
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course
Jia‐Hua Zhao, Gwo‐Jen Hwang, Shao‐Chen Chang, et al.
Educational Technology Research and Development (2021) Vol. 69, Iss. 6, pp. 3255-3280
Closed Access | Times Cited: 46
Jia‐Hua Zhao, Gwo‐Jen Hwang, Shao‐Chen Chang, et al.
Educational Technology Research and Development (2021) Vol. 69, Iss. 6, pp. 3255-3280
Closed Access | Times Cited: 46
Showing 1-25 of 46 citing articles:
Developing a gamified artificial intelligence educational robot to promote learning effectiveness and behavior in laboratory safety courses for undergraduate students
Qifan Yang, Li-Wen Lian, Jia‐Hua Zhao
International Journal of Educational Technology in Higher Education (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 47
Qifan Yang, Li-Wen Lian, Jia‐Hua Zhao
International Journal of Educational Technology in Higher Education (2023) Vol. 20, Iss. 1
Open Access | Times Cited: 47
A meta-analysis of the effects of E-books on students' mathematics achievement
Tommy Tanu Wijaya, Yiming Cao, Robert Weinhandl, et al.
Heliyon (2022) Vol. 8, Iss. 6, pp. e09432-e09432
Open Access | Times Cited: 41
Tommy Tanu Wijaya, Yiming Cao, Robert Weinhandl, et al.
Heliyon (2022) Vol. 8, Iss. 6, pp. e09432-e09432
Open Access | Times Cited: 41
Promoting international high‐school students' C hinese language learning achievements and perceptions: A mind mapping‐based spherical video‐based virtual reality learning system in C hinese language courses
Jia‐Hua Zhao, Qifan Yang
Journal of Computer Assisted Learning (2023) Vol. 39, Iss. 3, pp. 1002-1016
Closed Access | Times Cited: 16
Jia‐Hua Zhao, Qifan Yang
Journal of Computer Assisted Learning (2023) Vol. 39, Iss. 3, pp. 1002-1016
Closed Access | Times Cited: 16
Fostering students' AI literacy development through educational games: AI knowledge, affective and cognitive engagement
Davy Tsz Kit Ng, Chen Xinyu, Jac Ka Lok Leung, et al.
Journal of Computer Assisted Learning (2024) Vol. 40, Iss. 5, pp. 2049-2064
Closed Access | Times Cited: 6
Davy Tsz Kit Ng, Chen Xinyu, Jac Ka Lok Leung, et al.
Journal of Computer Assisted Learning (2024) Vol. 40, Iss. 5, pp. 2049-2064
Closed Access | Times Cited: 6
Factors Affecting the Use of Digital Mathematics Textbooks in Indonesia
Tommy Tanu Wijaya, Ying Zhou, Tony Houghton, et al.
Mathematics (2022) Vol. 10, Iss. 11, pp. 1808-1808
Open Access | Times Cited: 25
Tommy Tanu Wijaya, Ying Zhou, Tony Houghton, et al.
Mathematics (2022) Vol. 10, Iss. 11, pp. 1808-1808
Open Access | Times Cited: 25
Effect of gamified flipped classroom on improving nursing students’ skills competency and learning motivation: a randomized controlled trial
Mohamed E. H. Elzeky, Heba M. M. Elhabashy, Wafaa Ali, et al.
BMC Nursing (2022) Vol. 21, Iss. 1
Open Access | Times Cited: 23
Mohamed E. H. Elzeky, Heba M. M. Elhabashy, Wafaa Ali, et al.
BMC Nursing (2022) Vol. 21, Iss. 1
Open Access | Times Cited: 23
Effects of a self-regulated-based gamified virtual reality system on students’ English learning performance and affection
Jia‐Hua Zhao, Patcharin Panjaburee, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2023) Vol. 32, Iss. 9, pp. 5509-5536
Closed Access | Times Cited: 14
Jia‐Hua Zhao, Patcharin Panjaburee, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2023) Vol. 32, Iss. 9, pp. 5509-5536
Closed Access | Times Cited: 14
Effect of interactive e-book use on learning engagement, satisfaction and perceived learning
Chia‐Chen Chen, Yihjia Tsai
Education and Information Technologies (2025)
Closed Access
Chia‐Chen Chen, Yihjia Tsai
Education and Information Technologies (2025)
Closed Access
Gamified interactive e-books for bullying prevention: enhancing knowledge and motivation in Chinese primary schools
Jiawei Shao, Siti Nazleen Abdul Rabu, Chuang Chen
Frontiers in Psychology (2025) Vol. 16
Open Access
Jiawei Shao, Siti Nazleen Abdul Rabu, Chuang Chen
Frontiers in Psychology (2025) Vol. 16
Open Access
Perspectives of secondary school teachers on the strengths and limitations of digital mathematics textbooks: an exploratory research in China
Tommy Tanu Wijaya, Yiming Cao, Xiaoyu Xiao, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
Tommy Tanu Wijaya, Yiming Cao, Xiaoyu Xiao, et al.
Humanities and Social Sciences Communications (2025) Vol. 12, Iss. 1
Open Access
A Systematic Review of Theoretical Foundations and Learning Effects in Gamified Flipped Classroom Research
Hatice Sancar Tokmak, Zerrin Dağli
Evaluation Review (2025)
Closed Access
Hatice Sancar Tokmak, Zerrin Dağli
Evaluation Review (2025)
Closed Access
Gamified learning impact: a meta-analysis of game element combinations on students’ learning outcomes
Wei-Ang Dai, Wei Xu, Qian-Wen Xing
Educational Technology Research and Development (2025)
Closed Access
Wei-Ang Dai, Wei Xu, Qian-Wen Xing
Educational Technology Research and Development (2025)
Closed Access
Effects of a self-regulated-based gamified interactive e-books on primary students' learning performance and affection in a flipped mathematics classroom
Chuang Chen, Nurullizam Jamiat, Siti Nazleen Abdul Rabu, et al.
Education and Information Technologies (2024)
Closed Access | Times Cited: 4
Chuang Chen, Nurullizam Jamiat, Siti Nazleen Abdul Rabu, et al.
Education and Information Technologies (2024)
Closed Access | Times Cited: 4
Interactive gamification-flip-book for developing students' outcomes
J. Priyanto Widodo, Marianus Subandowo, Lailatul Musyarofah, et al.
Advances in Mobile Learning Educational Research (2023) Vol. 3, Iss. 2, pp. 754-762
Open Access | Times Cited: 10
J. Priyanto Widodo, Marianus Subandowo, Lailatul Musyarofah, et al.
Advances in Mobile Learning Educational Research (2023) Vol. 3, Iss. 2, pp. 754-762
Open Access | Times Cited: 10
Identifying mainstreams of contemporary digital reading research: insights from a co-citation network analysis and systematic review
Kai–Yu Tang, Yuen‐Hsien Tseng, Yun‐Fang Tu
Interactive Learning Environments (2023), pp. 1-18
Closed Access | Times Cited: 9
Kai–Yu Tang, Yuen‐Hsien Tseng, Yun‐Fang Tu
Interactive Learning Environments (2023), pp. 1-18
Closed Access | Times Cited: 9
Digital game-based learning in mathematics education at primary school level: A systematic literature review
Nguyễn Ngọc Đan, Lê Thái Bảo Thiên Trung, Nguyễn Thị Ngà, et al.
Eurasia Journal of Mathematics Science and Technology Education (2024) Vol. 20, Iss. 4, pp. em2423-em2423
Open Access | Times Cited: 3
Nguyễn Ngọc Đan, Lê Thái Bảo Thiên Trung, Nguyễn Thị Ngà, et al.
Eurasia Journal of Mathematics Science and Technology Education (2024) Vol. 20, Iss. 4, pp. em2423-em2423
Open Access | Times Cited: 3
A Systematic Review on Augmented Reality Supported Flipped Classrooms Studies
Ebru Buket Aygün, Suat Çelik
International Journal of Human-Computer Interaction (2024), pp. 1-15
Closed Access | Times Cited: 2
Ebru Buket Aygün, Suat Çelik
International Journal of Human-Computer Interaction (2024), pp. 1-15
Closed Access | Times Cited: 2
The effects of mobile technology usage on cognitive, affective, and behavioural learning outcomes in primary and secondary education: A systematic review with meta‐analysis
Jingxian Wang, Dineke E.H. Tigelaar, Tian Zhou, et al.
Journal of Computer Assisted Learning (2022) Vol. 39, Iss. 2, pp. 301-328
Open Access | Times Cited: 12
Jingxian Wang, Dineke E.H. Tigelaar, Tian Zhou, et al.
Journal of Computer Assisted Learning (2022) Vol. 39, Iss. 2, pp. 301-328
Open Access | Times Cited: 12
Application of gamification in Early Childhood Education and Primary Education: thematic analysis
Alejandro Lorenzo-Lledó, Elena Pérez Vázquez, Eliseo Andréu Cabrera, et al.
Retos (2023) Vol. 50, pp. 858-875
Open Access | Times Cited: 6
Alejandro Lorenzo-Lledó, Elena Pérez Vázquez, Eliseo Andréu Cabrera, et al.
Retos (2023) Vol. 50, pp. 858-875
Open Access | Times Cited: 6
Flipped Learning in Higher Education for the Development of Intrinsic Motivation: A Systematic Review
Rebeca Kerstin Alonso, Alexander Vélez, Mari Carmen Martínez-Monteagudo, et al.
Education Sciences (2023) Vol. 13, Iss. 12, pp. 1226-1226
Open Access | Times Cited: 6
Rebeca Kerstin Alonso, Alexander Vélez, Mari Carmen Martínez-Monteagudo, et al.
Education Sciences (2023) Vol. 13, Iss. 12, pp. 1226-1226
Open Access | Times Cited: 6
Gamified flipped classroom in education: a systematic review
Wan Masitah Wan Majid, Farah M. Zain, Siti Noor Ismail
International Journal of Evaluation and Research in Education (IJERE) (2024) Vol. 13, Iss. 3, pp. 1610-1610
Open Access | Times Cited: 1
Wan Masitah Wan Majid, Farah M. Zain, Siti Noor Ismail
International Journal of Evaluation and Research in Education (IJERE) (2024) Vol. 13, Iss. 3, pp. 1610-1610
Open Access | Times Cited: 1
Integration of Sim City in learning urban Geography
Samuel Balbin
Diversitas Journal (2024) Vol. 9, Iss. 2
Open Access | Times Cited: 1
Samuel Balbin
Diversitas Journal (2024) Vol. 9, Iss. 2
Open Access | Times Cited: 1
A multiple criteria framework to assess learning methodologies
Rafaela Heloisa Carvalho Machado, Samuel Vieira Conceição, Renata Pelissari, et al.
Thinking Skills and Creativity (2023) Vol. 48, pp. 101290-101290
Closed Access | Times Cited: 4
Rafaela Heloisa Carvalho Machado, Samuel Vieira Conceição, Renata Pelissari, et al.
Thinking Skills and Creativity (2023) Vol. 48, pp. 101290-101290
Closed Access | Times Cited: 4
Developing a Scale of Attitudes Towards Flipped Learning Model
Nagihan Kadıoğlu, Özge Özyalçın Oskay
Technology Knowledge and Learning (2024) Vol. 29, Iss. 3, pp. 1645-1661
Closed Access | Times Cited: 1
Nagihan Kadıoğlu, Özge Özyalçın Oskay
Technology Knowledge and Learning (2024) Vol. 29, Iss. 3, pp. 1645-1661
Closed Access | Times Cited: 1
Influence of primary students’ self-regulated learning profiles on their rating of a technology-enhanced learning environment for mathematics
David Bednorz, Svenja Bruhn
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 2
David Bednorz, Svenja Bruhn
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 2