OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Effect of Virtual Reality-Based Training on Complex Industrial Assembly Task Performance
Ömür Kaya Kalkan, Şener Karabulut, Gürhan Höke
Arabian Journal for Science and Engineering (2021) Vol. 46, Iss. 12, pp. 12697-12708
Closed Access | Times Cited: 22

Showing 22 citing articles:

Extended reality applications in industry 4.0. – A systematic literature review
Leonor Adriana Cárdenas-Robledo, Óscar Hernández-Uribe, Carolina Reta, et al.
Telematics and Informatics (2022) Vol. 73, pp. 101863-101863
Closed Access | Times Cited: 89

Impact of VR-Based Training on Human–Robot Interaction for Remote Operating Construction Robots
Pooya Adami, Patrick B. Rodrigues, Peter J. Woods, et al.
Journal of Computing in Civil Engineering (2022) Vol. 36, Iss. 3
Open Access | Times Cited: 55

Towards the industry 5.0 frontier: Review and prospect of XR in product assembly
Binbin Wang, Lianyu Zheng, Yiwei Wang, et al.
Journal of Manufacturing Systems (2024) Vol. 74, pp. 777-811
Closed Access | Times Cited: 10

Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task
Isabel Sophie Fitton, Elizabeth Dark, Manoela Milena Oliveira da Silva, et al.
(2024), pp. 1-19
Open Access | Times Cited: 4

Systematic literature review on usability and training outcomes of using digital training technologies in industry
Lasse Nielsen Langendorf, Md. Saifuddin Khalid
Computers in Human Behavior Reports (2025) Vol. 17, pp. 100604-100604
Closed Access

The Use of Virtual Reality for Occupational Safety Education and Training in Agriculture in the Last Decade: A Scientometric Analysis and Review
Alina Trifu, Doru Costin Darabont, Daniel Onuț Badea, et al.
International Journal of Education and Information Technologies (2025) Vol. 19, pp. 39-52
Open Access

VR Education Support System—A Case Study of Digital Circuits Design
Andrzej Paszkiewicz, Mateusz Salach, Dominik Strzałka, et al.
Energies (2021) Vol. 15, Iss. 1, pp. 277-277
Open Access | Times Cited: 26

Light Field Visualization for Training and Education: A Review
Mary Guindy, Peter A. Kara
Electronics (2024) Vol. 13, Iss. 5, pp. 876-876
Open Access | Times Cited: 3

Strategies to reduce visual attention changes while learning and training in extended reality environments
Luis Eduardo Bautista, Fernanda Maradei, Gabriel Pedraza
International Journal on Interactive Design and Manufacturing (IJIDeM) (2022) Vol. 17, Iss. 1, pp. 17-43
Open Access | Times Cited: 15

Virtual Reality for Training in Assembly and Disassembly Tasks: A Systematic Literature Review
Valentina Di Pasquale, Paolo Cutolo, Carmen Esposito, et al.
Machines (2024) Vol. 12, Iss. 8, pp. 528-528
Open Access | Times Cited: 2

Stereoscopic 3D teaching material usability analysis for interactive boards
Osman Güler, Serkan Savaş
Computer Animation and Virtual Worlds (2022) Vol. 33, Iss. 2
Closed Access | Times Cited: 8

Discovering Improvement Opportunities and Challenges for Pharmaceutical Companies Adopting Digital Training Technologies: A Case Study
Lasse Nielsen Langendorf, Md. Saifuddin Khalid
Lecture notes in computer science (2024), pp. 196-213
Closed Access | Times Cited: 1

Enriching Industrial Training Experience in Virtual Reality with Pseudo-Haptics and Vibrotactile Stimulation
Chiwoong Hwang, Tiare Feuchtner, Ian Oakley, et al.
(2024), pp. 1-11
Closed Access | Times Cited: 1

Gaining Impact with Mixed Reality in Industry – A Sustainable Approach
Fabian Holly, Tanja Zigart, Martina Maurer, et al.
(2022), pp. 128-134
Open Access | Times Cited: 5

Towards Flexible Authoring and Personalization of Virtual Reality Applications for Training
Ketoma Vix Kemanji, Jean Vanderdonckt, Gerrit Meixner
Proceedings of the ACM on Human-Computer Interaction (2023) Vol. 7, Iss. EICS, pp. 1-37
Closed Access | Times Cited: 2

Exploring the Benefits of Virtual Reality (VR) in Manufacturing Training
Arpita Nayak, Atmika Patnaik, Ipseeta Satpathy, et al.
Advances in logistics, operations, and management science book series (2023), pp. 205-221
Closed Access | Times Cited: 2

A new DEVS-based network simulator for online routing protocol education
Ahmet Zengi̇n, Cevat Altunkaya, Şahin Kara, et al.
Multimedia Tools and Applications (2024) Vol. 83, Iss. 21, pp. 60903-60919
Closed Access

REVEAL: REal and Virtual Environments Augmentation Lab @ Bath
Dominic Potts, Crescent Jicol, Christopher Clarke, et al.
(2024), pp. 1-5
Open Access

Development of a 3D Virtual Welding Simulator Using Weld Bead Created by Voxelization Technique
Kayhan Ayar, Soydan SERTTAŞ, Gülüzar ÇİT, et al.
Düzce Üniversitesi Bilim ve Teknoloji Dergisi (2024) Vol. 12, Iss. 4, pp. 1977-1992
Open Access

Virtual Reality Assembly of Physical Parts: The Impact of Interaction Interface Techniques on Usability and Performance
Ketoma Vix Kemanji, Rene Mpwadina, Gerrit Meixner
Lecture notes in computer science (2022), pp. 350-368
Closed Access | Times Cited: 2

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