OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Proactive Motor Functional Recovery Following Immersive Virtual Reality–Based Limb Mirroring Therapy in Patients with Subacute Stroke
Destaw B. Mekbib, Zhiyong Zhao, Jianbao Wang, et al.
Neurotherapeutics (2020) Vol. 17, Iss. 4, pp. 1919-1930
Open Access | Times Cited: 60

Showing 1-25 of 60 citing articles:

Virtual Reality Aided Therapy towards Health 4.0: A Two-Decade Bibliometric Analysis
Zhen Liu, Lingfeng Ren, Chang Xiao, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 3, pp. 1525-1525
Open Access | Times Cited: 106

Effects of Virtual Reality Intervention on Neural Plasticity in Stroke Rehabilitation: A Systematic Review
Jie Hao, Haoyu Xie, Kimberly Harp, et al.
Archives of Physical Medicine and Rehabilitation (2021) Vol. 103, Iss. 3, pp. 523-541
Open Access | Times Cited: 100

A novel fully immersive virtual reality environment for upper extremity rehabilitation in patients with stroke
Destaw B. Mekbib, Dereje Kebebew Debeli, Li Zhang, et al.
Annals of the New York Academy of Sciences (2021) Vol. 1493, Iss. 1, pp. 75-89
Closed Access | Times Cited: 84

Virtual Reality in the Neurosciences: Current Practice and Future Directions
H. William Scott, Connor Griffin, William S. Coggins, et al.
Frontiers in Surgery (2022) Vol. 8
Open Access | Times Cited: 31

Integrating virtual reality and exergaming in cognitive rehabilitation of patients with Parkinson disease: a systematic review of randomized controlled trials
Nicola Marotta, Dario Calafiore, Claudio Curci, et al.
European Journal of Physical and Rehabilitation Medicine (2022) Vol. 58, Iss. 6
Open Access | Times Cited: 28

New approaches to recovery after stroke
Daniel S. Marín‐Medina, Paula A. Arenas-Vargas, Juan Camilo Arias-Botero, et al.
Neurological Sciences (2023) Vol. 45, Iss. 1, pp. 55-63
Open Access | Times Cited: 20

Effects of virtual reality-based motor rehabilitation: a systematic review of fMRI studies
Jamille Almeida Feitosa, Corina Aparecida Fernandes, Raphael Fernandes Casseb, et al.
Journal of Neural Engineering (2021) Vol. 19, Iss. 1, pp. 011002-011002
Closed Access | Times Cited: 33

Enhancing Upper Limb Rehabilitation of Stroke Patients With Virtual Reality: A Mini Review
Julie Bui, Jacques Luauté, Alessandro Farné
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 32

Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study
Ivan Phelan, Alicia Carrion-Plaza, Penny Furness, et al.
Virtual Reality (2023) Vol. 27, Iss. 4, pp. 3505-3520
Open Access | Times Cited: 15

Immersive virtual reality-based rehabilitation for subacute stroke: a randomized controlled trial
Qianqian Huang, Xixi Jiang, Yun Jin, et al.
Journal of Neurology (2023) Vol. 271, Iss. 3, pp. 1256-1266
Open Access | Times Cited: 15

Evidence of mirror therapy for recruitment of ipsilateral motor pathways in stroke recovery: A resting fMRI study
Kexu Zhang, Li Ding, Xu Wang, et al.
Neurotherapeutics (2024) Vol. 21, Iss. 2, pp. e00320-e00320
Open Access | Times Cited: 5

Design recommendations for XR-based motor rehabilitation exergames at home
E. Lorenz, Andreas Bråten Støen, Magnus Lie Fridheim, et al.
Frontiers in Virtual Reality (2024) Vol. 5
Open Access | Times Cited: 4

The Technology to Enhance Patient Motivation in Virtual Reality Rehabilitation: A Review
C. Zhang, Suiran Yu
Games for Health Journal (2024) Vol. 13, Iss. 4, pp. 215-233
Closed Access | Times Cited: 4

Game-Based Rehabilitation and EEG Rehabilitation for Shoulder Recovery Post-stroke
Farshid Sheykhi, Hamid Sharini, Ali Safarpoor, et al.
Journal of Clinical Research in Paramedical Sciences (2025) Vol. 13, Iss. 2
Open Access

Design and usability evaluation of an immersive virtual reality mirrored hand system for upper limb stroke rehabilitation
Yu‐Wei Hsieh, Tsu‐Hsin Howe, Meng-Ta Lee, et al.
Scientific Reports (2025) Vol. 15, Iss. 1
Open Access

Virtual Reality Enhanced Exercise Training in Upper Limb Function of Patients With Stroke: Meta-Analytic Study
XU Shi-qi, Yanwen Xu, R. Wen, et al.
Journal of Medical Internet Research (2025) Vol. 27, pp. e66802-e66802
Open Access

The Role of Immersive Virtual Reality in Upper Limb Rehabilitation for Subacute Stroke: A Review
Danilo Donati, Enrico Pinotti, Monica Mantovani, et al.
Journal of Clinical Medicine (2025) Vol. 14, Iss. 6, pp. 1903-1903
Open Access

Clinical potential and neuroplastic effect of targeted virtual reality based intervention for distal upper limb in post-stroke rehabilitation: a pilot observational study
Debasish Nath, Neha Singh, Megha Saini, et al.
Disability and Rehabilitation (2023) Vol. 46, Iss. 12, pp. 2640-2649
Closed Access | Times Cited: 9

Event-Related EEG Desynchronization Reveals Enhanced Motor Imagery From the Third Person Perspective by Manipulating Sense of Body Ownership With Virtual Reality for Stroke Patients
Xiaotian Xu, Xiaoya Fan, Jiaoyang Dong, et al.
IEEE Transactions on Neural Systems and Rehabilitation Engineering (2024) Vol. 32, pp. 1055-1067
Open Access | Times Cited: 3

CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb case
Chengjie Zhang, Suiran Yu, Jiancheng Ji
Journal of NeuroEngineering and Rehabilitation (2024) Vol. 21, Iss. 1
Open Access | Times Cited: 3

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