
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Investigating the usability and learner experience of a virtual reality adaptive skills intervention for adults with autism spectrum disorder
Matthew Schmidt, Noah Glaser
Educational Technology Research and Development (2021) Vol. 69, Iss. 3, pp. 1665-1699
Closed Access | Times Cited: 51
Matthew Schmidt, Noah Glaser
Educational Technology Research and Development (2021) Vol. 69, Iss. 3, pp. 1665-1699
Closed Access | Times Cited: 51
Showing 1-25 of 51 citing articles:
Systematic literature review and bibliometric analysis on virtual reality and education
Mario Rojas Sánchez, Pedro R. Palos‐Sánchez, José Antonio Folgado-Fernández
Education and Information Technologies (2022) Vol. 28, Iss. 1, pp. 155-192
Open Access | Times Cited: 309
Mario Rojas Sánchez, Pedro R. Palos‐Sánchez, José Antonio Folgado-Fernández
Education and Information Technologies (2022) Vol. 28, Iss. 1, pp. 155-192
Open Access | Times Cited: 309
Virtual Reality Technology as an Educational and Intervention Tool for Children with Autism Spectrum Disorder: Current Perspectives and Future Directions
Minyue Zhang, Hongwei Ding, Meri Naumceska, et al.
Behavioral Sciences (2022) Vol. 12, Iss. 5, pp. 138-138
Open Access | Times Cited: 116
Minyue Zhang, Hongwei Ding, Meri Naumceska, et al.
Behavioral Sciences (2022) Vol. 12, Iss. 5, pp. 138-138
Open Access | Times Cited: 116
Designing virtual reality tools for students with Autism Spectrum Disorder: A systematic review
Gonzalo Lorenzo, Nigel N. Newbutt, Alejandro Lorenzo-Lledó
Education and Information Technologies (2023) Vol. 28, Iss. 8, pp. 9557-9605
Closed Access | Times Cited: 25
Gonzalo Lorenzo, Nigel N. Newbutt, Alejandro Lorenzo-Lledó
Education and Information Technologies (2023) Vol. 28, Iss. 8, pp. 9557-9605
Closed Access | Times Cited: 25
Virtual Reality Utilized for Safety Skills Training for Autistic Individuals: A Review
Lili Liu, Xinyu Yao, Jingying Chen, et al.
Behavioral Sciences (2024) Vol. 14, Iss. 2, pp. 82-82
Open Access | Times Cited: 7
Lili Liu, Xinyu Yao, Jingying Chen, et al.
Behavioral Sciences (2024) Vol. 14, Iss. 2, pp. 82-82
Open Access | Times Cited: 7
Preliminary Report: Innovations in Participatory Immersive XR Research for Transition-Aged Autistic Adults
Matthew Schmidt, Jie Lu, Noah Glaser, et al.
Communications in computer and information science (2025), pp. 249-260
Closed Access
Matthew Schmidt, Jie Lu, Noah Glaser, et al.
Communications in computer and information science (2025), pp. 249-260
Closed Access
A systematic literature review on the impact of XR on pro-environmental knowledge, attitudes, and behaviors
K. Rende Mendoza, Noah Glaser, Jule M. Krüger, et al.
The Journal of Environmental Education (2025), pp. 1-41
Closed Access
K. Rende Mendoza, Noah Glaser, Jule M. Krüger, et al.
The Journal of Environmental Education (2025), pp. 1-41
Closed Access
Examining Virtual Reality Interventions for Social Skills in Children with Autism Spectrum Disorder: A Systematic Review
Yücel Altın, Özge Boşnak, Ceyda Turhan
Journal of Autism and Developmental Disorders (2025)
Open Access
Yücel Altın, Özge Boşnak, Ceyda Turhan
Journal of Autism and Developmental Disorders (2025)
Open Access
Learner experience and evidence of cybersickness: design tensions in a virtual reality public transportation intervention for autistic adults
Noah Glaser, Matthew Schmidt, Carla Schmidt
Virtual Reality (2022) Vol. 26, Iss. 4, pp. 1705-1724
Closed Access | Times Cited: 19
Noah Glaser, Matthew Schmidt, Carla Schmidt
Virtual Reality (2022) Vol. 26, Iss. 4, pp. 1705-1724
Closed Access | Times Cited: 19
Programming for generalization: Confronting known challenges in the design of virtual reality interventions for autistic users
Matthew Schmidt, Noah Glaser, Carla Schmidt, et al.
Computers & Education X Reality (2023) Vol. 2, pp. 100013-100013
Open Access | Times Cited: 12
Matthew Schmidt, Noah Glaser, Carla Schmidt, et al.
Computers & Education X Reality (2023) Vol. 2, pp. 100013-100013
Open Access | Times Cited: 12
How are Autistic People Involved in the Design of Extended Reality Technologies? A Systematic Literature Review
Nigel Newbutt, Noah Glaser, M. Francois, et al.
Journal of Autism and Developmental Disorders (2023) Vol. 54, Iss. 11, pp. 4232-4258
Open Access | Times Cited: 11
Nigel Newbutt, Noah Glaser, M. Francois, et al.
Journal of Autism and Developmental Disorders (2023) Vol. 54, Iss. 11, pp. 4232-4258
Open Access | Times Cited: 11
Virtual Reality Technology as an Educational and Intervention Tool for Autism Spectrum Disorder: Current Perspectives and Future Directions
Minyue Zhang, Hongwei Ding, Yang Zhang
(2022)
Open Access | Times Cited: 17
Minyue Zhang, Hongwei Ding, Yang Zhang
(2022)
Open Access | Times Cited: 17
Video-Based Virtual Reality Technology for Autistic Users: An Emerging Technology Report
Noah Glaser, Nigel Newbutt, Heath Palmer, et al.
Technology Knowledge and Learning (2022) Vol. 28, Iss. 2, pp. 925-935
Closed Access | Times Cited: 16
Noah Glaser, Nigel Newbutt, Heath Palmer, et al.
Technology Knowledge and Learning (2022) Vol. 28, Iss. 2, pp. 925-935
Closed Access | Times Cited: 16
Creación de un entorno de realidad virtual inmersiva para la comunicación e interacción social: estudio piloto en alumnado con trastorno del espectro autista
Gonzalo Lorenzo, Alejandro Lorenzo-Lledó, Asunción Lledó Carreres, et al.
Revista de Educación a Distancia (RED) (2023) Vol. 23, Iss. 73
Open Access | Times Cited: 9
Gonzalo Lorenzo, Alejandro Lorenzo-Lledó, Asunción Lledó Carreres, et al.
Revista de Educación a Distancia (RED) (2023) Vol. 23, Iss. 73
Open Access | Times Cited: 9
Toward a strengths-based model for designing virtual reality learning experiences for autistic users
Matthew Schmidt, Nigel Newbutt, Minyoung Lee, et al.
Autism (2023) Vol. 28, Iss. 7, pp. 1809-1827
Closed Access | Times Cited: 8
Matthew Schmidt, Nigel Newbutt, Minyoung Lee, et al.
Autism (2023) Vol. 28, Iss. 7, pp. 1809-1827
Closed Access | Times Cited: 8
Incorporating Technology into Instruction in Early Childhood Classrooms: a Systematic Review
Claire Donehower Paul, Sarah G. Hansen, Chelsea Marelle, et al.
Advances in Neurodevelopmental Disorders (2023) Vol. 7, Iss. 3, pp. 380-391
Open Access | Times Cited: 7
Claire Donehower Paul, Sarah G. Hansen, Chelsea Marelle, et al.
Advances in Neurodevelopmental Disorders (2023) Vol. 7, Iss. 3, pp. 380-391
Open Access | Times Cited: 7
Learning Experience Design of Project PHoENIX: Addressing the Lack of Autistic Representation in Extended Reality Design and Development
Matthew Schmidt, Minyoung Lee, M. Francois, et al.
Journal of Formative Design in Learning (2023) Vol. 7, Iss. 1, pp. 27-45
Open Access | Times Cited: 7
Matthew Schmidt, Minyoung Lee, M. Francois, et al.
Journal of Formative Design in Learning (2023) Vol. 7, Iss. 1, pp. 27-45
Open Access | Times Cited: 7
Realidad virtual para enseñar reanimación cardiopulmonar en el Grado de Educación Primaria. Estudio comparativo
María Trinidad Pérez Rubio, Juan José González Ortíz, Pablo López Guardiola, et al.
RIED Revista Iberoamericana de Educación a Distancia (2023) Vol. 26, Iss. 2, pp. 309-325
Open Access | Times Cited: 7
María Trinidad Pérez Rubio, Juan José González Ortíz, Pablo López Guardiola, et al.
RIED Revista Iberoamericana de Educación a Distancia (2023) Vol. 26, Iss. 2, pp. 309-325
Open Access | Times Cited: 7
Learning experience design of verbal prompts in virtual reality-based training for autistic children
Jewoong Moon
Research in Learning Technology (2024) Vol. 32
Open Access | Times Cited: 2
Jewoong Moon
Research in Learning Technology (2024) Vol. 32
Open Access | Times Cited: 2
Advancing understanding of learning experience design: refining and clarifying definitions using an eDelphi study approach
Andrew A. Tawfik, Matthew Schmidt, Linda Payne, et al.
Educational Technology Research and Development (2024) Vol. 72, Iss. 3, pp. 1539-1561
Open Access | Times Cited: 2
Andrew A. Tawfik, Matthew Schmidt, Linda Payne, et al.
Educational Technology Research and Development (2024) Vol. 72, Iss. 3, pp. 1539-1561
Open Access | Times Cited: 2
Will instructional methods and media ever live in unconfounded harmony? Generating useful media research via the instructional theory framework
Charles M. Reigeluth, Peter C. Honebein
Educational Technology Research and Development (2023)
Closed Access | Times Cited: 5
Charles M. Reigeluth, Peter C. Honebein
Educational Technology Research and Development (2023)
Closed Access | Times Cited: 5
Learning Experience Design and Unpacking Sociocultural, Technological, and Pedagogical Design Considerations of Spherical Video-Based Virtual Reality Systems for Autistic Learners: A Systematic Literature Review
Noah Glaser, Charles Thull, Matthew Schmidt, et al.
Journal of Autism and Developmental Disorders (2023)
Closed Access | Times Cited: 4
Noah Glaser, Charles Thull, Matthew Schmidt, et al.
Journal of Autism and Developmental Disorders (2023)
Closed Access | Times Cited: 4
The Museum of Instructional Design: an Examination of Learner Experiences & Usability in a Collaborative 3D Virtual Learning Environment
Noah Glaser, Mohan Yang, Shangman Li, et al.
TechTrends (2024) Vol. 68, Iss. 2, pp. 338-357
Closed Access | Times Cited: 1
Noah Glaser, Mohan Yang, Shangman Li, et al.
TechTrends (2024) Vol. 68, Iss. 2, pp. 338-357
Closed Access | Times Cited: 1
What instruments do researchers use to evaluate LXD? A systematic review study
Andrew A. Tawfik, Linda Payne, Heather Ketter, et al.
Technology Knowledge and Learning (2024)
Open Access | Times Cited: 1
Andrew A. Tawfik, Linda Payne, Heather Ketter, et al.
Technology Knowledge and Learning (2024)
Open Access | Times Cited: 1
Gefährliche Situationen meistern, ohne sich in Gefahr zu begeben. "Virtual reality for children with special needs"
Ingo Bosse, Marius Haffner
Verlag Julius Klinkhardt eBooks (2024), pp. 59-66
Open Access | Times Cited: 1
Ingo Bosse, Marius Haffner
Verlag Julius Klinkhardt eBooks (2024), pp. 59-66
Open Access | Times Cited: 1
A systematic review of the use of virtual reality in formal, informal, and non-formal learning environments for individuals with autism
Darby Drageset, Kent J. Crippen
Interactive Learning Environments (2024), pp. 1-16
Closed Access | Times Cited: 1
Darby Drageset, Kent J. Crippen
Interactive Learning Environments (2024), pp. 1-16
Closed Access | Times Cited: 1