
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Meaningful learning: motivations of older adults in serious games
Johnny Alexander Salazar Cardona, Jeferson Arango‐López, Francisco Luís Gutiérrez Vela, et al.
Universal Access in the Information Society (2023) Vol. 23, Iss. 4, pp. 1689-1704
Open Access | Times Cited: 10
Johnny Alexander Salazar Cardona, Jeferson Arango‐López, Francisco Luís Gutiérrez Vela, et al.
Universal Access in the Information Society (2023) Vol. 23, Iss. 4, pp. 1689-1704
Open Access | Times Cited: 10
Showing 10 citing articles:
Understanding Users’ Behavior Intention of Serious Games for Intangible Cultural Heritage Based on the Stimulus-Organism-Response Model
Yiqun Bai, Shan Wu, Ren Liu, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Closed Access | Times Cited: 4
Yiqun Bai, Shan Wu, Ren Liu, et al.
International Journal of Human-Computer Interaction (2024), pp. 1-13
Closed Access | Times Cited: 4
Exploring lifelong literacy learning in digital gameplay among midlife-to-older adults
Yanan Shen, Habibah Ab Jalil
Educational Gerontology (2025), pp. 1-19
Closed Access
Yanan Shen, Habibah Ab Jalil
Educational Gerontology (2025), pp. 1-19
Closed Access
Older adults’ motivations in game based systems: Heuristic definition and its connection with fun
Johnny Alexander Salazar Cardona, Francisco Luís Gutiérrez Vela, Jeferson Arango‐López, et al.
Computers in Human Behavior Reports (2023) Vol. 11, pp. 100304-100304
Open Access | Times Cited: 8
Johnny Alexander Salazar Cardona, Francisco Luís Gutiérrez Vela, Jeferson Arango‐López, et al.
Computers in Human Behavior Reports (2023) Vol. 11, pp. 100304-100304
Open Access | Times Cited: 8
Designing a Tangible User Interface (TUI) for the Elderly Based on Their Motivations and Game Elements
Johnny Alexander Salazar Cardona, Sandra Cano, Francisco Luís Gutiérrez Vela, et al.
Sensors (2023) Vol. 23, Iss. 23, pp. 9513-9513
Open Access | Times Cited: 4
Johnny Alexander Salazar Cardona, Sandra Cano, Francisco Luís Gutiérrez Vela, et al.
Sensors (2023) Vol. 23, Iss. 23, pp. 9513-9513
Open Access | Times Cited: 4
Promoting healthy aging through exergames among older adults: single-player vs. multi-player modes
Runting Zhong, Xinhui Yang, Yi Wan
Educational Gerontology (2024) Vol. 50, Iss. 8, pp. 718-735
Closed Access
Runting Zhong, Xinhui Yang, Yi Wan
Educational Gerontology (2024) Vol. 50, Iss. 8, pp. 718-735
Closed Access
The Impact of Card Games on Enhancing Financial Education and Daily Life Skills for Older Adults
Marcos Chacón-Castro, Jenny Rengifo, Hugo Arias-Flores, et al.
Smart innovation, systems and technologies (2024), pp. 361-372
Closed Access
Marcos Chacón-Castro, Jenny Rengifo, Hugo Arias-Flores, et al.
Smart innovation, systems and technologies (2024), pp. 361-372
Closed Access
Serious Game Design for Elderly People Based on Their Interests and Motivations
Juan Iturrieta, Alejandro R. Yanadel, Vicente Mut, et al.
IFMBE proceedings (2024), pp. 533-550
Closed Access
Juan Iturrieta, Alejandro R. Yanadel, Vicente Mut, et al.
IFMBE proceedings (2024), pp. 533-550
Closed Access
Older adults and game-based systems: Engagement model and player types of characterization based on their motivations
Johnny Alexander Salazar Cardona, Francisco Luís Gutiérrez Vela, Jeferson Arango‐López, et al.
Journal of Engineering Research (2024)
Open Access
Johnny Alexander Salazar Cardona, Francisco Luís Gutiérrez Vela, Jeferson Arango‐López, et al.
Journal of Engineering Research (2024)
Open Access
Impact of Social Technology Use on Loneliness, Relationship Quality, and Health Among Older Adults During the COVID-19 Pandemic
Hyesu Yeo, Eunhye Kim, Kerstin Gerst Emerson
Journal of Technology in Human Services (2024) Vol. 42, Iss. 4, pp. 312-336
Closed Access
Hyesu Yeo, Eunhye Kim, Kerstin Gerst Emerson
Journal of Technology in Human Services (2024) Vol. 42, Iss. 4, pp. 312-336
Closed Access
Bio-Experiential Technology to Support Persons With Dementia and Care Partners at Home (TEND): Protocol for an Intervention Development Study (Preprint)
Elizabeth A Rochon, M S Sy, Mirelle Phillips, et al.
(2023)
Open Access
Elizabeth A Rochon, M S Sy, Mirelle Phillips, et al.
(2023)
Open Access
Bio-Experiential Technology to Support Persons With Dementia and Care Partners at Home (TEND): Protocol for an Intervention Development Study
Elizabeth A Rochon, M S Sy, Mirelle Phillips, et al.
JMIR Research Protocols (2023) Vol. 12, pp. e52799-e52799
Open Access
Elizabeth A Rochon, M S Sy, Mirelle Phillips, et al.
JMIR Research Protocols (2023) Vol. 12, pp. e52799-e52799
Open Access