
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Are Online Mobile Gamers Really Happy? On the Suppressor Role of Online Game Addiction
Jun-Jie Hew, Voon‐Hsien Lee, Soo Ting T’ng, et al.
Information Systems Frontiers (2023) Vol. 26, Iss. 1, pp. 217-249
Closed Access | Times Cited: 23
Jun-Jie Hew, Voon‐Hsien Lee, Soo Ting T’ng, et al.
Information Systems Frontiers (2023) Vol. 26, Iss. 1, pp. 217-249
Closed Access | Times Cited: 23
Showing 23 citing articles:
A relook at the mobile advertising landscape: What are the new consumer expectations in the retailing industry?
Bastiantama Iva Adeline, Hamada Nesya Natalie Kay, Garry Wei‐Han Tan, et al.
Telematics and Informatics (2023) Vol. 79, pp. 101953-101953
Closed Access | Times Cited: 17
Bastiantama Iva Adeline, Hamada Nesya Natalie Kay, Garry Wei‐Han Tan, et al.
Telematics and Informatics (2023) Vol. 79, pp. 101953-101953
Closed Access | Times Cited: 17
Marketing strategies and dynamics in online mobile gaming: a diffusion model
Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad
Internet Research (2025)
Closed Access
Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad
Internet Research (2025)
Closed Access
What Motivates Consumers’ Purchase Intentions in E-Commerce Live Streaming: A Socio-Technical Perspective
Man Ji, Xiayu Chen, Shaobo Wei
International Journal of Human-Computer Interaction (2024), pp. 1-21
Closed Access | Times Cited: 3
Man Ji, Xiayu Chen, Shaobo Wei
International Journal of Human-Computer Interaction (2024), pp. 1-21
Closed Access | Times Cited: 3
The Effect of Esports Content Attributes on Viewing Flow and Well-Being: A Focus on the Moderating Effect of Esports Involvement
Chaoyu Yin, Yihan Huang, Daehwan Kim, et al.
Sustainability (2023) Vol. 15, Iss. 16, pp. 12207-12207
Open Access | Times Cited: 7
Chaoyu Yin, Yihan Huang, Daehwan Kim, et al.
Sustainability (2023) Vol. 15, Iss. 16, pp. 12207-12207
Open Access | Times Cited: 7
Dysfunctional risks of the internet and their overlap in the different stages of adolescence
Adoración Díaz‐López, Vanessa Caba‐Machado, Juan Manuel Machimbarrena, et al.
Cyberpsychology Journal of Psychosocial Research on Cyberspace (2024) Vol. 18, Iss. 1
Open Access | Times Cited: 2
Adoración Díaz‐López, Vanessa Caba‐Machado, Juan Manuel Machimbarrena, et al.
Cyberpsychology Journal of Psychosocial Research on Cyberspace (2024) Vol. 18, Iss. 1
Open Access | Times Cited: 2
Parental Perfectionist Expectations and Online Gaming Addiction in Chinese Undergraduates: A Serial Mediating Model of Trait Anxiety and Perceived Stress and the Moderating Role of Flow Experience
Yayun Meng, Meng Lu, Jiarui Li, et al.
International Journal of Mental Health and Addiction (2024)
Closed Access | Times Cited: 1
Yayun Meng, Meng Lu, Jiarui Li, et al.
International Journal of Mental Health and Addiction (2024)
Closed Access | Times Cited: 1
Internet Addiction on Psycho-Social Symptoms of Happiness and Aggression through Difficulties in Emotion Regulation: Evidence Following COVID-19 Pandemic
Mehmet Kavaklı, Süleyman Barbaros Yalçın, Muhammet Coşkun
Primenjena psihologija (2024) Vol. 17, Iss. 1, pp. 3-26
Open Access | Times Cited: 1
Mehmet Kavaklı, Süleyman Barbaros Yalçın, Muhammet Coşkun
Primenjena psihologija (2024) Vol. 17, Iss. 1, pp. 3-26
Open Access | Times Cited: 1
Musical atmosphere as a (dis)tractive facet of user interfaces: An experiment on sustainable consumption decisions in eCommerce
Hui Xu, Yang Wu, Juho Hamari
International Journal of Information Management (2023) Vol. 75, pp. 102715-102715
Closed Access | Times Cited: 4
Hui Xu, Yang Wu, Juho Hamari
International Journal of Information Management (2023) Vol. 75, pp. 102715-102715
Closed Access | Times Cited: 4
The adoption of mobile payment services by millennials: the roles of smartphone addiction and situational variables
Bijeta Shaw, Sanjit Kumar Roy, Ankit Kesharwani, et al.
Asia Pacific Journal of Marketing and Logistics (2023) Vol. 35, Iss. 12, pp. 2912-2931
Closed Access | Times Cited: 3
Bijeta Shaw, Sanjit Kumar Roy, Ankit Kesharwani, et al.
Asia Pacific Journal of Marketing and Logistics (2023) Vol. 35, Iss. 12, pp. 2912-2931
Closed Access | Times Cited: 3
Log Out or Stay Connected? Unveiling the Intention for Continuous Use in the Metaverse
Kim Mee Chong, Tat‐Huei Cham, Evan Lau, et al.
Studies in computational intelligence (2023), pp. 1-22
Closed Access | Times Cited: 3
Kim Mee Chong, Tat‐Huei Cham, Evan Lau, et al.
Studies in computational intelligence (2023), pp. 1-22
Closed Access | Times Cited: 3
Online Game Addiction: A Literature Review on Problems and Solutions
Melis KARAKUŞ, Emre Vadi Balcı, Salih Tiryaki
(2023) Vol. 5, Iss. 3, pp. 274-279
Open Access | Times Cited: 2
Melis KARAKUŞ, Emre Vadi Balcı, Salih Tiryaki
(2023) Vol. 5, Iss. 3, pp. 274-279
Open Access | Times Cited: 2
What explains the next level of gaming? An experience-anticipation model for amateur esports participation
Xiaobo Ke, Christian Wagner
Computers in Human Behavior (2023) Vol. 153, pp. 108125-108125
Closed Access | Times Cited: 2
Xiaobo Ke, Christian Wagner
Computers in Human Behavior (2023) Vol. 153, pp. 108125-108125
Closed Access | Times Cited: 2
MODERATING EFFECT OF AGE ON THE ADOPTION OF DIGITAL MARKETING TOOLS AND PLATFORMS IN DOMESTIC LEISURE TRAVEL
Mavis Chamboko-Mpotaringa, Tembi Maloney Tichaawa
GeoJournal of Tourism and Geosites (2023) Vol. 51, Iss. 4 supplement, pp. 1636-1644
Open Access | Times Cited: 2
Mavis Chamboko-Mpotaringa, Tembi Maloney Tichaawa
GeoJournal of Tourism and Geosites (2023) Vol. 51, Iss. 4 supplement, pp. 1636-1644
Open Access | Times Cited: 2
Injury Prevention Strategy Training in Esports Players: A Holistic Approach to Physical and Mental Health
Rifki Saefullah, Setyo Luthfi Okta Yohandoko, Nestia Lianingsih
International Journal of Ethno-Sciences and Education Research (2024) Vol. 4, Iss. 3, pp. 96-100
Open Access
Rifki Saefullah, Setyo Luthfi Okta Yohandoko, Nestia Lianingsih
International Journal of Ethno-Sciences and Education Research (2024) Vol. 4, Iss. 3, pp. 96-100
Open Access
Content Adaptation in Online Streaming: How Streamers Utilize Game Updates to Improve Performance
Xu Cheng, Shih-Hui Hsiao, T. L. Lin
Journal of Information Systems (2024) Vol. 38, Iss. 3, pp. 7-22
Closed Access
Xu Cheng, Shih-Hui Hsiao, T. L. Lin
Journal of Information Systems (2024) Vol. 38, Iss. 3, pp. 7-22
Closed Access
Unveiling the essence of trash-talking: A phenomenological study of teenagers’ behavior in online games
Dicky Andika, Ali Salman, Ammar Redza, et al.
Journal of Human Behavior in the Social Environment (2024), pp. 1-13
Closed Access
Dicky Andika, Ali Salman, Ammar Redza, et al.
Journal of Human Behavior in the Social Environment (2024), pp. 1-13
Closed Access
Decoding digital dependency: Flow experience and social belonging in short video addiction among middle-aged and elderly Chinese users
Jie Xu, T. Ramayah, Muhammad Zulqarnain Arshad, et al.
Telematics and Informatics (2024), pp. 102222-102222
Closed Access
Jie Xu, T. Ramayah, Muhammad Zulqarnain Arshad, et al.
Telematics and Informatics (2024), pp. 102222-102222
Closed Access
Understanding esports player preferences: which self-definitional needs drive their satisfaction?
Weisha Wang, Wentong Liu, Haiming Hang, et al.
Internet Research (2024)
Closed Access
Weisha Wang, Wentong Liu, Haiming Hang, et al.
Internet Research (2024)
Closed Access
Comparing Hedonic Consumption Experiences Between MOBA Games and Vrides
Amir Zaib Abbasi, Helmut Hlavacs, Umair Rehman
Lecture notes in computer science (2023), pp. 117-124
Closed Access | Times Cited: 1
Amir Zaib Abbasi, Helmut Hlavacs, Umair Rehman
Lecture notes in computer science (2023), pp. 117-124
Closed Access | Times Cited: 1
Teachers’ Challenges and Coping Strategies in Conducting Mental Health and Psychosocial Support Activities
Concept Tual, Mary Jane B. Omandam
International Journal of Educational Innovation and Research (2023) Vol. 2, Iss. 2, pp. 130-141
Open Access
Concept Tual, Mary Jane B. Omandam
International Journal of Educational Innovation and Research (2023) Vol. 2, Iss. 2, pp. 130-141
Open Access
THE IMPORTANCE OF INTERACTION IN VIDEO GAMES: A LITERATURE REVIEW
Atif Çağlar ABABAY, Erkan BİL
Karadeniz Uluslararası Bilimsel Dergi (2023), Iss. 59, pp. 1-15
Open Access
Atif Çağlar ABABAY, Erkan BİL
Karadeniz Uluslararası Bilimsel Dergi (2023), Iss. 59, pp. 1-15
Open Access
Effects of Platform Values on Consumers’ Willingness to Continue and Subscribe to Metaverse Live-Streaming: With a Moderating Effect of Digital Literacy
Zhiying Hou, Yet Mee Lim, Yu Zhang
Studies in computational intelligence (2023), pp. 301-319
Closed Access
Zhiying Hou, Yet Mee Lim, Yu Zhang
Studies in computational intelligence (2023), pp. 301-319
Closed Access
How Does Gamification in an E-Commerce Platform Drive Customer Experience? The Mediating Roles of Perceived Enjoyment and Brand Engagement
Jean Paolo G. Lacap, Mark Ivan Leo Ricafrente, Jude Caponpon, et al.
Studies in computational intelligence (2023), pp. 457-477
Closed Access
Jean Paolo G. Lacap, Mark Ivan Leo Ricafrente, Jude Caponpon, et al.
Studies in computational intelligence (2023), pp. 457-477
Closed Access