
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Understanding student behavior and perceptions toward earning badges in a gamified MOOC
Alejandro Ortega‐Arranz, Erkan Er, Alejandra Martínez‐Monés, et al.
Universal Access in the Information Society (2019) Vol. 18, Iss. 3, pp. 533-549
Closed Access | Times Cited: 39
Alejandro Ortega‐Arranz, Erkan Er, Alejandra Martínez‐Monés, et al.
Universal Access in the Information Society (2019) Vol. 18, Iss. 3, pp. 533-549
Closed Access | Times Cited: 39
Showing 1-25 of 39 citing articles:
Gamification as a Teaching Method to Improve Performance and Motivation in Tertiary Education during COVID-19: A Research Study from Mexico
Elvira G. Rincón-Flores, Juanjo Mena, Eunice López-Camacho
Education Sciences (2022) Vol. 12, Iss. 1, pp. 49-49
Open Access | Times Cited: 60
Elvira G. Rincón-Flores, Juanjo Mena, Eunice López-Camacho
Education Sciences (2022) Vol. 12, Iss. 1, pp. 49-49
Open Access | Times Cited: 60
To reward and beyond: Analyzing the effect of reward-based strategies in a MOOC
Alejandro Ortega‐Arranz, Miguel L. Bote‐Lorenzo, Juan I. Asensio‐Pérez, et al.
Computers & Education (2019) Vol. 142, pp. 103639-103639
Closed Access | Times Cited: 62
Alejandro Ortega‐Arranz, Miguel L. Bote‐Lorenzo, Juan I. Asensio‐Pérez, et al.
Computers & Education (2019) Vol. 142, pp. 103639-103639
Closed Access | Times Cited: 62
Teaching Adequate Prehospital Use of Personal Protective Equipment During the COVID-19 Pandemic: Development of a Gamified e-Learning Module
Mélanie Suppan, Birgit Gartner, Eric Golay, et al.
JMIR Serious Games (2020) Vol. 8, Iss. 2, pp. e20173-e20173
Open Access | Times Cited: 59
Mélanie Suppan, Birgit Gartner, Eric Golay, et al.
JMIR Serious Games (2020) Vol. 8, Iss. 2, pp. e20173-e20173
Open Access | Times Cited: 59
Systematic literature review about gamification in MOOCs
Marta Jarnac de Freitas, Miguel Mira da Silva
Open Learning The Journal of Open Distance and e-Learning (2020) Vol. 38, Iss. 1, pp. 73-95
Open Access | Times Cited: 44
Marta Jarnac de Freitas, Miguel Mira da Silva
Open Learning The Journal of Open Distance and e-Learning (2020) Vol. 38, Iss. 1, pp. 73-95
Open Access | Times Cited: 44
Interactive and collaborative technological ecosystems for improving academic motivation and engagement
David Fonseca, Francisco José García‐Peñalvo
Universal Access in the Information Society (2019) Vol. 18, Iss. 3, pp. 423-430
Open Access | Times Cited: 42
David Fonseca, Francisco José García‐Peñalvo
Universal Access in the Information Society (2019) Vol. 18, Iss. 3, pp. 423-430
Open Access | Times Cited: 42
Adapting Competitiveness and Gamification to a Digital Platform for Foreign Language Learning
Norman Patrick Harvey Arce, Ana María Cuadros Valdivia
International Journal of Emerging Technologies in Learning (iJET) (2020) Vol. 15, Iss. 20, pp. 194-194
Open Access | Times Cited: 36
Norman Patrick Harvey Arce, Ana María Cuadros Valdivia
International Journal of Emerging Technologies in Learning (iJET) (2020) Vol. 15, Iss. 20, pp. 194-194
Open Access | Times Cited: 36
Game Elements towards More Sustainable Learning in Object-Oriented Programming Course
Vacius Jusas, Dominykas Barisas, Mindaugas Jančiukas
Sustainability (2022) Vol. 14, Iss. 4, pp. 2325-2325
Open Access | Times Cited: 19
Vacius Jusas, Dominykas Barisas, Mindaugas Jančiukas
Sustainability (2022) Vol. 14, Iss. 4, pp. 2325-2325
Open Access | Times Cited: 19
MOOCs and economic disadvantage: A path analysis of 3.5 million MITx learners
Nergiz Ercil Çağıltay, Sacip Toker, Kürşat Çağıltay
Innovations in Education and Teaching International (2025), pp. 1-18
Closed Access
Nergiz Ercil Çağıltay, Sacip Toker, Kürşat Çağıltay
Innovations in Education and Teaching International (2025), pp. 1-18
Closed Access
The Persistence Puzzle: Bibliometric Insights into Dropout in MOOCs
Irina Daniela L. Cismasu, Bianca Cibu, Liviu‐Adrian Cotfas, et al.
Sustainability (2025) Vol. 17, Iss. 7, pp. 2952-2952
Open Access
Irina Daniela L. Cismasu, Bianca Cibu, Liviu‐Adrian Cotfas, et al.
Sustainability (2025) Vol. 17, Iss. 7, pp. 2952-2952
Open Access
Evaluating a gamified MOOC
Rodrigo Rodrigues Major, Miguel Mira da Silva
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
Rodrigo Rodrigues Major, Miguel Mira da Silva
Cogent Education (2025) Vol. 12, Iss. 1
Open Access
Digital badges affect need satisfaction but not frustration in males in higher education
Linda Schürmann, Claudia Quaiser‐Pohl
Computers & Education (2022) Vol. 182, pp. 104484-104484
Closed Access | Times Cited: 18
Linda Schürmann, Claudia Quaiser‐Pohl
Computers & Education (2022) Vol. 182, pp. 104484-104484
Closed Access | Times Cited: 18
A systematic review for MOOC dropout prediction from the perspective of machine learning
Chen Jing, Bei Fang, Hao Zhang, et al.
Interactive Learning Environments (2022), pp. 1-14
Closed Access | Times Cited: 14
Chen Jing, Bei Fang, Hao Zhang, et al.
Interactive Learning Environments (2022), pp. 1-14
Closed Access | Times Cited: 14
Data-driven detection and characterization of communities of accounts collaborating in MOOCs
José A. Ruipérez‐Valiente, Daniel Jaramillo‐Morillo, Srécko Joksimovíc, et al.
Future Generation Computer Systems (2021) Vol. 125, pp. 590-603
Open Access | Times Cited: 20
José A. Ruipérez‐Valiente, Daniel Jaramillo‐Morillo, Srécko Joksimovíc, et al.
Future Generation Computer Systems (2021) Vol. 125, pp. 590-603
Open Access | Times Cited: 20
Enhancing statistical literacy skills through real life activities enriched with gamification elements: An experimental study
Ünal Çakıroğlu, Mustafa Güler
E-Learning and Digital Media (2021) Vol. 18, Iss. 5, pp. 441-459
Closed Access | Times Cited: 19
Ünal Çakıroğlu, Mustafa Güler
E-Learning and Digital Media (2021) Vol. 18, Iss. 5, pp. 441-459
Closed Access | Times Cited: 19
Gamification in MOOCs: A systematic literature review
Rodrigo Rodrigues Major, Miguel Mira da Silva
Cogent Education (2023) Vol. 10, Iss. 2
Open Access | Times Cited: 5
Rodrigo Rodrigues Major, Miguel Mira da Silva
Cogent Education (2023) Vol. 10, Iss. 2
Open Access | Times Cited: 5
Motivation for learning in campus-integrated MOOCs: Self-determined students, grade hunters and teacher trusters
Renée A. Hendriks, Peter G. M. de Jong, Wilfried Admiraal, et al.
Computers and Education Open (2023) Vol. 6, pp. 100158-100158
Open Access | Times Cited: 5
Renée A. Hendriks, Peter G. M. de Jong, Wilfried Admiraal, et al.
Computers and Education Open (2023) Vol. 6, pp. 100158-100158
Open Access | Times Cited: 5
Optical Gamification (OG); Serial Versus Random Model to Improve Pre-Service Physics Teachers’ Concept Mastery
Saprudin Saprudin, Liliasari Liliasari, Andhy Setiawan, et al.
International Journal of Emerging Technologies in Learning (iJET) (2020) Vol. 15, Iss. 09, pp. 39-39
Open Access | Times Cited: 14
Saprudin Saprudin, Liliasari Liliasari, Andhy Setiawan, et al.
International Journal of Emerging Technologies in Learning (iJET) (2020) Vol. 15, Iss. 09, pp. 39-39
Open Access | Times Cited: 14
Professor's perception of the use of digital skills and gamification in a Peruvian university
Rosa Núñez-Pacheco, Aymé Barreda-Parra, Eveling Castro-Gutiérrez, et al.
Journal of Technology and Science Education (2023) Vol. 13, Iss. 2, pp. 431-431
Open Access | Times Cited: 4
Rosa Núñez-Pacheco, Aymé Barreda-Parra, Eveling Castro-Gutiérrez, et al.
Journal of Technology and Science Education (2023) Vol. 13, Iss. 2, pp. 431-431
Open Access | Times Cited: 4
Gamified online course design: a scoping review of the research
Chareen Snelson, Yu‐Hui Ching, Yu‐Chang Hsu, et al.
Distance Education (2024) Vol. 45, Iss. 2, pp. 260-280
Closed Access | Times Cited: 1
Chareen Snelson, Yu‐Hui Ching, Yu‐Chang Hsu, et al.
Distance Education (2024) Vol. 45, Iss. 2, pp. 260-280
Closed Access | Times Cited: 1
Gamifying MOOC's a Step in The Right Direction?
Rohani Rohan, Debajyoti Pal, Suree Funilkul
(2020), pp. 1-10
Closed Access | Times Cited: 11
Rohani Rohan, Debajyoti Pal, Suree Funilkul
(2020), pp. 1-10
Closed Access | Times Cited: 11
EFFECTS OF BIAS, GAMIFICATION AND MONETARY COMPENSATION ON MOOC DROPOUTS
Manuel Medina-Labrador, Gustavo René García Vargas, Fernando Marroquín-Ciendúa
Turkish Online Journal of Distance Education (2023) Vol. 24, Iss. 4, pp. 40-49
Open Access | Times Cited: 3
Manuel Medina-Labrador, Gustavo René García Vargas, Fernando Marroquín-Ciendúa
Turkish Online Journal of Distance Education (2023) Vol. 24, Iss. 4, pp. 40-49
Open Access | Times Cited: 3
Estudio sobre el uso de la gamificación en plataformas de e-learning: teorías de comportamiento, tasas de participación y experiencias de uso
Vinicius Covas Alves
Sintaxis (2020) Vol. 1, Iss. 5, pp. 128-147
Open Access | Times Cited: 6
Vinicius Covas Alves
Sintaxis (2020) Vol. 1, Iss. 5, pp. 128-147
Open Access | Times Cited: 6
The Effect of Music on Moroccan Students’ Acceptance of Kahoot Gamified Quizzing in the EFL Classroom
Abderrahim Mimouni, Youssef Tamer
International Journal of Language and Literary Studies (2020) Vol. 2, Iss. 2, pp. 210-220
Open Access | Times Cited: 5
Abderrahim Mimouni, Youssef Tamer
International Journal of Language and Literary Studies (2020) Vol. 2, Iss. 2, pp. 210-220
Open Access | Times Cited: 5
Visual Analysis of MOOC Research Using Citespace from 2012 to 2018
Xin Zheng, Zhang Jing, Yang Xiao-hong
2019 International Joint Conference on Information, Media and Engineering (IJCIME) (2019)
Closed Access | Times Cited: 4
Xin Zheng, Zhang Jing, Yang Xiao-hong
2019 International Joint Conference on Information, Media and Engineering (IJCIME) (2019)
Closed Access | Times Cited: 4
Avatars and badges, are there differences between genders?
Brenda N. Santos-Guevara, Elvira G. Rincón-Flores
2022 IEEE Global Engineering Education Conference (EDUCON) (2021), pp. 334-338
Closed Access | Times Cited: 4
Brenda N. Santos-Guevara, Elvira G. Rincón-Flores
2022 IEEE Global Engineering Education Conference (EDUCON) (2021), pp. 334-338
Closed Access | Times Cited: 4