OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Impact of the recreational use of virtual reality on physical and mental wellbeing during the Covid-19 lockdown
Alessandro Siani, Sarah Anne Marley
Health and Technology (2021) Vol. 11, Iss. 2, pp. 425-435
Open Access | Times Cited: 77

Showing 1-25 of 77 citing articles:

Virtual reality, augmented reality and mixed reality: For astronaut mental health; and space tourism, education and outreach
Shirley Holt
Acta Astronautica (2022) Vol. 203, pp. 436-446
Closed Access | Times Cited: 51

Interpersonal Affective Touch in a Virtual World: Feeling the Social Presence of Others to Overcome Loneliness
Letizia Della Longa, Irene Valori, Teresa Farroni
Frontiers in Psychology (2022) Vol. 12
Open Access | Times Cited: 41

Social Virtual Reality as a Mental Health Tool: How People Use VRChat to Support Social Connectedness and Wellbeing
Mairi Therese Deighan, Amid Ayobi, Aisling Ann O’Kane
(2023), pp. 1-13
Open Access | Times Cited: 26

Virtual art visits: Examining the effects of slow looking on well-being in an online environment.
Katherine N. Cotter, Myriam Harrouche, Rebekah Rodriguez-Boerwinkle, et al.
Psychology of Aesthetics Creativity and the Arts (2023)
Open Access | Times Cited: 23

XR and mental wellbeing: state of the art and future research directions for the Metaverse
Alexandra Taylor, M. Claudia tom Dieck, Timothy Jung, et al.
Frontiers in Psychology (2024) Vol. 15
Open Access | Times Cited: 9

The Role of Virtual Reality in Childhood Obesity Treatment: A Narrative Review
Qutaibah Oudat, Sarah Messiah, Alia Dawlat Ghoneum
International Journal of Environmental Research and Public Health (2025) Vol. 22, Iss. 2, pp. 195-195
Open Access | Times Cited: 1

Immersive Virtual Reality Exergames for Persons Living With Dementia: User-Centered Design Study as a Multistakeholder Team During the COVID-19 Pandemic
John Muñoz, Samira Mehrabi, Yirou Li, et al.
JMIR Serious Games (2021) Vol. 10, Iss. 1, pp. e29987-e29987
Open Access | Times Cited: 44

Virtual Reality in Clinical Practice and Research: Viewpoint on Novel Applications for Nursing
Hyojin Son, Alyson Ross, Elizabeth Mendoza-Tirado, et al.
JMIR Nursing (2022) Vol. 5, Iss. 1, pp. e34036-e34036
Open Access | Times Cited: 37

Virtual Reality (VR) Technology for Treatment of Mental Health Problems during COVID-19: A Systematic Review
Muhammad Hizri Hatta, Hatta Sidi, Chong Siew Koon, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 9, pp. 5389-5389
Open Access | Times Cited: 36

Virtual Reality Applications in Medicine During the COVID-19 Pandemic: Systematic Review
Federica Pallavicini, Alessandro Pepe, Massimo Clerici, et al.
JMIR Serious Games (2022) Vol. 10, Iss. 4, pp. e35000-e35000
Open Access | Times Cited: 33

From tourism in the Darkverse to tourism with digital detox: designing responsible Metaverse tourism experiences
Mahmoud Ibraheam Saleh
Current Issues in Tourism (2024), pp. 1-21
Closed Access | Times Cited: 6

The Role of Virtual Reality as a Psychological Intervention for Mental Health Disturbances during the COVID-19 Pandemic: A Narrative Review
Muhammad Hizri Hatta, Hatta Sidi, Shalisah Sharip, et al.
International Journal of Environmental Research and Public Health (2022) Vol. 19, Iss. 4, pp. 2390-2390
Open Access | Times Cited: 23

A comprehensive study on unraveling the advances of immersive technologies (VR/AR/MR/XR) in the healthcare sector during the COVID-19: Challenges and solutions
Habib Ullah Khan, Yasir Ali, Faheemullah Khan, et al.
Heliyon (2024) Vol. 10, Iss. 15, pp. e35037-e35037
Open Access | Times Cited: 5

Current Directions in Research on Virtual Reality for Mental Healthcare
Triton Ong, Hiral Soni, Julia Ivanova, et al.
(2025), pp. 13-25
Closed Access

Influence of household virtual reality products on emotions during the COVID-19 pandemic: a semantic network analysis
Dong Liu, Yu Peng Zhu, Sang Wook Son, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access

Future Campus Recreation: The Use of Virtual Reality in Overcoming Constraints
Okan ÜNVER, Tuğçe Örsoğlu, Bilgetekin Burak Günar, et al.
International Journal of Sport Exercise & Training Sciences (2025) Vol. 11, Iss. 1, pp. 54-66
Open Access

Virtual empowerment: manipulating height in virtual reality affects self-related cognitions and personal speech performance evaluation
Anna-Leena Macey, Joseph Macey, Simo Järvelä, et al.
Behaviour and Information Technology (2025), pp. 1-15
Open Access

Alternative mental health therapies in prolonged lockdowns: narratives from Covid-19
Petar Radanliev, David De Roure
Health and Technology (2021) Vol. 11, Iss. 5, pp. 1101-1107
Open Access | Times Cited: 28

Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns
Nick Ballou, Sebastian Deterding, Ioanna Iacovides, et al.
CHI Conference on Human Factors in Computing Systems (2022), pp. 1-15
Open Access | Times Cited: 19

Clean energy use and subjective and objective health outcomes in rural China
Huanyu Zhu, Wanglin Ma, Puneet Vatsa, et al.
Energy Policy (2023) Vol. 183, pp. 113797-113797
Open Access | Times Cited: 11

Self-determination theory approach to understanding the impact of videogames on wellbeing during COVID-19 restrictions
Selen Türkay, Allan Lin, Daniel Johnson, et al.
Behaviour and Information Technology (2022) Vol. 42, Iss. 11, pp. 1720-1739
Closed Access | Times Cited: 16

Dancing in virtual reality as an inclusive platform for social and physical fitness activities: a survey
Bhuvaneswari Sarupuri, Richard Kulpa, Andreas Aristidou, et al.
The Visual Computer (2023) Vol. 40, Iss. 6, pp. 4055-4070
Open Access | Times Cited: 9

The Usefulness of Virtual Reality in Symptom Management during Chemotherapy in Lung Cancer Patients: A Quasi-Experimental Study
Lucia Mitello, Flavio Marti, Lucía Mercedes Mauro, et al.
Journal of Clinical Medicine (2024) Vol. 13, Iss. 15, pp. 4374-4374
Open Access | Times Cited: 3

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