. 198-199
Open Access | Times Cited: 54
Symptoms of Problematic Pornography Use in a Sample of Treatment Considering and Treatment Non-Considering Men: A Network Approach
Beáta Bőthe, Anamarija Lonza, Aleksandar Štulhofer, et al.
The Journal of Sexual Medicine (2020) Vol. 17, Iss. 10, pp. 2016-2028
Open Access | Times Cited: 50
Beáta Bőthe, Anamarija Lonza, Aleksandar Štulhofer, et al.
The Journal of Sexual Medicine (2020) Vol. 17, Iss. 10, pp. 2016-2028
Open Access | Times Cited: 50