OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Need Frustration, Gaming Motives, and Internet Gaming Disorder in Mobile Multiplayer Online Battle Arena (MOBA) Games: Through the Lens of Self-Determination Theory
Soo Ting T’ng, Khee Hoong Ho, Pau Kee
International Journal of Mental Health and Addiction (2022) Vol. 21, Iss. 6, pp. 3821-3841
Open Access | Times Cited: 36

Showing 1-25 of 36 citing articles:

Understanding Problematic Gaming Through Self-Determined Versus Non-Self-Determined Motivation: Two Mediating Pathways of Harmonious and Obsessive Passion
Wenjing Pan, Jikai Sun, Zicheng Zhu, et al.
Cyberpsychology Behavior and Social Networking (2025)
Closed Access

Psychological distress and aggression among adolescents with internet gaming disorder symptoms
Xi Deng, Yubo Hu, Chun-Yan Liu, et al.
Psychiatry Research (2023) Vol. 331, pp. 115624-115624
Open Access | Times Cited: 13

Marketing strategies and dynamics in online mobile gaming: a diffusion model
Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad
Internet Research (2025)
Closed Access

Academic stress and first-/third-person shooter game addiction in a large adolescent sample: A serial mediation model with depression and impulsivity
Il Bong Mun
Computers in Human Behavior (2023) Vol. 145, pp. 107767-107767
Closed Access | Times Cited: 10

The relationship between social media addiction, fear of missing out and family functioning: a structural equation mediation model
Eleonora Topino, Alessio Gori, María Verónica Jimeno Jiménez, et al.
BMC Psychology (2023) Vol. 11, Iss. 1
Open Access | Times Cited: 10

Gamers’ and non-gamers’ perspectives on the development of problematic video game play
Corey M. Monley, Bruce S. Liese, Lindsay Oberleitner
Current Psychology (2023) Vol. 43, Iss. 1, pp. 552-561
Open Access | Times Cited: 9

Emotional analysis of multiplayer online battle arena games addiction
E.-Y. Huang, Yalong Xing, Xiaozhou Song
Frontiers in Psychology (2024) Vol. 15
Open Access | Times Cited: 2

The effect of individual differences on Pavlovian conditioning in specific Internet-use disorders
Frank Lörsch, Anna M. Schmid, Tobias A. Thomas, et al.
Behavioural Brain Research (2024), pp. 115254-115254
Open Access | Times Cited: 2

Multiplayer Online Battle Arena (MOBA) Games: Improving Negative Atmosphere with Social Robots and AI Teammates
Yimin Wang, Yonglin Dai, Shaokang Chen, et al.
Systems (2023) Vol. 11, Iss. 8, pp. 425-425
Open Access | Times Cited: 5

What are escapists made of, and what does it have to do with excessive gambling and gaming?
Hannu Jouhki, Iina Savolainen, Heli Hagfors, et al.
International Journal of Mental Health and Addiction (2024)
Open Access | Times Cited: 1

A moderated mediation model of the relationship between academic stress and digital game addiction
Il Bong Mun, Seyoung Lee
Current Psychology (2023) Vol. 43, Iss. 10, pp. 9078-9088
Closed Access | Times Cited: 3

Development and validation of a scale for streaming dependence (SDS) of online games in a Peruvian population
Liset Z. Sairitupa-Sanchez, Alejandra Collantes-Vargas, Oriana Rivera‐Lozada, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 3

Preventive Measures in Problematic Gaming in Asia: A Systematic Literature Review
Zul Imran Ahmad, Mohd Azul Mohamad Salleh, Normah Mustaffa
Jurnal Komunikasi Malaysian Journal of Communication (2023) Vol. 39, Iss. 2, pp. 136-151
Open Access | Times Cited: 2

“Belonging without being”: Relationships between problematic gaming, internet use, and social group attachment in adolescence
Célia Barreto Carvalho, Joana Cabral, Marco Teixeira, et al.
Computers in Human Behavior (2023) Vol. 149, pp. 107932-107932
Open Access | Times Cited: 2

Comparisons are Odious? The neural basis of in-group and out-group social comparison among game players: An fMRI study
Zijie Fang, Hongwei Wen, Yuhong Zhou, et al.
Behavioural Brain Research (2023) Vol. 458, pp. 114735-114735
Closed Access | Times Cited: 2

What Motivates Mobile Legends: Bang Bang Players' Loyalty and In-App Purchases? Investigation of Perceived Values Effect: Playfulness, Addiction, and Good Price (Evidence from Indonesia)
Elissa Dwi Lestari, Jonathan Nitisanjaya, Yosef Budi Susanto
Review of Applied Socio-Economic Research (2023) Vol. 26, Iss. 2
Open Access | Times Cited: 2

Perceived Teacher’s Autonomy Support and Social-emotional Outcomes in Students: Mediating Effect of Need Satisfaction
Hong Liu Wu, Betsy Ng, Woon Chia Liu
(2023), pp. 61-84
Closed Access | Times Cited: 2

The Cognition-Impairing Effect of Video Games in Adolescents
Romina de Los Ángeles Virgilio
Science Insights (2024) Vol. 44, Iss. 3, pp. 1283-1289
Open Access

The Expectations of eSport Becomes Part of Sports
Isnanto Muharram, M. Furqon Hidayatullah, Slamet Riyadi
International Journal of Multicultural and Multireligious Understanding (2024) Vol. 11, Iss. 5, pp. 361-361
Open Access

Influence of Mobile Online Battle Arena (MOBA) Addiction on Psychological Discomfort
Greg Adrian D Cañamo, Trishia Nicole G Lantaco, Hazel D Omblero, et al.
American Journal of Human Psychology (2024) Vol. 2, Iss. 1, pp. 104-113
Open Access

اضطراب الألعاب الإلكترونية وعلاقته بتقرير المصير لدى طلاب المرحلة الثانوية
أمل حسين علي يوسف, محمد محمد السيد عبدالرحيم, أحمد عكاشة علي
مجلة کلية التربية (2024) Vol. 21, Iss. 121, pp. 117-161
Open Access

Correlation Of Internet Gaming Disorder And Impulsivity Across Gender Differences Among Malaysian Youths
K Chen, Meng Chuan Ho, Siew Tin Tan, et al.
International Journal of Business and Society (2024) Vol. 25, Iss. 2, pp. 461-483
Open Access

Internet Gaming Disorder and Unmet Psychological Needs: Mediating Roles of Self-Esteem, Depression, and Escapism
Zümrüt Gedik, Merve Güleç
Clinical Psychology and Special Education (2024) Vol. 13, Iss. 2, pp. 76-93
Open Access

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