OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

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Showing 1-25 of 32 citing articles:

What are the odds? Poor compliance with UK loot box probability disclosure industry self-regulation
Leon Y. Xiao, Laura L. Henderson, Philip Warren Stirling Newall
PLoS ONE (2023) Vol. 18, Iss. 9, pp. e0286681-e0286681
Open Access | Times Cited: 26

Videogame player experiences with micro-transactions: An interpretative phenomenological analysis
Erin Gibson, Mark D. Griffiths, Filipa Calado, et al.
Computers in Human Behavior (2023) Vol. 145, pp. 107766-107766
Open Access | Times Cited: 19

Consumer vulnerability in the digital age
OECD
OECD digital economy papers (2023)
Open Access | Times Cited: 13

Virtual Currencies in Online Gaming Increase the Willingness to Pay for Loot Boxes: An Experimental Analysis
Niccolò Toccafondi, Roberto Di Paolo, Sibilla Di Guida
(2025)
Closed Access

To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity
Leon Y. Xiao, Philip Warren Stirling Newall, Richard J. E. James
Computers in Human Behavior (2023) Vol. 151, pp. 108019-108019
Open Access | Times Cited: 4

Loot boxes as part of a layered platform ecosystem: A multidisciplinary perspective
Maarten Denoo, Pieterjan Declerck, Valerie Verdoodt, et al.
Convergence The International Journal of Research into New Media Technologies (2024)
Closed Access | Times Cited: 1

Balancing Creative Expression and Societal Well-being: A Comprehensive Regulatory Framework for the Chinese Video Game Industry
Zhaoxia Deng, Zhijie Chen
Journal of the Knowledge Economy (2023) Vol. 15, Iss. 3, pp. 10384-10411
Closed Access | Times Cited: 3

Towards a responsible gaming ecosystem: a call to action
Sheau Fen Yap
Journal of Services Marketing (2024) Vol. 38, Iss. 9, pp. 1132-1150
Closed Access

Algorithmic Regulation for the Protection of Children
Hong Wu, Huanming Lin
(2024)
Closed Access

A Welfare Analysis of Gambling in Video Games
Tomomichi Amano, A. M. Simonov
SSRN Electronic Journal (2023)
Closed Access | Times Cited: 1

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