
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Gamification: a Novel Approach to Mental Health Promotion
Cecilia Cheng, Omid V. Ebrahimi
Current Psychiatry Reports (2023) Vol. 25, Iss. 11, pp. 577-586
Open Access | Times Cited: 10
Cecilia Cheng, Omid V. Ebrahimi
Current Psychiatry Reports (2023) Vol. 25, Iss. 11, pp. 577-586
Open Access | Times Cited: 10
Showing 10 citing articles:
Advancing healthcare digitalization through games and gamification in the Asia
Brian Kee Mun Wong, Chin Ike Tan, Tatyana Bastrygina
Elsevier eBooks (2025), pp. 73-97
Closed Access
Brian Kee Mun Wong, Chin Ike Tan, Tatyana Bastrygina
Elsevier eBooks (2025), pp. 73-97
Closed Access
Games and gamification of mental health
Pragya Lodha, Ankita Gupta, Snehal Jog, et al.
Elsevier eBooks (2025), pp. 151-163
Closed Access
Pragya Lodha, Ankita Gupta, Snehal Jog, et al.
Elsevier eBooks (2025), pp. 151-163
Closed Access
Enhancing digital healthcare through gamification: Cyberpsychology advancements in the Asia-Pacific
Chin Ike Tan, Brian Kee Mun Wong, Andrew Campbell
Elsevier eBooks (2025), pp. 99-119
Closed Access
Chin Ike Tan, Brian Kee Mun Wong, Andrew Campbell
Elsevier eBooks (2025), pp. 99-119
Closed Access
Gamified eHealth interventions for health promotion and disease prevention in children and adolescents: a scoping review
Pilar Bas‐Sarmiento, Carmen Julián-López, Martina Fernández‐Gutiérrez, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
Pilar Bas‐Sarmiento, Carmen Julián-López, Martina Fernández‐Gutiérrez, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
Evaluation of a multicomponent positive psychology program to prevent gaming disorder and enhance mental wellness in primary pupils: A randomized controlled trial
Cecilia Cheng, Shuo Li, Si Chen
Journal of Behavioral Addictions (2024) Vol. 13, Iss. 3, pp. 871-883
Open Access | Times Cited: 1
Cecilia Cheng, Shuo Li, Si Chen
Journal of Behavioral Addictions (2024) Vol. 13, Iss. 3, pp. 871-883
Open Access | Times Cited: 1
EDUCATIONAL APPLICATION -ASSISTED BOARD GAME FOR PSYCHOLOGICAL FIRST AID LEARNING AMONG PRE-CADETS
Chayanit Apichonpongsakorn, Poomwit Puttakiaw, Wantipa Wittayasai, et al.
Journal of Southeast Asian Medical Research (2024) Vol. 8, pp. e0220-e0220
Closed Access
Chayanit Apichonpongsakorn, Poomwit Puttakiaw, Wantipa Wittayasai, et al.
Journal of Southeast Asian Medical Research (2024) Vol. 8, pp. e0220-e0220
Closed Access
Digital Mental Health Apps: Key Features and User Engagement for Better Wellness
Cristiana Rocha, Diogo Martinho, Luís Conceição, et al.
Lecture notes in computer science (2024), pp. 434-446
Closed Access
Cristiana Rocha, Diogo Martinho, Luís Conceição, et al.
Lecture notes in computer science (2024), pp. 434-446
Closed Access
Decoding PTSD and Paving the Way for Healing
Rati Kailash Prasad Tripathi
Advances in medical diagnosis, treatment, and care (AMDTC) book series (2024), pp. 101-162
Closed Access
Rati Kailash Prasad Tripathi
Advances in medical diagnosis, treatment, and care (AMDTC) book series (2024), pp. 101-162
Closed Access
Exploring Gamification and Serious Games for Mental Health: A Narrative Review
A. M., Shirley Esther Pricilla, P. Aishwarya P. Aishwarya, et al.
Cureus (2024)
Open Access
A. M., Shirley Esther Pricilla, P. Aishwarya P. Aishwarya, et al.
Cureus (2024)
Open Access
Gamification in mobile applications: techniques, benefits and challenges
Mariana Oliveira, António Abelha, Regina Sousa, et al.
Procedia Computer Science (2024) Vol. 251, pp. 678-683
Open Access
Mariana Oliveira, António Abelha, Regina Sousa, et al.
Procedia Computer Science (2024) Vol. 251, pp. 678-683
Open Access
Psychotherapy: Home vs. Digital Games or Home&Digital Games&AI
Zora Hudíková
Deleted Journal (2024), pp. 797-806
Closed Access
Zora Hudíková
Deleted Journal (2024), pp. 797-806
Closed Access