OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Brain activity during cybersickness: a scoping review
Eunhee Chang, Mark Billinghurst, Byounghyun Yoo
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 2073-2097
Open Access | Times Cited: 28

Showing 1-25 of 28 citing articles:

Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
Panagiotis Kourtesis, Agapi Papadopoulou, Πέτρος Ρούσσος
Virtual Worlds (2024) Vol. 3, Iss. 1, pp. 62-93
Open Access | Times Cited: 19

Standard human-centric metrics for interpersonal Metaverse
Tianhang Liu, Heejin Jeong
Elsevier eBooks (2025), pp. 235-250
Closed Access

A comprehensive exploration of motion sickness process analysis from EEG signal and virtual reality
Naishi Feng, Bin Zhou, Qianqian Zhang, et al.
Computer Methods and Programs in Biomedicine (2025) Vol. 264, pp. 108714-108714
Closed Access

Electroencephalography Changes During Cybersickness: Focusing on Delta and Alpha Waves
Dong-Hyun Lee, Kyoung-Mi Jang, Hyun Kyoon Lim
Brain Topography (2025) Vol. 38, Iss. 3
Open Access

Extended Reality Technologies in Adult Basic Life Support Education: A Scoping Review
Nino Fijačko, Špela Metličar, Boža Janžekovič, et al.
Resuscitation Plus (2025), pp. 100927-100927
Open Access

Who says you are so sick? An investigation on individual susceptibility to cybersickness triggers using EEG, EGG and ECG
Nana Tian, Ronan Boulic
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2379-2389
Open Access | Times Cited: 4

Virtual Reality Sickness Reduces Attention During Immersive Experiences
Katherine J. Mimnaugh, Evan G. Center, Markku Suomalainen, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 29, Iss. 11, pp. 4394-4404
Closed Access | Times Cited: 9

Classification of Emotional and Immersive Outcomes in the Context of Virtual Reality Scene Interactions
Yaşar Daşdemir
Diagnostics (2023) Vol. 13, Iss. 22, pp. 3437-3437
Open Access | Times Cited: 7

CDMS: A real-time system for EEG-guided cybersickness mitigation through adaptive adjustment of VR content factors
Ufuk Uyan, Ufuk Çelikcan
Displays (2024) Vol. 83, pp. 102704-102704
Closed Access | Times Cited: 2

Efficient VR-AR communication method using virtual replicas in XR remote collaboration
Eunhee Chang, Yongjae Lee, Mark Billinghurst, et al.
International Journal of Human-Computer Studies (2024) Vol. 190, pp. 103304-103304
Open Access | Times Cited: 2

Investigating cortical activity during cybersickness by fNIRS
Sang Seok Yeo, Ga Young Park, Seong Ho Yun
Scientific Reports (2024) Vol. 14, Iss. 1
Open Access | Times Cited: 1

A systematic review of exergame usability as home-based balance training tool for older adults usability of exergames as home-based balance training
Candice Simões Pimenta de Medeiros, Luanna Bárbara Araújo Farias, Maria Clara do Lago Santana, et al.
PLoS ONE (2024) Vol. 19, Iss. 8, pp. e0306816-e0306816
Open Access | Times Cited: 1

Physiology-driven cybersickness detection in virtual reality: a machine learning and explainable AI approach
Javad Sameri, Hendrick Coenegracht, Sam Van Damme, et al.
Virtual Reality (2024) Vol. 28, Iss. 4
Open Access | Times Cited: 1

Exploring neurophysiological correlates of visually induced motion sickness using electroencephalography (EEG)
Polina Andrievskaia, Stefan Berti, Julia Spaniol, et al.
Experimental Brain Research (2023) Vol. 241, Iss. 10, pp. 2463-2473
Closed Access | Times Cited: 4

Exploring quantitative assessment of cybersickness in virtual reality using EEG signals and a CNN-ECA-LSTM network
Mutian Liu, Banghua Yang, Mengdie Xu, et al.
Displays (2023) Vol. 81, pp. 102602-102602
Open Access | Times Cited: 4

A Case Study on the Effectiveness of tDCS to Reduce Cyber-Sickness in Subjects with Dizziness
Chang‐Ju Kim, Yoontae Hwang, Yu Min Ko, et al.
The Journal of Korean Physical Therapy (2024) Vol. 36, Iss. 1, pp. 39-44
Open Access

A machine learning approach to evaluate the impact of virtual balance/cognitive training on fall risk in older women
Beata Sokołowska, W Swiderski, Edyta Smolis‐Bąk, et al.
Frontiers in Computational Neuroscience (2024) Vol. 18
Open Access

Meta-Review on Brain-Computer Interface (BCI) in the Metaverse
Kamran Gholizadeh HamlAbadi, Fedwa Laamarti, Abdulmotaleb El Saddik
ACM Transactions on Multimedia Computing Communications and Applications (2024)
Closed Access

Exploring the brain physiological activity and quantified assessment of VR cybersickness using EEG signals
Mutian Liu, Banghua Yang, Peng Zan, et al.
Displays (2024) Vol. 85, pp. 102879-102879
Closed Access

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