OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Showing 24 citing articles:

A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience
Jingjing Li, Walton Wider, Yoichi Ochiai, et al.
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 26

Key determinants of intention to use virtual reality in medical training
Pilar Alarcon-Urbistondo, Javier Pérez-Aranda, Ana María Casado Molina
Virtual Reality (2024) Vol. 28, Iss. 2
Open Access | Times Cited: 7

Mobile Devices or Head-Mounted Displays: A Comparative Review and Analysis of Augmented Reality in Healthcare
Ahmed Oun, Nathan Hagerdorn, Caleb Scheideger, et al.
IEEE Access (2024) Vol. 12, pp. 21825-21839
Open Access | Times Cited: 5

Exploring Metaverse Literacy: Immersive Technologies in Library Environments
A Subaveerapandiyan, Arunima Baiju, Naved Ahmad, et al.
Journal of Web Librarianship (2024) Vol. 18, Iss. 2, pp. 39-63
Closed Access | Times Cited: 5

The development and validation of the digital literacy questionnaire and the evaluation of students’ digital literacy
Chu‐Yang Chang, Hsu-Chan Kuo
Education and Information Technologies (2025)
Closed Access

Seven HCI Grand Challenges Revisited: Five-Year Progress
Constantine Stephanidis, Gavriel Salvendy, Margherita Antona, et al.
International Journal of Human-Computer Interaction (2025), pp. 1-49
Open Access

Conceptualizing and enhancing metaverse literacy for education
Andy Nguyen, Luna Huynh, Belle Dang, et al.
Education and Information Technologies (2025)
Open Access

The Effectiveness of Augmented Reality-Assisted E-Module in Improving Students Digital Literacy in High School Biology Learning
Zufahmi Zufahmi, Fatchur Rohman, Dwi Listyorini, et al.
Salud Ciencia y Tecnología (2025) Vol. 5, pp. 1517-1517
Closed Access

Using Mixed Reality in the Educational Practice: An Inquiry-Based Process of the Fluid Expansion–Contraction Phenomena by Pre-Service Teachers
Nikolaos Mitrakas, Charilaos Tsihouridis, George D. Vavougios
Education Sciences (2024) Vol. 14, Iss. 7, pp. 754-754
Open Access | Times Cited: 2

From Books to Bytes and Custodians to Navigators: Exploring Metaverse Literacy for Library Professionals
A Subaveerapandiyan, Priyanka Sinha
Journal of the Australian Library and Information Association (2024), pp. 1-19
Closed Access | Times Cited: 2

Implementation of Digital Science and Literacy Teaching in Developing Science Literacy in Middle School Students in Indonesia
Eri Mardiani, Sabil Mokodenseho, Tiara Fathulmila Matiala, et al.
The Eastasouth Journal of Learning and Educations (2024) Vol. 2, Iss. 01, pp. 63-74
Open Access | Times Cited: 1

Diversity, equity and inclusion in the sport metaverse
George B. Cunningham, Yong Jae Ko
International Journal of Sports Marketing and Sponsorship (2024)
Open Access | Times Cited: 1

Comparing Learning Outcomes of Machine Guided VR-based Training with Educator Guided Training in Metaverse Environment: A Randomized Controlled Study (Preprint)
Dilek Kitapçıoğlu, Mehmet Emin Aksoy, Arun Ekin Özkan, et al.
JMIR Serious Games (2024) Vol. 12, pp. e58654-e58654
Open Access | Times Cited: 1

Immersive representation for visualizing surface temperature and integrative lighting in architecture
Seyed Amin Tabatabaeifard, Jean‐François Lalonde, Marc Hébert, et al.
Building and Environment (2024) Vol. 262, pp. 111852-111852
Open Access | Times Cited: 1

Immersive learning platforms: analyzing virtual reality contribution to competence development in higher education—a systematic literature review
Augusto Cabrera-Duffaut, Ana María Pinto Llorente, Ana Iglesias Rodríguez
Frontiers in Education (2024) Vol. 9
Open Access | Times Cited: 1

Virtual Tasting in the Metaverse: Technological Advances and Consumer Behavior Impacts
Farouk Adéwalé Moustapha, Myriam Ertz, Chourouk Ouerghemmi
Multimodal Technologies and Interaction (2024) Vol. 8, Iss. 10, pp. 92-92
Open Access | Times Cited: 1

Initiating Immersive Teaching and Learning Service in Academic Libraries
Plamen Miltenoff
The International Information & Library Review (2024) Vol. 56, Iss. 2, pp. 184-195
Closed Access

Multi-Cluster Approaches to Radio Sensor Array Channel Modeling and Simulation
Xin Li, Torbjörn Ekman, Kun Yang
Sensors (2024) Vol. 24, Iss. 18, pp. 6037-6037
Open Access

Bibliometric Analysis: Augmented Reality in Science Education Research Trends
Parham Saadi, Misbah Misbah, Rossy Arlinda, et al.
Jurnal Penelitian Pendidikan IPA (2024) Vol. 10, Iss. 1, pp. 12-24
Open Access

The effect of augmented reality in mathematics education: Gender perspective
Muhamad Syahidul Qirom, Lalu Riki Gita Sukma
AIP conference proceedings (2024) Vol. 3220, pp. 030003-030003
Closed Access

An analysis of Metaverse literacy and college teachers’ need for learning: the need for a cognition perspective
Jon‐Chao Hong, Jian‐Hong Ye, Zhen He, et al.
Interactive Learning Environments (2024), pp. 1-16
Closed Access

Page 1

Scroll to top